Player Matchup

Cupid
Cupid
Masternekokawai7
Cupid
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 166L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Niki_Testa
Zhong Kui
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,572 Elo+
Solo
Fenrir
Fenrir
Overhand
Fenrir
Level 89
God Stats
1W - 4L
1,298 SR
Queue Stats
216W - 209L
1,465 Elo+
Solo
Izanami
Izanami
guncel-fisek
Izanami
Level 146
God Stats
39W - 35L
1,624 SR
Queue Stats
3,303W - 3,410L
1,447 Elo+
Solo
Scylla
Scylla
watermelonade
Scylla
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 234L
1,604 Elo+
Solo
Team Averages
Level 105
1,484 SR
1,495 Elo+

VS

Team Averages
Level 140
1,611 SR
1,577 Elo+
Ah Puch
Ah Puch
LovelyCola
Ah Puch
Level 126
God Stats
9W - 5L
1,839 SR
Queue Stats
422W - 441L
1,531 Elo+
Solo
Olorun
Olorun
MAKALE 7I
Olorun
Level 157
God Stats
11W - 4L
1,500 SR
Queue Stats
453W - 488L
1,430 Elo+
Solo
Loki
Loki
Moistblitz444
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,768 Elo+
Party 1
Gilgamesh
Gilgamesh
Monksta06
Gilgamesh
Level 143
God Stats
4W - 1L
1,715 SR
Queue Stats
36W - 21L
1,683 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vizardroxas
Morgan Le Fay
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
298W - 304L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
7,844
784
5,480
10,093
4,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Niki_Testa
Zhong Kui
14
4 / 4 / 6
8,084
808
10,933
10,641
7,691
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Overhand
Fenrir
14
4 / 6 / 4
8,347
835
9,803
11,808
7,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
guncel-fisek
Izanami
14
3 / 4 / 6
7,535
754
7,026
10,654
4,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 4
7,864
786
5,434
10,878
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LovelyCola
Ah Puch
16
6 / 3 / 12
9,489
949
15,301
10,611
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
MAKALE 7I
Olorun
15
4 / 3 / 9
9,164
916
6,165
9,650
4,880
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 4 / 14
9,194
919
11,317
8,355
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Monksta06
Gilgamesh
14
2 / 2 / 17
8,693
869
9,575
12,758
17,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
vizardroxas
Morgan Le Fay
16
6 / 2 / 9
9,934
993
8,585
9,326
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
14
Kills
24
24
Deaths
14
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
LovelyCola
Ah Puch
6
3
12
4
W
Olorun
MAKALE 7I
Olorun
4
3
9
2.83
L
1
4
10
1.5
W
6
4
14
3.25
W
Gilgamesh
Monksta06
Gilgamesh
2
2
17
5.25
L
Zhong Kui
Niki_Testa
Zhong Kui
4
4
6
1.75
L
Fenrir
Overhand
Fenrir
4
6
4
1
L
Izanami
guncel-fisek
Izanami
3
4
6
1.5
W
Morgan Le Fay
vizardroxas
Morgan Le Fay
6
2
9
5.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
50,943
54,074
Taken
50,700
28,175
Mitigated
36,062
15,426
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
LovelyCola
Ah Puch
15,301
46
1,584
3,750
10,611
5,109
703
2,196
8,415
26,126
0
W
Olorun
MAKALE 7I
Olorun
6,165
1,824
1,636
3,262
9,650
4,880
1,322
4,687
4,963
16,727
0
L
5,480
2,150
3,576
2,755
10,093
4,170
0
4,074
5,837
0
14,248
W
11,317
2,359
332
362
8,355
3,608
0
1,844
6,511
0
17,534
W
Gilgamesh
Monksta06
Gilgamesh
9,575
1,281
865
1,373
12,758
17,218
480
4,527
8,231
2,184
10,548
L
Zhong Kui
Niki_Testa
Zhong Kui
10,933
1,269
332
2,665
10,641
7,691
0
7,278
3,231
14,052
381
L
Fenrir
Overhand
Fenrir
9,803
2,043
350
797
11,808
7,392
0
5,918
5,630
0
12,004
L
Izanami
guncel-fisek
Izanami
7,026
3,475
505
2,745
10,654
4,605
0
5,832
4,684
0
19,805
W
Morgan Le Fay
vizardroxas
Morgan Le Fay
8,585
1,259
2,696
3,684
9,326
5,247
896
2,389
6,937
22,868
1,438
L
5,434
673
600
1,101
10,878
4,317
0
7,945
2,836
16,107
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
46,474
105
Minions Killed
120
0
Camps Cleared
0
872,186
Distance Traveled
983,807
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,489
949
44
4
0
193,404
2
W
Olorun
9,164
916
24
2
0
171,650
0
L
Cupid
7,844
784
21
2
0
213,050
0
W
Loki
9,194
919
9
1
0
198,389
1
W
Gilgamesh
8,693
869
7
1
0
219,884
0
L
Zhong Kui
8,084
808
17
2
0
166,372
0
L
Fenrir
8,347
835
8
1
0
180,629
0
L
Izanami
7,535
754
27
3
0
155,236
0
W
Morgan Le Fay
9,934
993
36
4
0
200,480
0
L
Scylla
7,864
786
32
3
0
156,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role