Player Matchup

Arachne
Arachne
Cutiep3r
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,497 Elo+
Solo
Terra
Terra
DiCotto13
Terra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
Dr WhipSicle
Sun Wukong
Level 119
God Stats
3W - 6L
1,366 SR
Queue Stats
712W - 702L
1,552 Elo+
Party 3
Cernunnos
Cernunnos
Gil_Bertto
Cernunnos
Level 148
God Stats
0W - 1L
1,365 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 1
Izanami
Izanami
STRAPPED PHD
Izanami
Level 88
God Stats
3W - 6L
1,715 SR
Queue Stats
237W - 249L
1,489 Elo+
Party 3
Team Averages
Level 106
1,489 SR
1,511 Elo+

VS

Team Averages
Level 98
1,472 SR
1,431 Elo+
Guan Yu
Guan Yu
AirierLyric2320
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,298 Elo+
Solo
Nu Wa
Nu Wa
Grognok32
Nu Wa
Level 107
God Stats
7W - 2L
1,262 SR
Queue Stats
113W - 121L
1,357 Elo+
Solo
Artemis
Artemis
Homuhnim
Artemis
Level 17
God Stats
1W - 0L
1,598 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
IIEx0hII
Cerberus
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 2
Lancelot
Lancelot
Pseika
Lancelot
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cutiep3r
Arachne
10
1 / 6 / 8
7,896
607
4,197
15,986
13,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
DiCotto13
Terra
16
2 / 7 / 12
10,161
782
14,856
25,430
27,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Dr WhipSicle
Sun Wukong
17
2 / 5 / 7
10,051
773
12,775
21,611
16,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Gil_Bertto
Cernunnos
18
6 / 5 / 7
10,353
796
23,980
16,098
6,467
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Izanami
STRAPPED PHD
Izanami
18
6 / 6 / 7
10,885
837
16,346
16,331
6,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 16
10,948
842
9,441
18,033
19,565
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Grognok32
Nu Wa
19
8 / 3 / 16
11,558
889
25,455
13,787
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Homuhnim
Artemis
17
4 / 4 / 12
10,328
794
20,002
14,629
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IIEx0hII
Cerberus
18
6 / 3 / 19
11,146
857
12,199
31,606
23,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Pseika
Lancelot
18
6 / 5 / 13
11,171
859
16,675
16,324
9,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
105
17
Kills
29
29
Deaths
19
41
Assists
76
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
L
Arachne
Cutiep3r
Arachne
1
6
8
0.83
L
Terra
DiCotto13
Terra
2
7
12
1.14
L
Sun Wukong
Dr WhipSicle
Sun Wukong
2
5
7
1.1
L
Cernunnos
Gil_Bertto
Cernunnos
6
5
7
1.9
W
Nu Wa
Grognok32
Nu Wa
8
3
16
5.33
W
Artemis
Homuhnim
Artemis
4
4
12
2.5
W
Cerberus
IIEx0hII
Cerberus
6
3
19
5.17
W
Lancelot
Pseika
Lancelot
6
5
13
2.5
L
Izanami
STRAPPED PHD
Izanami
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,154
Damage
83,772
95,456
Taken
94,379
71,025
Mitigated
67,095
31,029
Healing
44,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,441
925
6,889
5,166
18,033
19,565
0
1,604
16,429
0
15,833
L
Arachne
Cutiep3r
Arachne
4,197
2,738
237
2,002
15,986
13,717
0
7,797
8,189
0
5,326
L
Terra
DiCotto13
Terra
14,856
1,317
6,032
7,370
25,430
27,294
0
8,545
16,885
24,755
0
L
Sun Wukong
Dr WhipSicle
Sun Wukong
12,775
1,803
2,103
6,729
21,611
16,565
58
8,753
12,858
0
31,381
L
Cernunnos
Gil_Bertto
Cernunnos
23,980
10,314
378
2,948
16,098
6,467
673
5,217
10,881
0
49,008
W
Nu Wa
Grognok32
Nu Wa
25,455
6,749
1,673
3,197
13,787
7,177
1,349
2,910
10,877
43,303
1,457
W
Artemis
Homuhnim
Artemis
20,002
10,579
0
4,820
14,629
7,489
3,469
2,654
11,975
0
32,466
W
Cerberus
IIEx0hII
Cerberus
12,199
1,350
1,255
16,194
31,606
23,032
1,427
4,993
26,613
26,790
0
W
Lancelot
Pseika
Lancelot
16,675
939
1,075
4,197
16,324
9,832
1,714
2,695
13,629
0
27,637
L
Izanami
STRAPPED PHD
Izanami
16,346
13,562
0
3,230
16,331
6,982
957
6,409
9,922
0
37,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,346
Gold Earned
55,151
143
Minions Killed
170
0
Camps Cleared
0
1,091,011
Distance Traveled
1,218,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,948
842
14
1
0
270,456
0
L
Arachne
7,896
607
2
0
0
203,267
0
L
Terra
10,161
782
10
1
0
230,886
0
L
Sun Wukong
10,051
773
36
3
0
244,076
0
L
Cernunnos
10,353
796
56
4
0
212,019
0
W
Nu Wa
11,558
889
42
3
0
232,515
0
W
Artemis
10,328
794
41
3
0
222,123
0
W
Cerberus
11,146
857
44
3
0
243,548
0
W
Lancelot
11,171
859
29
2
0
250,216
0
L
Izanami
10,885
837
39
3
0
200,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role