Player Matchup

Scylla
Scylla
BristolUNIsucks
Scylla
Level 156
God Stats
0W - 1L
1,256 SR
Queue Stats
24W - 23L
1,478 Elo+
Party 1
Ganesha
Ganesha
GreeNP0werS
Ganesha
Level 95
God Stats
1W - 2L
1,538 SR
Queue Stats
18W - 19L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
achillelalance
Heimdallr
Level 37
God Stats
11W - 17L
1,347 SR
Queue Stats
158W - 213L
1,343 Elo+
Solo
Team Averages
Level 96
1,380 SR
1,451 Elo+

VS

Team Averages
Level 85
1,536 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Horpheonty
Surtr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,583 Elo+
Party 2
Fenrir
Fenrir
theshmarkybaby
Fenrir
Level 113
God Stats
2W - 0L
1,608 SR
Queue Stats
5W - 1L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,768
777
11,878
7,038
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
GreeNP0werS
Ganesha
11
0 / 3 / 3
7,334
733
3,534
13,146
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
achillelalance
Heimdallr
12
1 / 5 / 2
7,475
748
6,573
10,417
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 2 / 5
8,468
847
12,840
10,361
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
12
2 / 0 / 7
7,561
756
7,489
12,466
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 7
7,967
797
6,106
9,283
7,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
5
3.75
L
2
2
1
1.25
L
Ganesha
GreeNP0werS
Ganesha
0
3
3
0.5
W
Surtr
2
0
7
5.5
L
Heimdallr
achillelalance
Heimdallr
1
5
2
0.4
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
26,435
30,601
Taken
32,110
19,765
Mitigated
18,867
3,400
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,840
4,169
0
5,931
10,361
3,702
372
7,163
3,198
43,947
0
L
11,878
720
0
416
7,038
2,774
0
2,889
4,149
40,429
390
L
Ganesha
GreeNP0werS
Ganesha
3,534
251
0
2,074
13,146
12,466
0
5,806
7,340
12,760
0
W
Surtr
7,489
2,712
0
3,938
12,466
7,925
54
5,798
6,668
486
19,094
L
Heimdallr
achillelalance
Heimdallr
6,573
3,364
0
910
10,417
4,525
290
4,518
5,899
0
23,415
W
6,106
1,859
0
2,043
9,283
7,240
138
2,387
6,896
0
26,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,577
Gold Earned
23,996
127
Minions Killed
131
0
Camps Cleared
0
513,958
Distance Traveled
632,072
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,468
847
71
7
0
159,577
0
L
Scylla
7,768
777
84
8
0
175,702
0
L
Ganesha
7,334
733
1
0
0
196,699
0
W
Surtr
7,561
756
27
3
0
231,199
2
L
Heimdallr
7,475
748
42
4
0
141,557
0
W
Fenrir
7,967
797
33
3
0
241,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role