Player Matchup

Hou Yi
Hou Yi
B4J Cj
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,570 Elo+
Party 2
Cerberus
Cerberus
B4J Manlike
Cerberus
Level 106
God Stats
1W - 1L
1,679 SR
Queue Stats
35W - 33L
1,588 Elo+
Party 2
Ratatoskr
Ratatoskr
Cerbiu5
Ratatoskr
Level 108
God Stats
1W - 8L
1,669 SR
Queue Stats
615W - 606L
1,572 Elo+
Solo
Bacchus
Bacchus
DoxOne
Bacchus
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
626W - 613L
1,507 Elo+
Solo
Jormungandr
Jormungandr
ObiiToNM
Jormungandr
Level 129
God Stats
0W - 1L
1,434 SR
Queue Stats
43W - 32L
1,776 Elo+
Solo
Team Averages
Level 111
1,556 SR
1,603 Elo+

VS

Team Averages
Level 114
1,526 SR
1,557 Elo+
Ganesha
Ganesha
AiresBalance
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 151L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
Asuay
Cthulhu
Level 128
God Stats
2W - 2L
1,285 SR
Queue Stats
183W - 188L
1,608 Elo+
Party 1
Hou Yi
Hou Yi
Axel71
Hou Yi
Level 144
God Stats
5W - 5L
1,846 SR
Queue Stats
239W - 244L
1,611 Elo+
Party 1
Chiron
Chiron
Dodge-cobra
Chiron
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,481 Elo+
Solo
He Bo
He Bo
DomeKiller
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B4J Cj
Hou Yi
16
6 / 3 / 11
10,315
793
13,011
13,790
7,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
B4J Manlike
Cerberus
15
1 / 4 / 16
9,853
758
7,460
23,805
25,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Cerbiu5
Ratatoskr
14
3 / 3 / 9
9,265
713
9,722
14,571
8,791
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
DoxOne
Bacchus
16
4 / 4 / 11
9,957
766
11,891
15,960
15,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ObiiToNM
Jormungandr
20
8 / 3 / 11
11,769
905
16,653
19,962
27,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AiresBalance
Ganesha
17
0 / 3 / 13
10,503
808
9,011
17,396
24,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Asuay
Cthulhu
18
6 / 3 / 9
11,803
908
15,077
17,843
26,426
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
Axel71
Hou Yi
19
8 / 4 / 5
11,645
896
26,132
13,812
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
16
1 / 4 / 13
9,849
758
11,347
11,281
5,871
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
14
2 / 8 / 5
9,349
719
15,408
13,122
6,611
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
22
Kills
17
17
Deaths
22
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AiresBalance
Ganesha
0
3
13
2.17
W
Cthulhu
Asuay
Cthulhu
6
3
9
3.5
W
Hou Yi
Axel71
Hou Yi
8
4
5
2.63
L
Hou Yi
B4J Cj
Hou Yi
6
3
11
3.83
L
Cerberus
B4J Manlike
Cerberus
1
4
16
2.25
L
Ratatoskr
Cerbiu5
Ratatoskr
3
3
9
2.5
W
Chiron
1
4
13
1.88
W
He Bo
2
8
5
0.56
L
Bacchus
DoxOne
Bacchus
4
4
11
2.38
L
Jormungandr
ObiiToNM
Jormungandr
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,737
Damage
76,975
88,088
Taken
73,454
84,778
Mitigated
71,329
33,169
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AiresBalance
Ganesha
9,011
655
2,653
3,526
17,396
24,846
778
8,148
9,248
17,139
0
W
Cthulhu
Asuay
Cthulhu
15,077
243
2,532
1,464
17,843
26,426
856
7,852
9,991
34,125
0
W
Hou Yi
Axel71
Hou Yi
26,132
15,966
1,476
3,525
13,812
7,575
3,383
7,452
6,360
0
46,582
L
Hou Yi
B4J Cj
Hou Yi
13,011
3,838
1,035
801
13,790
7,339
2,169
9,125
4,652
0
22,828
L
Cerberus
B4J Manlike
Cerberus
7,460
242
1,914
8,040
23,805
25,703
363
9,333
14,379
12,895
0
L
Ratatoskr
Cerbiu5
Ratatoskr
9,722
1,797
4,484
2,657
14,571
8,791
79
7,712
6,805
0
16,908
W
Chiron
11,347
3,675
2,418
2,081
11,281
5,871
2,777
4,885
6,396
0
24,546
W
He Bo
15,408
1,203
688
1,301
13,122
6,611
0
7,667
5,455
19,906
0
L
Bacchus
DoxOne
Bacchus
11,891
1,526
4,967
3,780
15,960
15,861
1,047
7,742
8,187
18,428
0
L
Jormungandr
ObiiToNM
Jormungandr
16,653
4,699
2,095
3,396
19,962
27,084
681
5,393
14,569
48,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,159
Gold Earned
53,149
147
Minions Killed
140
0
Camps Cleared
0
1,205,579
Distance Traveled
1,180,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,503
808
0
0
0
260,865
0
W
Cthulhu
11,803
908
50
4
0
252,312
0
W
Hou Yi
11,645
896
48
4
0
194,014
0
L
Hou Yi
10,315
793
22
2
0
216,921
0
L
Cerberus
9,853
758
20
2
0
211,621
0
L
Ratatoskr
9,265
713
9
1
0
309,656
0
W
Chiron
9,849
758
33
3
0
258,359
0
W
He Bo
9,349
719
9
1
0
214,469
0
L
Bacchus
9,957
766
16
1
0
236,475
0
L
Jormungandr
11,769
905
80
6
0
230,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role