Player Matchup

Gilgamesh
Gilgamesh
DaddyNasteee
Gilgamesh
Level 166
God Stats
11W - 7L
1,779 SR
Queue Stats
308W - 283L
1,530 Elo+
Party 2
Ymir
Ymir
Gyrthwyrm
Ymir
Level 104
God Stats
8W - 9L
1,522 SR
Queue Stats
197W - 219L
1,434 Elo+
Solo
Medusa
Medusa
Idlemask
Medusa
Level 100
God Stats
3W - 1L
1,814 SR
Queue Stats
358W - 367L
1,457 Elo+
Solo
Loki
Loki
Kyr205
Loki
Level 85
God Stats
30W - 33L
1,524 SR
Queue Stats
241W - 215L
1,503 Elo+
Party 2
Baba Yaga
Baba Yaga
adzxe
Baba Yaga
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 103
1,628 SR
1,485 Elo+

VS

Team Averages
Level 91
1,576 SR
1,493 Elo+
Athena
Athena
Gederic
Athena
Level 120
God Stats
11W - 9L
1,710 SR
Queue Stats
41W - 53L
1,490 Elo+
Solo
Susano
Susano
I3ooty Stuff
Susano
Level 55
God Stats
8W - 5L
1,573 SR
Queue Stats
196W - 188L
1,462 Elo+
Party 1
Ishtar
Ishtar
RuiVuusen8686
Ishtar
Level 103
God Stats
9W - 11L
1,460 SR
Queue Stats
34W - 37L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Shinnerdas
Kukulkan
Level 67
God Stats
78W - 57L
1,650 SR
Queue Stats
172W - 175L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gozinta4
Tsukuyomi
Level 109
God Stats
19W - 10L
1,487 SR
Queue Stats
638W - 592L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyNasteee
Gilgamesh
12
6 / 2 / 1
7,054
705
7,082
14,717
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
7
0 / 1 / 0
4,782
478
1,794
7,761
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Idlemask
Medusa
8
0 / 2 / 0
4,955
496
2,897
8,034
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Kyr205
Loki
11
3 / 2 / 0
6,259
626
4,870
8,823
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
adzxe
Baba Yaga
7
0 / 4 / 1
4,517
452
1,415
7,949
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gederic
Athena
10
2 / 0 / 4
6,552
655
3,140
6,115
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
11
2 / 1 / 2
6,224
622
2,663
6,557
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 0
5,912
591
6,243
5,323
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Shinnerdas
Kukulkan
12
2 / 1 / 3
7,049
705
6,373
5,311
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
gozinta4
Tsukuyomi
9
1 / 7 / 1
5,314
531
5,663
8,363
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
9
Kills
10
11
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DaddyNasteee
Gilgamesh
6
2
1
3.25
W
Athena
Gederic
Athena
2
0
4
4
L
Ymir
0
1
0
0
W
Susano
2
1
2
3
L
Medusa
Idlemask
Medusa
0
2
0
0
L
Loki
Kyr205
Loki
3
2
0
1.5
W
3
0
0
3
W
Kukulkan
Shinnerdas
Kukulkan
2
1
3
3.5
L
Baba Yaga
adzxe
Baba Yaga
0
4
1
0.13
W
Tsukuyomi
gozinta4
Tsukuyomi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
24,082
47,284
Taken
31,669
22,360
Mitigated
15,342
13,731
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DaddyNasteee
Gilgamesh
7,082
2,100
0
2,450
14,717
7,164
39
691
14,026
0
48,527
W
Athena
Gederic
Athena
3,140
882
300
3,554
6,115
4,832
0
815
5,300
15,903
0
L
Ymir
1,794
806
0
2,440
7,761
6,404
0
2,251
5,510
17,969
0
W
Susano
2,663
381
0
3,932
6,557
2,194
0
889
5,668
0
30,522
L
Medusa
Idlemask
Medusa
2,897
1,527
0
3,403
8,034
2,601
78
1,009
7,025
0
28,389
L
Loki
Kyr205
Loki
4,870
958
0
3,865
8,823
3,207
0
2,139
6,684
0
37,478
W
6,243
3,535
0
3,531
5,323
1,836
585
346
4,977
0
43,997
W
Kukulkan
Shinnerdas
Kukulkan
6,373
716
0
1,420
5,311
2,239
186
1,159
4,152
64,482
0
L
Baba Yaga
adzxe
Baba Yaga
1,415
151
0
1,573
7,949
2,984
0
3,423
4,526
17,098
0
W
Tsukuyomi
gozinta4
Tsukuyomi
5,663
1,799
0
188
8,363
4,241
0
0
8,363
0
25,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
31,051
236
Minions Killed
291
0
Camps Cleared
0
940,793
Distance Traveled
1,004,503
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,054
705
70
7
0
179,053
0
W
Athena
6,552
655
17
2
0
219,629
1
L
Ymir
4,782
478
22
2
0
203,765
1
W
Susano
6,224
622
51
5
0
238,710
2
L
Medusa
4,955
496
45
5
0
158,751
0
L
Loki
6,259
626
65
7
0
217,247
0
W
Ishtar
5,912
591
75
8
0
168,410
0
W
Kukulkan
7,049
705
114
11
0
199,072
0
L
Baba Yaga
4,517
452
34
3
0
181,977
4
W
Tsukuyomi
5,314
531
34
3
0
178,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role