Player Matchup

Surtr
Surtr
Frecherfisch
Surtr
Level 58
God Stats
7W - 5L
1,794 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 2
Anubis
Anubis
SchMolCH
Anubis
Level 66
God Stats
2W - 1L
1,803 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
binzudumm
Heimdallr
Level 16
God Stats
2W - 4L
1,556 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Team Averages
Level 47
1,718 SR
1,472 Elo+

VS

Team Averages
Level 42
1,660 SR
1,353 Elo+
Sol
Sol
Mimstar
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,343 Elo+
Party 1
Neith
Neith
NivoPwnguin
Neith
Level 47
God Stats
24W - 9L
1,626 SR
Queue Stats
87W - 94L
1,356 Elo+
Party 1
Tyr
Tyr
Renokra
Tyr
Level 49
God Stats
10W - 7L
1,854 SR
Queue Stats
86W - 91L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
9,074
825
6,485
14,146
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SchMolCH
Anubis
13
1 / 4 / 4
8,039
731
11,443
12,335
6,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
binzudumm
Heimdallr
11
0 / 6 / 1
6,539
594
2,402
10,597
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 3 / 7
7,964
724
8,749
8,947
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 10
8,213
747
10,783
9,481
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
16
8 / 0 / 5
9,187
835
10,405
6,718
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
13
13
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Sol
3
3
7
2.17
W
2
3
10
2.33
W
Tyr
8
0
5
10.5
L
Anubis
SchMolCH
Anubis
1
4
4
0.75
L
Heimdallr
binzudumm
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,330
Damage
29,937
37,078
Taken
25,146
24,702
Mitigated
12,945
11,222
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,485
1,453
0
3,996
14,146
13,064
0
3,760
10,386
228
17,562
W
Sol
8,749
1,348
0
2,467
8,947
2,999
235
5,371
3,576
25,235
1,277
W
10,783
4,075
0
1,351
9,481
3,658
424
4,180
5,301
0
37,616
W
Tyr
10,405
1,442
0
953
6,718
6,288
369
2,359
4,359
0
24,721
L
Anubis
SchMolCH
Anubis
11,443
245
0
6,076
12,335
6,293
0
3,180
9,155
48,262
0
L
Heimdallr
binzudumm
Heimdallr
2,402
1,022
0
1,150
10,597
5,345
0
1,954
8,643
0
12,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
25,364
121
Minions Killed
141
0
Camps Cleared
0
562,607
Distance Traveled
588,126
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,074
825
23
2
0
214,194
1
W
Sol
7,964
724
41
4
0
184,846
0
W
Neith
8,213
747
63
6
0
163,324
0
W
Tyr
9,187
835
37
3
0
239,956
0
L
Anubis
8,039
731
78
7
0
177,242
0
L
Heimdallr
6,539
594
20
2
0
171,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role