Player Matchup

Zhong Kui
Zhong Kui
NoSkillGer
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,359 Elo+
Solo
He Bo
He Bo
Vollterbrot
He Bo
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 138L
1,509 Elo+
Solo
Scylla
Scylla
VvvCiachovvV
Scylla
Level 121
God Stats
2W - 4L
1,267 SR
Queue Stats
155W - 155L
1,461 Elo+
Solo
Hel
Hel
dizzydrissi
Hel
Level 118
God Stats
2W - 2L
1,778 SR
Queue Stats
577W - 581L
1,478 Elo+
Solo
Serqet
Serqet
misterBLR
Serqet
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 223L
1,475 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,456 Elo+

VS

Team Averages
Level 129
1,453 SR
1,484 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Doobs002
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,511 Elo+
Solo
Thoth
Thoth
OkThenM8
Thoth
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,477 Elo+
Party 1
Discordia
Discordia
Terrim
Discordia
Level 164
God Stats
1W - 1L
1,264 SR
Queue Stats
137W - 133L
1,484 Elo+
Solo
Agni
Agni
rxmemory
Agni
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 123L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NoSkillGer
Zhong Kui
15
1 / 2 / 6
7,901
790
7,013
10,785
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 6
7,019
702
7,736
10,505
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
13
1 / 3 / 4
7,341
734
9,100
8,187
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 3 / 7
7,215
722
4,797
8,541
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
misterBLR
Serqet
13
4 / 4 / 3
7,566
757
4,539
9,438
5,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 1 / 7
7,921
792
2,991
5,362
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Doobs002
Chaac
15
4 / 2 / 9
8,719
872
13,734
16,595
19,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
OkThenM8
Thoth
17
8 / 2 / 6
9,727
973
11,318
8,079
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Terrim
Discordia
16
2 / 2 / 12
9,145
915
10,565
7,439
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
12
1 / 3 / 7
7,745
775
3,737
7,556
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
8
Kills
17
17
Deaths
10
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
7
5.5
W
Chaac
Doobs002
Chaac
4
2
9
4.25
L
Zhong Kui
NoSkillGer
Zhong Kui
1
2
6
2
W
Thoth
OkThenM8
Thoth
8
2
6
5.5
W
Discordia
Terrim
Discordia
2
2
12
4
L
1
5
6
0.8
L
Scylla
1
3
4
1
L
1
3
7
1.5
L
Serqet
misterBLR
Serqet
4
4
3
1.38
W
Agni
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,185
Damage
42,345
47,456
Taken
45,031
25,877
Mitigated
31,132
20,542
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,991
148
6,881
3,077
5,362
2,620
1,010
3,807
1,555
5,806
0
W
Chaac
Doobs002
Chaac
13,734
851
816
5,604
16,595
19,465
1,058
10,148
6,261
0
23,559
L
Zhong Kui
NoSkillGer
Zhong Kui
7,013
1,043
529
3,720
10,785
8,131
0
5,561
4,941
21,277
0
W
Thoth
OkThenM8
Thoth
11,318
0
2,134
1,943
8,079
3,592
28
3,661
4,418
26,052
0
W
Discordia
Terrim
Discordia
10,565
866
1,224
1,220
7,439
2,808
1,523
5,095
2,068
22,297
973
L
7,736
381
842
948
10,505
4,293
0
6,851
3,488
8,997
68
L
Scylla
9,100
568
567
352
8,187
3,516
0
4,395
3,544
23,921
0
L
4,797
290
8,150
3,695
8,541
4,755
0
5,009
3,350
14,341
0
L
Serqet
misterBLR
Serqet
4,539
765
299
1,440
9,438
5,182
45
5,994
3,220
0
6,330
W
Agni
3,737
493
265
1,114
7,556
2,647
0
5,867
1,456
10,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
43,257
101
Minions Killed
120
0
Camps Cleared
0
934,690
Distance Traveled
994,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,921
792
7
1
0
242,941
0
W
Chaac
8,719
872
23
2
0
209,926
0
L
Zhong Kui
7,901
790
36
4
0
186,815
0
W
Thoth
9,727
973
37
4
0
197,888
0
W
Discordia
9,145
915
35
4
0
192,799
0
L
He Bo
7,019
702
5
1
0
180,320
0
L
Scylla
7,341
734
37
4
0
189,360
0
L
Hel
7,215
722
19
2
0
196,862
0
L
Serqet
7,566
757
4
0
0
181,333
0
W
Agni
7,745
775
18
2
0
151,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role