Player Matchup

Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Noir The IX
Neith
Silver II
Level 152
God Stats
17W - 10L
1,474 SR
Queue Stats
114W - 117L
1,013 MMR
Solo
Yemoja
Yemoja
Bronze III
Sasuke7235380
Yemoja
Bronze III
Level 69
God Stats
2W - 6L
1,309 SR
Queue Stats
8W - 32L
910 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,428 SR
1,141 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,491 SR
927 MMR
Sylvanus
Sylvanus
Silver IV
BigGucciDubz
Sylvanus
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
998 MMR
Solo
Skadi
Skadi
Silver IV
Mue777
Skadi
Silver IV
Level 149
God Stats
177W - 168L
1,436 SR
Queue Stats
415W - 507L
583 MMR
Solo
Nu Wa
Nu Wa
Gold V
NCzMoZtWantD
Nu Wa
Gold V
Level 143
God Stats
193W - 146L
1,535 SR
Queue Stats
1,315W - 1,387L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 0 / 2
8,564
779
12,288
11,793
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 4
9,049
823
12,341
8,343
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 8
7,862
715
7,381
7,464
2,919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresBaron SamediAtlasMulanMaui

VS

Bans
BacchusCupidScyllaShivaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigGucciDubz
Sylvanus
11
0 / 2 / 0
7,399
673
2,494
13,316
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
Mue777
Skadi
12
0 / 3 / 0
7,139
649
9,180
9,167
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
7,536
685
8,800
12,455
3,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
L
Sylvanus
BigGucciDubz
Sylvanus
0
2
0
0
L
Skadi
Mue777
Skadi
0
3
0
0
L
0
3
0
0
W
4
0
4
6
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
20,474
27,600
Taken
34,938
11,071
Mitigated
15,093
21,729
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,288
1,904
0
13,359
11,793
5,557
0
3,861
7,932
0
41,874
L
Sylvanus
BigGucciDubz
Sylvanus
2,494
754
1,706
3,755
13,316
8,924
0
2,578
10,388
12,425
0
L
Skadi
Mue777
Skadi
9,180
3,747
589
1,045
9,167
2,930
0
2,694
6,289
0
35,170
L
8,800
5,151
1,954
3,445
12,455
3,239
171
2,180
9,888
27,877
0
W
12,341
3,632
0
3,388
8,343
2,595
1,972
3,750
4,593
0
52,421
W
7,381
414
1,901
3,081
7,464
2,919
1,003
3,759
3,705
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
22,074
178
Minions Killed
127
0
Camps Cleared
0
660,864
Distance Traveled
535,651
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,564
779
50
5
0
235,502
0
L
Sylvanus
7,399
673
27
2
0
175,511
0
L
Skadi
7,139
649
71
6
0
172,124
0
L
Nu Wa
7,536
685
29
3
0
188,016
0
W
Neith
9,049
823
97
9
0
216,524
0
W
Yemoja
7,862
715
31
3
0
208,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role