Player Matchup

Mulan
Mulan
Cisors
Mulan
Level 107
God Stats
2W - 3L
1,372 SR
Queue Stats
134W - 136L
1,388 Elo+
Party 3
Horus
Horus
KnightlessKing
Horus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,737 Elo+
Party 2
Athena
Athena
WARLORDXL4EVR
Athena
Level 108
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
jiggledrawers
Zhong Kui
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
394W - 378L
1,557 Elo+
Solo
Artemis
Artemis
ohVuki
Artemis
Level 87
God Stats
10W - 6L
1,487 SR
Queue Stats
207W - 198L
1,407 Elo+
Party 3
Team Averages
Level 116
1,436 SR
1,518 Elo+

VS

Team Averages
Level 105
1,441 SR
1,426 Elo+
Skadi
Skadi
B1akeyy
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,667 Elo+
Solo
Ares
Ares
Freyja-19
Ares
Level 68
God Stats
4W - 2L
1,238 SR
Queue Stats
51W - 54L
1,180 Elo+
Party 1
He Bo
He Bo
LafLaf-PC
He Bo
Level 155
God Stats
2W - 1L
1,468 SR
Queue Stats
60W - 60L
1,224 Elo+
Party 1
Terra
Terra
juulphoria
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,600 Elo+
Solo
Ah Puch
Ah Puch
temp-413830
Ah Puch
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 261L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cisors
Mulan
15
7 / 7 / 1
8,966
815
12,835
20,127
24,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 8
8,091
736
5,381
20,350
26,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 8 / 6
6,856
623
5,881
21,099
18,780
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
jiggledrawers
Zhong Kui
14
3 / 5 / 6
8,052
732
8,615
15,320
13,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ohVuki
Artemis
13
0 / 9 / 4
7,508
683
7,115
14,825
6,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B1akeyy
Skadi
18
15 / 2 / 14
11,678
1,062
30,375
11,789
6,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
1 / 4 / 18
8,913
810
6,528
15,278
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
LafLaf-PC
He Bo
16
7 / 4 / 19
9,793
890
18,019
10,604
5,072
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
17
2 / 1 / 28
10,509
955
7,998
13,268
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
temp-413830
Ah Puch
19
10 / 2 / 20
11,681
1,062
22,877
12,025
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
134
11
Kills
35
35
Deaths
13
25
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Skadi
B1akeyy
Skadi
15
2
14
11
L
Mulan
Cisors
Mulan
7
7
1
1.07
W
Ares
1
4
18
2.5
L
1
6
8
0.83
W
He Bo
LafLaf-PC
He Bo
7
4
19
4.13
L
0
8
6
0.38
L
Zhong Kui
jiggledrawers
Zhong Kui
3
5
6
1.2
W
Terra
2
1
28
16
L
Artemis
ohVuki
Artemis
0
9
4
0.22
W
Ah Puch
temp-413830
Ah Puch
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
85,797
91,721
Taken
62,964
90,105
Mitigated
49,124
24,763
Healing
31,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
B1akeyy
Skadi
30,375
11,530
1,367
3,004
11,789
6,937
3,292
3,728
7,935
0
48,127
L
Mulan
Cisors
Mulan
12,835
1,076
1,134
3,236
20,127
24,170
0
9,867
10,260
0
20,446
W
Ares
6,528
271
1,794
2,551
15,278
17,643
148
3,538
11,499
9,377
0
L
5,381
2,376
4,546
7,178
20,350
26,776
0
11,530
8,820
0
6,879
W
He Bo
LafLaf-PC
He Bo
18,019
1,320
1,428
1,956
10,604
5,072
1,334
2,454
7,978
23,479
3,262
L
5,881
1,127
333
1,085
21,099
18,780
19
13,032
8,067
8,684
0
L
Zhong Kui
jiggledrawers
Zhong Kui
8,615
1,084
870
3,869
15,320
13,465
0
9,347
5,973
17,665
0
W
Terra
7,998
499
5,511
5,384
13,268
13,681
1,472
2,161
10,971
16,755
0
L
Artemis
ohVuki
Artemis
7,115
1,366
1,312
1,200
14,825
6,914
0
9,749
5,076
0
25,126
W
Ah Puch
temp-413830
Ah Puch
22,877
1,045
1,925
6,541
12,025
5,791
1,502
1,857
10,085
49,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
52,574
94
Minions Killed
140
0
Camps Cleared
0
876,146
Distance Traveled
1,073,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,678
1,062
44
4
0
199,341
0
L
Mulan
8,966
815
17
2
0
178,951
0
W
Ares
8,913
810
4
0
0
206,642
0
L
Horus
8,091
736
6
1
0
201,178
0
W
He Bo
9,793
890
25
2
0
206,277
0
L
Athena
6,856
623
7
1
0
164,459
0
L
Zhong Kui
8,052
732
32
3
0
168,647
0
W
Terra
10,509
955
12
1
0
242,942
0
L
Artemis
7,508
683
32
3
0
162,911
0
W
Ah Puch
11,681
1,062
55
5
0
218,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role