Player Matchup

Maui
Maui
BrothaBack47
Maui
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 76L
1,474 Elo+
Party 2
Awilix
Awilix
Donblizzy
Awilix
Level 89
God Stats
7W - 2L
1,839 SR
Queue Stats
16W - 11L
1,633 Elo+
Solo
Chaac
Chaac
I own Oni xD
Chaac
Level 86
God Stats
4W - 4L
1,744 SR
Queue Stats
106W - 88L
1,443 Elo+
Party 2
Hera
Hera
Jawwless
Hera
Level 87
God Stats
32W - 16L
1,641 SR
Queue Stats
308W - 285L
1,540 Elo+
Solo
Ullr
Ullr
Nat3n4k
Ullr
Level 126
God Stats
21W - 12L
1,621 SR
Queue Stats
76W - 65L
1,530 Elo+
Solo
Team Averages
Level 86
1,669 SR
1,524 Elo+

VS

Team Averages
Level 66
1,477 SR
1,391 Elo+
Freya
Freya
Devo1109
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,334 Elo+
Solo
Achilles
Achilles
DinkyDaDude
Achilles
Level 35
God Stats
2W - 3L
1,771 SR
Queue Stats
90W - 77L
1,487 Elo+
Party 1
Yemoja
Yemoja
Sqwyeraz
Yemoja
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 52L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Takeaway123
Cernunnos
Level 66
God Stats
0W - 2L
1,274 SR
Queue Stats
23W - 30L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
TrentBliss24
Sun Wukong
Level 42
God Stats
4W - 6L
1,342 SR
Queue Stats
63W - 116L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,516
470
4,572
11,782
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Donblizzy
Awilix
14
13 / 3 / 2
9,657
604
13,667
12,490
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 2
8,126
508
7,058
16,830
11,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
17
3 / 0 / 5
10,323
645
8,334
7,063
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Nat3n4k
Ullr
12
1 / 0 / 5
7,292
456
9,660
12,671
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Devo1109
Freya
11
0 / 5 / 0
6,825
427
2,364
11,283
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
DinkyDaDude
Achilles
14
3 / 2 / 0
8,574
536
12,204
19,126
26,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Sqwyeraz
Yemoja
10
0 / 3 / 0
7,080
443
7,477
11,774
6,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Takeaway123
Cernunnos
10
0 / 2 / 0
6,380
399
6,103
11,357
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TrentBliss24
Sun Wukong
10
1 / 7 / 0
6,633
415
5,809
13,456
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
4
4
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Freya
Devo1109
Freya
0
5
0
0
L
Achilles
DinkyDaDude
Achilles
3
2
0
1.5
W
Awilix
Donblizzy
Awilix
13
3
2
4.67
W
1
1
2
2
W
Hera
3
0
5
5.5
W
Ullr
Nat3n4k
Ullr
1
0
5
3.5
L
Yemoja
Sqwyeraz
Yemoja
0
3
0
0
L
Cernunnos
Takeaway123
Cernunnos
0
2
0
0
L
Sun Wukong
TrentBliss24
Sun Wukong
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
33,957
60,836
Taken
66,996
34,631
Mitigated
47,749
17,018
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,572
997
0
4,112
11,782
10,063
0
3,431
8,275
22,609
0
L
Freya
Devo1109
Freya
2,364
610
0
2,550
11,283
3,911
396
4,516
6,767
33,946
0
L
Achilles
DinkyDaDude
Achilles
12,204
3,104
0
6,996
19,126
26,422
10
374
18,752
892
58,926
W
Awilix
Donblizzy
Awilix
13,667
5,811
0
0
12,490
5,085
0
3,153
9,231
0
50,169
W
7,058
2,191
0
6,016
16,830
11,655
225
315
16,515
0
46,773
W
Hera
8,334
1,610
0
3,674
7,063
2,777
952
1,409
5,530
118,165
0
W
Ullr
Nat3n4k
Ullr
9,660
2,350
0
3,216
12,671
5,051
0
2,734
9,901
0
51,091
L
Yemoja
Sqwyeraz
Yemoja
7,477
1,408
3,398
2,826
11,774
6,531
316
3,595
8,179
38,046
0
L
Cernunnos
Takeaway123
Cernunnos
6,103
3,137
0
2,884
11,357
4,138
533
2,803
8,554
0
36,321
L
Sun Wukong
TrentBliss24
Sun Wukong
5,809
1,500
0
827
13,456
6,747
0
1,618
11,838
0
35,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
35,492
398
Minions Killed
322
0
Camps Cleared
0
1,647,905
Distance Traveled
1,447,830
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,516
470
27
2
0
313,456
0
L
Freya
6,825
427
74
5
0
289,033
0
L
Achilles
8,574
536
93
6
0
297,327
0
W
Awilix
9,657
604
61
4
0
345,501
1
W
Chaac
8,126
508
70
4
0
320,346
1
W
Hera
10,323
645
177
11
0
344,743
0
W
Ullr
7,292
456
63
4
0
323,859
3
L
Yemoja
7,080
443
51
3
0
283,840
0
L
Cernunnos
6,380
399
51
3
0
292,033
0
L
Sun Wukong
6,633
415
53
3
0
285,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role