Player Matchup

Xbalanque
Xbalanque
ByselMarabu
Xbalanque
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 75L
1,486 Elo+
Solo
Olorun
Olorun
Captain_Domi2208
Olorun
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
622W - 595L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
Eeveebruh
Xing Tian
Level 125
God Stats
5W - 4L
1,481 SR
Queue Stats
232W - 234L
1,445 Elo+
Solo
Ganesha
Ganesha
FiremodeBG
Ganesha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Flashwe
Kukulkan
Level 143
God Stats
29W - 15L
1,702 SR
Queue Stats
886W - 881L
1,496 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,465 Elo+

VS

Team Averages
Level 86
1,369 SR
1,465 Elo+
Shiva
Shiva
Fredchen84
Shiva
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 163L
1,590 Elo+
Party 3
Anhur
Anhur
Nikronq
Anhur
Level 23
God Stats
0W - 2L
1,254 SR
Queue Stats
15W - 22L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
cmueller1983
Danzaburou
Level 129
God Stats
8W - 7L
1,292 SR
Queue Stats
239W - 219L
1,496 Elo+
Party 3
Merlin
Merlin
durman212
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 2
Mercury
Mercury
screecer
Mercury
Level 129
God Stats
5W - 9L
1,299 SR
Queue Stats
301W - 263L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ByselMarabu
Xbalanque
18
15 / 8 / 9
12,887
921
31,291
18,550
10,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 12
11,588
828
12,610
16,784
10,658
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Eeveebruh
Xing Tian
15
1 / 4 / 14
9,748
696
4,564
19,591
24,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
FiremodeBG
Ganesha
18
0 / 2 / 20
11,460
819
2,524
16,555
22,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Flashwe
Kukulkan
20
6 / 2 / 15
12,667
905
19,352
13,918
10,014
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
6 / 7 / 9
10,994
785
11,746
22,420
25,172
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Nikronq
Anhur
17
4 / 4 / 10
9,857
704
10,721
12,646
6,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
cmueller1983
Danzaburou
18
4 / 5 / 10
10,952
782
17,428
15,866
8,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
durman212
Merlin
15
0 / 8 / 13
9,636
688
11,771
13,838
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
screecer
Mercury
18
5 / 5 / 8
10,610
758
10,631
13,543
7,331
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
29
Kills
19
20
Deaths
29
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ByselMarabu
Xbalanque
15
8
9
2.44
W
7
4
12
3.25
W
Xing Tian
Eeveebruh
Xing Tian
1
4
14
2
W
Ganesha
FiremodeBG
Ganesha
0
2
20
5
W
Kukulkan
Flashwe
Kukulkan
6
2
15
6.75
L
Shiva
6
7
9
1.5
L
Anhur
Nikronq
Anhur
4
4
10
2.25
L
Danzaburou
cmueller1983
Danzaburou
4
5
10
1.8
L
Merlin
durman212
Merlin
0
8
13
0.81
L
Mercury
screecer
Mercury
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,341
Damage
62,297
85,398
Taken
78,313
77,707
Mitigated
53,149
25,209
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ByselMarabu
Xbalanque
31,291
8,791
363
1,280
18,550
10,192
1,616
1,468
17,082
0
41,464
W
12,610
5,216
2,438
5,057
16,784
10,658
3,722
2,762
14,022
25,311
0
W
Xing Tian
Eeveebruh
Xing Tian
4,564
150
4,254
4,294
19,591
24,256
188
1,906
16,953
7,718
0
W
Ganesha
FiremodeBG
Ganesha
2,524
174
964
2,501
16,555
22,587
742
2,171
14,384
17,349
0
W
Kukulkan
Flashwe
Kukulkan
19,352
1,125
1,579
2,479
13,918
10,014
2,079
2,567
11,351
57,159
2,075
L
Shiva
11,746
313
4,553
2,964
22,420
25,172
0
9,586
12,834
0
16,615
L
Anhur
Nikronq
Anhur
10,721
4,214
280
1,577
12,646
6,104
1,998
6,469
6,177
0
17,528
L
Danzaburou
cmueller1983
Danzaburou
17,428
5,666
2,180
3,819
15,866
8,134
1,197
7,705
8,161
0
27,488
L
Merlin
durman212
Merlin
11,771
198
0
410
13,838
6,408
223
6,857
6,981
25,533
1,260
L
Mercury
screecer
Mercury
10,631
2,759
2,338
1,742
13,543
7,331
646
7,436
6,107
0
29,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
52,049
164
Minions Killed
126
0
Camps Cleared
0
1,315,967
Distance Traveled
1,372,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,887
921
18
1
0
249,925
0
W
Olorun
11,588
828
25
2
0
250,542
0
W
Xing Tian
9,748
696
12
1
0
288,206
0
W
Ganesha
11,460
819
5
0
0
263,915
0
W
Kukulkan
12,667
905
104
7
0
263,379
0
L
Shiva
10,994
785
5
0
0
271,600
0
L
Anhur
9,857
704
15
1
0
285,484
0
L
Danzaburou
10,952
782
23
2
0
263,321
0
L
Merlin
9,636
688
28
2
0
241,970
0
L
Mercury
10,610
758
55
4
0
310,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role