Player Matchup

Janus
Janus
Grabwurm
Janus
Level 85
God Stats
18W - 20L
1,500 SR
Queue Stats
568W - 555L
1,383 Elo+
Solo
Chronos
Chronos
MoeinRasoli1
Chronos
Level 102
God Stats
11W - 4L
1,753 SR
Queue Stats
350W - 353L
1,482 Elo+
Solo
Cabrakan
Cabrakan
Parallel_Coolr
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 139L
1,480 Elo+
Solo
Chaac
Chaac
Shabitsko5314
Chaac
Level 65
God Stats
3W - 3L
1,398 SR
Queue Stats
19W - 31L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
kaptavuu
Zhong Kui
Level 125
God Stats
4W - 1L
1,758 SR
Queue Stats
126W - 115L
1,452 Elo+
Solo
Team Averages
Level 99
1,582 SR
1,440 Elo+

VS

Team Averages
Level 95
1,538 SR
1,381 Elo+
King Arthur
King Arthur
ElricSama
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,336 Elo+
Solo
Skadi
Skadi
EthanLAD13
Skadi
Level 86
God Stats
5W - 2L
1,811 SR
Queue Stats
335W - 298L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
GreekSold
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Yu Huang
Yu Huang
Kr1stalliks
Yu Huang
Level 107
God Stats
3W - 9L
1,377 SR
Queue Stats
139W - 155L
1,453 Elo+
Solo
Hun Batz
Hun Batz
camforce
Hun Batz
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 104L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grabwurm
Janus
12
1 / 1 / 2
6,960
580
3,872
5,146
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
MoeinRasoli1
Chronos
12
5 / 2 / 3
7,450
621
6,389
8,644
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
11
1 / 2 / 1
6,437
536
3,129
9,461
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 6
7,112
593
4,553
9,915
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
kaptavuu
Zhong Kui
11
4 / 2 / 1
7,189
599
5,830
7,438
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElricSama
King Arthur
10
0 / 5 / 0
6,109
509
3,552
10,978
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
9
0 / 6 / 1
5,594
466
5,880
10,083
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GreekSold
Zhong Kui
9
0 / 2 / 1
5,176
431
2,636
5,193
3,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
Kr1stalliks
Yu Huang
12
2 / 0 / 0
6,897
575
4,261
3,942
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
camforce
Hun Batz
12
5 / 1 / 0
7,166
597
6,349
9,894
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
7
7
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ElricSama
King Arthur
0
5
0
0
L
Skadi
0
6
1
0.08
W
Janus
Grabwurm
Janus
1
1
2
2
L
Zhong Kui
GreekSold
Zhong Kui
0
2
1
0.25
L
Yu Huang
Kr1stalliks
Yu Huang
2
0
0
2
W
Chronos
MoeinRasoli1
Chronos
5
2
3
3.25
W
Cabrakan
1
2
1
0.75
W
3
0
6
6
L
Hun Batz
camforce
Hun Batz
5
1
0
5
W
Zhong Kui
kaptavuu
Zhong Kui
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
22,678
40,604
Taken
40,090
25,158
Mitigated
17,271
14,449
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ElricSama
King Arthur
3,552
423
0
1,573
10,978
5,211
0
6,435
4,133
0
47,192
L
Skadi
5,880
2,914
112
1,045
10,083
3,393
0
4,063
6,020
0
35,176
W
Janus
Grabwurm
Janus
3,872
188
74
1,533
5,146
1,700
803
2,359
2,787
52,618
0
L
Zhong Kui
GreekSold
Zhong Kui
2,636
0
0
1,237
5,193
3,443
0
2,746
2,447
19,639
0
L
Yu Huang
Kr1stalliks
Yu Huang
4,261
141
0
720
3,942
1,513
0
1,582
2,352
50,594
0
W
Chronos
MoeinRasoli1
Chronos
6,389
1,211
0
1,814
8,644
3,251
322
1,319
7,325
43,524
228
W
Cabrakan
3,129
554
0
3,952
9,461
5,813
0
814
8,647
46,005
0
W
4,553
855
252
4,371
9,915
9,524
117
1,582
8,333
0
28,071
L
Hun Batz
camforce
Hun Batz
6,349
2,562
0
4,013
9,894
3,711
0
3,748
6,146
0
45,403
W
Zhong Kui
kaptavuu
Zhong Kui
5,830
479
0
2,453
7,438
4,870
407
823
6,615
42,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
30,942
368
Minions Killed
316
0
Camps Cleared
0
1,185,116
Distance Traveled
1,184,292
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,109
509
71
6
0
220,834
2
L
Skadi
5,594
466
47
4
0
227,701
2
W
Janus
6,960
580
92
8
0
252,707
2
L
Zhong Kui
5,176
431
32
3
0
198,336
0
L
Yu Huang
6,897
575
97
8
0
253,751
1
W
Chronos
7,450
621
96
8
0
244,771
0
W
Cabrakan
6,437
536
69
6
0
246,805
0
W
Chaac
7,112
593
35
3
0
247,600
0
L
Hun Batz
7,166
597
69
6
0
283,670
1
W
Zhong Kui
7,189
599
76
6
0
193,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role