Player Matchup

Sol
Sol
Doretete
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,254 Elo+
Solo
Achilles
Achilles
LeMango
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,301 Elo+
Party 2
Jormungandr
Jormungandr
LonesomeGhost14
Jormungandr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,277 Elo+
Party 2
Ganesha
Ganesha
mck1nky
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,215 Elo+
Party 2
Cernunnos
Cernunnos
pandabjørnen
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,301 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,270 Elo+

VS

Team Averages
Level 18
1,500 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
Candlelights
Morgan Le Fay
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
293W - 151L
1,537 Elo+
Solo
Susano
Susano
GeileNudel
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Janus
Janus
Lukelelele
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
Sergio3848
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
lequeax
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
9,940
828
13,521
9,190
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
LeMango
Achilles
17
5 / 3 / 11
9,837
820
11,449
14,168
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
LonesomeGhost14
Jormungandr
14
1 / 2 / 13
8,755
730
7,325
15,735
11,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
mck1nky
Ganesha
17
0 / 1 / 20
10,583
882
13,558
23,060
20,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
pandabjørnen
Cernunnos
18
7 / 1 / 12
10,768
897
11,181
10,985
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Candlelights
Morgan Le Fay
16
4 / 2 / 5
8,786
732
20,340
12,746
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GeileNudel
Susano
13
1 / 5 / 4
7,793
649
7,521
10,964
4,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
15
2 / 4 / 3
8,494
708
17,985
11,034
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 1
7,385
615
3,859
12,434
7,576
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
lequeax
Kuzenbo
14
1 / 3 / 6
8,540
712
12,184
14,129
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
20
Kills
9
9
Deaths
20
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Candlelights
Morgan Le Fay
4
2
5
3.25
W
7
2
7
5.25
L
Susano
GeileNudel
Susano
1
5
4
0.6
W
Achilles
LeMango
Achilles
5
3
11
3.5
W
Jormungandr
LonesomeGhost14
Jormungandr
1
2
13
3.75
L
Janus
2
4
3
0.88
L
1
6
1
0.25
L
Kuzenbo
lequeax
Kuzenbo
1
3
6
1.33
W
Ganesha
mck1nky
Ganesha
0
1
20
10
W
Cernunnos
pandabjørnen
Cernunnos
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,034
Damage
61,889
73,138
Taken
61,307
60,228
Mitigated
39,221
32,148
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Candlelights
Morgan Le Fay
20,340
1,508
3,016
5,587
12,746
5,799
546
6,564
5,869
36,589
0
W
13,521
2,697
231
2,491
9,190
4,925
1,944
7,457
1,733
24,360
0
L
Susano
GeileNudel
Susano
7,521
772
231
1,537
10,964
4,956
158
3,951
6,742
0
13,853
W
Achilles
LeMango
Achilles
11,449
2,479
1,727
3,601
14,168
17,344
882
7,418
6,750
0
20,549
W
Jormungandr
LonesomeGhost14
Jormungandr
7,325
1,535
2,660
3,732
15,735
11,892
671
11,978
3,757
16,042
421
L
Janus
17,985
1,549
491
2,009
11,034
4,462
0
7,632
3,260
30,172
848
L
3,859
528
1,075
812
12,434
7,576
0
6,506
5,753
0
7,708
L
Kuzenbo
lequeax
Kuzenbo
12,184
2,071
920
3,285
14,129
16,428
28
9,583
4,285
18,289
0
W
Ganesha
mck1nky
Ganesha
13,558
863
0
11,096
23,060
20,251
417
14,955
8,105
26,421
0
W
Cernunnos
pandabjørnen
Cernunnos
11,181
4,904
2,545
4,065
10,985
5,816
3,905
8,272
2,713
0
31,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
40,998
152
Minions Killed
103
0
Camps Cleared
0
1,174,967
Distance Traveled
1,093,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,786
732
39
3
0
216,163
0
W
Sol
9,940
828
34
3
0
210,206
0
L
Susano
7,793
649
9
1
0
230,974
0
W
Achilles
9,837
820
35
3
0
235,921
0
W
Jormungandr
8,755
730
33
3
0
267,550
0
L
Janus
8,494
708
40
3
0
201,056
0
L
Tyr
7,385
615
4
0
0
223,868
0
L
Kuzenbo
8,540
712
11
1
0
221,533
0
W
Ganesha
10,583
882
0
0
0
229,194
0
W
Cernunnos
10,768
897
50
4
0
232,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role