Player Matchup

Cthulhu
Cthulhu
els-war
Cthulhu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 243L
1,349 Elo+
Party 1
Discordia
Discordia
horoshko
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,262 Elo+
Solo
Chaac
Chaac
krisis_77
Chaac
Level 65
God Stats
7W - 0L
1,872 SR
Queue Stats
116W - 118L
1,437 Elo+
Party 1
Team Averages
Level 76
1,624 SR
1,349 Elo+

VS

Team Averages
Level 61
1,541 SR
1,300 Elo+
Zhong Kui
Zhong Kui
CowboySchranz
Zhong Kui
Level 109
God Stats
3W - 2L
1,476 SR
Queue Stats
15W - 33L
1,295 Elo+
Party 2
Mulan
Mulan
D3rFisch69
Mulan
Level 27
God Stats
10W - 13L
1,526 SR
Queue Stats
13W - 30L
1,286 Elo+
Party 2
Thanatos
Thanatos
ElKingGabriel_LK
Thanatos
Level 46
God Stats
2W - 5L
1,621 SR
Queue Stats
99W - 121L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
els-war
Cthulhu
14
4 / 1 / 11
8,791
879
12,720
9,573
4,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
horoshko
Discordia
11
2 / 1 / 9
7,516
752
6,658
4,590
1,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
krisis_77
Chaac
14
10 / 2 / 4
9,066
907
10,068
12,445
7,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CowboySchranz
Zhong Kui
11
1 / 7 / 1
6,901
690
6,757
13,539
7,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
10
0 / 7 / 3
6,372
637
5,148
13,104
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 2 / 1
6,865
687
4,662
7,934
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
4
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CowboySchranz
Zhong Kui
1
7
1
0.21
L
Mulan
0
7
3
0.21
L
2
2
1
1.25
W
Cthulhu
els-war
Cthulhu
4
1
11
9.5
W
Discordia
horoshko
Discordia
2
1
9
6.5
W
Chaac
krisis_77
Chaac
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,446
Damage
16,567
26,608
Taken
34,577
13,714
Mitigated
21,175
11,504
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CowboySchranz
Zhong Kui
6,757
1,010
0
3,952
13,539
7,554
0
6,770
6,769
31,453
0
L
Mulan
5,148
767
0
739
13,104
9,942
0
8,093
5,011
0
14,158
L
4,662
776
0
3,804
7,934
3,679
0
4,544
3,390
0
16,439
W
Cthulhu
els-war
Cthulhu
12,720
938
92
5,017
9,573
4,937
462
2,528
6,684
31,579
0
W
Discordia
horoshko
Discordia
6,658
665
0
960
4,590
1,457
494
1,577
2,968
22,104
0
W
Chaac
krisis_77
Chaac
10,068
2,032
241
5,194
12,445
7,320
1,004
2,685
9,180
0
34,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
20,138
123
Minions Killed
97
0
Camps Cleared
0
569,682
Distance Traveled
483,737
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,901
690
55
6
0
147,370
2
L
Mulan
6,372
637
19
2
0
158,866
0
L
Thanatos
6,865
687
23
2
0
177,501
0
W
Cthulhu
8,791
879
35
4
0
191,050
0
W
Discordia
7,516
752
27
3
0
179,106
3
W
Chaac
9,066
907
61
6
0
199,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role