Player Matchup

Hun Batz
Hun Batz
Jeppemc
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,028 Elo+
Party 1
Cupid
Cupid
Vehyr
Cupid
Level 147
God Stats
1W - 2L
1,133 SR
Queue Stats
15W - 24L
1,446 Elo+
Solo
Kukulkan
Kukulkan
sshollund
Kukulkan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,028 Elo+
Party 1
Team Averages
Level 73
1,378 SR
1,168 Elo+

VS

Team Averages
Level 51
1,378 SR
1,173 Elo+
Danzaburou
Danzaburou
Elizavetta2
Danzaburou
Level 37
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 9L
1,048 Elo+
Party 2
Khepri
Khepri
VRumata
Khepri
Level 78
God Stats
1W - 1L
1,142 SR
Queue Stats
2W - 5L
1,048 Elo+
Party 2
Raijin
Raijin
godzillapl
Raijin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jeppemc
Hun Batz
10
2 / 8 / 0
6,210
776
5,481
10,989
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Vehyr
Cupid
9
0 / 8 / 2
5,685
711
4,029
11,306
4,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sshollund
Kukulkan
10
0 / 4 / 2
5,609
701
5,873
6,688
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elizavetta2
Danzaburou
13
8 / 0 / 9
8,448
1,056
11,869
6,061
3,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
VRumata
Khepri
12
2 / 2 / 13
7,728
966
1,925
11,806
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
godzillapl
Raijin
12
10 / 0 / 6
8,415
1,052
8,309
4,380
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
20
20
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Elizavetta2
Danzaburou
8
0
9
12.5
L
Hun Batz
Jeppemc
Hun Batz
2
8
0
0.25
W
Khepri
VRumata
Khepri
2
2
13
4.25
L
Cupid
Vehyr
Cupid
0
8
2
0.13
W
Raijin
godzillapl
Raijin
10
0
6
13
L
Kukulkan
sshollund
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,383
Damage
22,103
28,983
Taken
22,247
10,749
Mitigated
18,163
1,883
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Elizavetta2
Danzaburou
11,869
6,464
0
1,480
6,061
3,024
2,353
2,347
3,714
0
37,134
L
Hun Batz
Jeppemc
Hun Batz
5,481
1,230
0
0
10,989
4,209
0
4,010
6,979
0
15,763
W
Khepri
VRumata
Khepri
1,925
120
169
1,064
11,806
13,342
474
2,507
9,299
8,458
0
L
Cupid
Vehyr
Cupid
4,029
2,116
231
1,270
11,306
4,063
0
3,754
7,552
0
21,689
W
Raijin
godzillapl
Raijin
8,309
527
0
0
4,380
1,797
414
1,019
3,361
20,818
1,307
L
Kukulkan
sshollund
Kukulkan
5,873
699
0
382
6,688
2,477
0
2,778
3,910
18,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,504
Gold Earned
24,591
77
Minions Killed
95
0
Camps Cleared
0
414,453
Distance Traveled
479,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,448
1,056
46
6
0
149,148
0
L
Hun Batz
6,210
776
19
2
0
131,199
0
W
Khepri
7,728
966
20
3
0
163,139
0
L
Cupid
5,685
711
25
3
0
144,413
0
W
Raijin
8,415
1,052
29
4
0
167,382
2
L
Kukulkan
5,609
701
33
4
0
138,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role