Player Matchup

Arachne
Arachne
HashibaToyotomi
Arachne
Level 222
God Stats
20W - 17L
1,516 SR
Queue Stats
1,694W - 1,734L
1,347 Elo+
Solo
Agni
Agni
TestOrganism
Agni
Level 29
God Stats
4W - 2L
1,281 SR
Queue Stats
86W - 95L
1,514 Elo+
Solo
Olorun
Olorun
ZitchDog
Olorun
Level 108
God Stats
5W - 6L
1,265 SR
Queue Stats
314W - 324L
1,473 Elo+
Solo
Tyr
Tyr
lolman_141
Tyr
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 31L
1,357 Elo+
Solo
Sol
Sol
pacifistEvil
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,331 Elo+
Solo
Team Averages
Level 95
1,412 SR
1,404 Elo+

VS

Team Averages
Level 87
1,451 SR
1,493 Elo+
Nox
Nox
Ravezs
Nox
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 46L
1,551 Elo+
Solo
Shiva
Shiva
Wînstons
Shiva
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,433 Elo+
Solo
Neith
Neith
Z6PO
Neith
Level 98
God Stats
5W - 3L
1,297 SR
Queue Stats
318W - 316L
1,518 Elo+
Solo
Hachiman
Hachiman
cerberus6Inferno
Hachiman
Level 118
God Stats
3W - 3L
1,461 SR
Queue Stats
330W - 315L
1,488 Elo+
Solo
The Morrigan
The Morrigan
waxxxx
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 13
10,410
801
5,834
6,773
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 20
9,720
748
17,923
9,766
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
ZitchDog
Olorun
19
8 / 1 / 13
11,189
861
12,316
15,414
8,823
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 11
9,360
720
7,550
16,273
22,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 18
9,925
763
9,685
10,267
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ravezs
Nox
7
0 / 2 / 1
6,484
499
292
2,230
908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Wînstons
Shiva
15
1 / 8 / 2
8,205
631
10,447
19,916
25,776
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Z6PO
Neith
16
2 / 3 / 3
8,410
647
12,322
12,418
6,698
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 4
8,643
665
8,422
16,542
7,573
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
waxxxx
The Morrigan
15
1 / 4 / 2
8,128
625
8,248
5,524
2,549
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
24
Kills
5
6
Deaths
24
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
L
Nox
Ravezs
Nox
0
2
1
0.25
W
2
2
20
6
L
Shiva
Wînstons
Shiva
1
8
2
0.25
L
Neith
Z6PO
Neith
2
3
3
1.17
W
Olorun
ZitchDog
Olorun
8
1
13
14.5
L
1
7
4
0.43
W
4
2
11
4.75
W
3
1
18
12
L
The Morrigan
waxxxx
The Morrigan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,308
Damage
39,731
58,493
Taken
56,630
44,439
Mitigated
43,504
32,668
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,834
4,507
0
1,167
6,773
4,242
1,412
579
6,194
0
13,079
L
Nox
Ravezs
Nox
292
0
206
150
2,230
908
0
1,834
396
1,985
0
W
17,923
936
2,235
3,084
9,766
4,301
1,025
1,093
8,673
34,627
0
L
Shiva
Wînstons
Shiva
10,447
684
192
1,465
19,916
25,776
0
12,645
7,271
30
25,993
L
Neith
Z6PO
Neith
12,322
2,641
522
4,944
12,418
6,698
0
7,705
4,713
0
29,284
W
Olorun
ZitchDog
Olorun
12,316
5,641
4,696
9,905
15,414
8,823
1,725
3,047
12,367
45,617
0
L
8,422
4,013
949
5,036
16,542
7,573
0
13,468
3,074
0
22,950
W
7,550
835
1,821
4,297
16,273
22,632
1,233
1,257
15,016
0
10,978
W
9,685
1,907
1,398
4,065
10,267
4,441
1,664
1,179
9,088
28,312
0
L
The Morrigan
waxxxx
The Morrigan
8,248
984
270
328
5,524
2,549
0
4,086
1,252
15,443
2,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,604
Gold Earned
39,870
138
Minions Killed
136
0
Camps Cleared
0
1,186,518
Distance Traveled
857,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,410
801
15
1
0
278,310
0
L
Nox
6,484
499
3
0
0
49,672
0
W
Agni
9,720
748
22
2
0
262,454
0
L
Shiva
8,205
631
36
3
0
185,141
0
L
Neith
8,410
647
28
2
0
229,842
0
W
Olorun
11,189
861
57
4
0
199,002
0
L
Hachiman
8,643
665
33
3
0
193,621
0
W
Tyr
9,360
720
9
1
0
194,890
0
W
Sol
9,925
763
35
3
0
251,862
0
L
The Morrigan
8,128
625
36
3
0
198,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role