Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Pipou_13
Arachne
Level 85
God Stats
71W - 63L
1,338 SR
Queue Stats
81W - 81L
1,371 Elo+
Party 1
Loki
Loki
SHADOzZ_13
Loki
Level 100
God Stats
30W - 29L
1,494 SR
Queue Stats
119W - 123L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
Ulmanoski
Sun Wukong
Level 25
God Stats
7W - 11L
1,300 SR
Queue Stats
26W - 34L
1,436 Elo+
Party 1
Sol
Sol
makehide
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 43L
1,490 Elo+
Solo
Team Averages
Level 81
1,426 SR
1,442 Elo+

VS

Team Averages
Level 95
1,470 SR
1,458 Elo+
Atlas
Atlas
MAKARONA8
Atlas
Level 65
God Stats
4W - 3L
1,351 SR
Queue Stats
82W - 86L
1,301 Elo+
Solo
Chang'e
Chang'e
Widowgamer76
Chang'e
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 33L
1,507 Elo+
Solo
Ullr
Ullr
hashdeketama
Ullr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,490 Elo+
Solo
Hun Batz
Hun Batz
oluakins146
Hun Batz
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
paweleczek2009
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 4 / 2
5,194
472
2,903
10,280
3,616
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Pipou_13
Arachne
10
4 / 2 / 2
6,449
586
7,172
9,078
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 4 / 1
5,363
488
4,146
7,610
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Ulmanoski
Sun Wukong
10
1 / 2 / 0
5,817
529
4,567
8,268
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 2
5,814
529
5,150
5,376
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MAKARONA8
Atlas
10
3 / 0 / 5
5,769
524
5,261
7,547
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Widowgamer76
Chang'e
10
4 / 2 / 3
6,432
585
7,925
9,149
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 2
5,586
508
5,209
8,973
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
oluakins146
Hun Batz
11
4 / 2 / 1
6,355
578
4,007
9,012
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
paweleczek2009
Tsukuyomi
10
1 / 1 / 1
6,209
564
4,818
7,986
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
13
13
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Atlas
MAKARONA8
Atlas
3
0
5
5.5
L
Arachne
Pipou_13
Arachne
4
2
2
2.5
L
1
4
1
0.38
L
Sun Wukong
Ulmanoski
Sun Wukong
1
2
0
0.5
W
Chang'e
Widowgamer76
Chang'e
4
2
3
2.75
W
1
3
2
0.67
L
1
1
2
2
W
Hun Batz
oluakins146
Hun Batz
4
2
1
2.25
W
Tsukuyomi
paweleczek2009
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,938
Damage
27,220
40,612
Taken
42,667
14,225
Mitigated
17,582
8,862
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,903
842
260
1,960
10,280
3,616
408
4,213
5,700
21,738
0
W
Atlas
MAKARONA8
Atlas
5,261
1,923
421
1,607
7,547
4,058
33
1,523
6,024
20,810
0
L
Arachne
Pipou_13
Arachne
7,172
5,857
203
1,015
9,078
3,064
0
2,595
6,275
0
27,731
L
4,146
1,347
0
1,082
7,610
2,446
0
4,360
3,085
0
25,879
L
Sun Wukong
Ulmanoski
Sun Wukong
4,567
694
0
1,556
8,268
3,501
0
160
7,605
0
35,194
W
Chang'e
Widowgamer76
Chang'e
7,925
1,146
1,014
3,296
9,149
3,035
595
1,018
8,131
41,888
0
W
5,209
1,926
0
500
8,973
3,492
0
4,894
4,079
0
38,586
L
5,150
2,325
0
2,786
5,376
1,598
439
1,210
4,133
35,122
0
W
Hun Batz
oluakins146
Hun Batz
4,007
1,046
0
2,974
9,012
3,225
0
618
8,394
0
38,196
W
Tsukuyomi
paweleczek2009
Tsukuyomi
4,818
392
0
4,486
7,986
3,772
0
0
7,986
0
44,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
30,351
222
Minions Killed
321
0
Camps Cleared
0
1,064,770
Distance Traveled
1,034,222
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,194
472
27
2
0
185,268
0
W
Atlas
5,769
524
29
3
0
201,272
5
L
Arachne
6,449
586
38
3
0
259,233
0
L
Loki
5,363
488
34
3
0
219,578
2
L
Sun Wukong
5,817
529
58
5
0
210,890
0
W
Chang'e
6,432
585
87
8
0
204,043
2
W
Ullr
5,586
508
60
5
0
186,001
1
L
Sol
5,814
529
65
6
0
189,801
0
W
Hun Batz
6,355
578
73
7
0
227,036
2
W
Tsukuyomi
6,209
564
72
7
0
215,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role