Player Matchup

Merlin
Merlin
AlmightyCathulu
Merlin
Level 126
God Stats
3W - 0L
1,715 SR
Queue Stats
73W - 59L
1,610 Elo+
Solo
Fafnir
Fafnir
AshPooZoo
Fafnir
Level 123
God Stats
1W - 1L
1,249 SR
Queue Stats
30W - 49L
1,390 Elo+
Solo
Camazotz
Camazotz
Dimas705
Camazotz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,516 Elo+
Party 1
Bellona
Bellona
chipper94
Bellona
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 215L
1,508 Elo+
Party 1
Ymir
Ymir
juvase11
Ymir
Level 147
God Stats
1W - 0L
1,255 SR
Queue Stats
112W - 138L
1,523 Elo+
Solo
Team Averages
Level 138
1,444 SR
1,510 Elo+

VS

Team Averages
Level 94
1,587 SR
1,476 Elo+
Hera
Hera
BamBam640-TTV
Hera
Level 89
God Stats
3W - 2L
1,721 SR
Queue Stats
175W - 168L
1,576 Elo+
Solo
King Arthur
King Arthur
Baylife567
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,421 Elo+
Solo
Osiris
Osiris
TeekDaddy
Osiris
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 140L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
dad is a QT
Sun Wukong
Level 39
God Stats
1W - 2L
1,715 SR
Queue Stats
72W - 115L
1,288 Elo+
Solo
Ishtar
Ishtar
kaiito_69
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 110L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 13
13,207
825
22,486
15,677
9,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
AshPooZoo
Fafnir
20
2 / 1 / 26
12,797
800
8,311
18,892
33,203
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Dimas705
Camazotz
20
7 / 3 / 19
12,048
753
22,864
24,612
15,049
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
chipper94
Bellona
18
3 / 3 / 17
10,779
674
13,839
20,285
24,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
19
10 / 7 / 12
12,460
779
17,427
23,130
29,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
10,506
657
21,443
13,870
5,428
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Baylife567
King Arthur
18
4 / 7 / 9
11,192
700
17,979
21,136
22,099
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
TeekDaddy
Osiris
18
5 / 6 / 9
10,771
673
16,976
22,098
24,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
dad is a QT
Sun Wukong
17
1 / 4 / 7
9,714
607
8,810
17,909
25,291
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
kaiito_69
Ishtar
17
2 / 8 / 6
9,922
620
22,171
20,593
9,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
33
Kills
16
16
Deaths
33
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
2
13
8.75
W
Fafnir
AshPooZoo
Fafnir
2
1
26
15
L
4
8
3
0.69
L
King Arthur
Baylife567
King Arthur
4
7
9
1.21
W
Camazotz
Dimas705
Camazotz
7
3
19
5.5
L
Osiris
TeekDaddy
Osiris
5
6
9
1.58
W
Bellona
chipper94
Bellona
3
3
17
3.83
L
Sun Wukong
dad is a QT
Sun Wukong
1
4
7
1.13
W
Ymir
10
7
12
2.29
L
Ishtar
kaiito_69
Ishtar
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,927
Damage
87,379
102,596
Taken
95,606
111,594
Mitigated
86,658
40,079
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,486
1,585
2,379
3,748
15,677
9,357
2,007
1,497
14,180
51,580
0
W
Fafnir
AshPooZoo
Fafnir
8,311
3,869
1,915
7,363
18,892
33,203
289
4,667
14,225
18,066
0
L
21,443
4,089
1,672
1,102
13,870
5,428
23
5,369
8,232
29,517
2,530
L
King Arthur
Baylife567
King Arthur
17,979
1,092
2,553
4,660
21,136
22,099
0
8,527
12,150
0
33,438
W
Camazotz
Dimas705
Camazotz
22,864
9,827
1,822
14,564
24,612
15,049
1,064
5,733
18,879
0
35,778
L
Osiris
TeekDaddy
Osiris
16,976
5,129
557
2,770
22,098
24,681
0
10,418
11,141
0
28,584
W
Bellona
chipper94
Bellona
13,839
4,239
2,704
2,725
20,285
24,201
679
3,712
16,573
0
29,390
L
Sun Wukong
dad is a QT
Sun Wukong
8,810
1,100
46
4,082
17,909
25,291
0
7,674
9,381
0
16,040
W
Ymir
17,427
5,280
708
2,151
23,130
29,784
663
4,036
19,094
28,297
0
L
Ishtar
kaiito_69
Ishtar
22,171
15,536
198
5,524
20,593
9,159
0
13,446
6,478
0
45,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,291
Gold Earned
52,105
167
Minions Killed
151
0
Camps Cleared
0
1,448,808
Distance Traveled
1,307,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,207
825
62
4
0
307,887
0
W
Fafnir
12,797
800
16
1
0
297,944
0
L
Hera
10,506
657
29
2
0
246,283
0
L
King Arthur
11,192
700
31
2
0
271,717
0
W
Camazotz
12,048
753
38
2
0
295,000
0
L
Osiris
10,771
673
28
2
0
262,836
0
W
Bellona
10,779
674
18
1
0
295,177
0
L
Sun Wukong
9,714
607
19
1
0
313,103
0
W
Ymir
12,460
779
33
2
0
252,800
0
L
Ishtar
9,922
620
44
3
0
213,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role