Player Matchup

Nike
Nike
Abroz
Nike
Level 193
God Stats
3W - 4L
1,861 SR
Queue Stats
86W - 49L
1,666 Elo+
Party 1
Ra
Ra
RebornWinter
Ra
Level 163
God Stats
3W - 1L
1,512 SR
Queue Stats
36W - 19L
1,747 Elo+
Party 1
Surtr
Surtr
ZwergenkriegerXD
Surtr
Level 92
God Stats
8W - 9L
1,535 SR
Queue Stats
17W - 24L
1,437 Elo+
Solo
Team Averages
Level 149
1,636 SR
1,616 Elo+

VS

Team Averages
Level 120
1,371 SR
1,508 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SteveRambo69
Cu Chulainn
Level 117
God Stats
0W - 3L
1,185 SR
Queue Stats
31W - 28L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
leoscorionens
Ao Kuang
Level 98
God Stats
4W - 5L
1,427 SR
Queue Stats
371W - 394L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Abroz
Nike
11
6 / 0 / 6
7,035
1,005
4,533
5,340
4,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 8
7,290
1,041
8,021
5,763
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 9
6,258
894
6,159
8,830
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 1
5,205
744
4,475
11,168
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
SteveRambo69
Cu Chulainn
5
0 / 3 / 0
4,376
625
866
3,712
2,014
Ao Kuang
leoscorionens
Ao Kuang
10
2 / 6 / 0
6,025
861
5,665
10,505
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
2
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
W
Nike
Abroz
Nike
6
0
6
9
W
5
1
8
9
L
Cu Chulainn
SteveRambo69
Cu Chulainn
0
3
0
0
W
3
1
9
7.5
L
Ao Kuang
leoscorionens
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
11,006
19,933
Taken
25,385
12,223
Mitigated
14,568
6,855
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,475
482
0
748
11,168
8,130
0
3,228
7,940
12,680
0
W
Nike
Abroz
Nike
4,533
897
0
1,324
5,340
4,747
578
2,235
2,999
997
17,764
W
8,021
1,927
1,496
2,546
5,763
2,650
1,150
4,031
1,732
38,949
501
L
Cu Chulainn
SteveRambo69
Cu Chulainn
866
53
0
462
3,712
2,014
0
1,417
2,295
0
3,172
W
6,159
2,199
0
1,489
8,830
4,826
378
3,890
4,905
241
11,624
L
Ao Kuang
leoscorionens
Ao Kuang
5,665
1,699
0
2,823
10,505
4,424
0
3,615
6,890
18,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,583
Gold Earned
15,606
108
Minions Killed
48
0
Camps Cleared
0
429,751
Distance Traveled
274,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,205
744
18
3
0
114,343
0
W
Nike
7,035
1,005
26
4
0
153,075
0
W
Ra
7,290
1,041
71
10
0
140,480
0
L
Cu Chulainn
4,376
625
4
1
0
51,718
0
W
Surtr
6,258
894
11
2
0
136,196
0
L
Ao Kuang
6,025
861
26
4
0
108,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role