Player Matchup

Scylla
Scylla
Diamond III
CarbonRick
Scylla
Diamond III
Level 115
God Stats
7W - 1L
1,713 SR
Queue Stats
66W - 8L
2,274 MMR
Party 1
Atlas
Atlas
Diamond III
JustF6At10
Atlas
Diamond III
Level 111
God Stats
15W - 0L
1,768 SR
Queue Stats
70W - 10L
2,318 MMR
Party 1
Fenrir
Fenrir
Platinum I
ΤΗCamper
Fenrir
Platinum I
Level 108
God Stats
16W - 1L
1,964 SR
Queue Stats
36W - 2L
2,208 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,815 SR
2,267 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,513 SR
1,643 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
Kolio98
Neith
Platinum II
Level 167
God Stats
127W - 137L
1,565 SR
Queue Stats
271W - 332L
1,785 MMR
Solo
Sobek
Sobek
Gold III
Ribrery
Sobek
Gold III
Level 118
God Stats
44W - 31L
1,475 SR
Queue Stats
147W - 162L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CarbonRick
Scylla
14
2 / 0 / 6
7,891
789
13,048
3,411
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Atlas
13
4 / 0 / 4
8,770
877
11,001
9,786
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ΤΗCamper
Fenrir
13
2 / 0 / 4
8,632
863
6,624
8,041
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ao KuangAchillesKuzenboThothSol

VS

Bans
BacchusGebAh Muzen CabGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 0
6,716
672
2,679
10,550
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kolio98
Neith
11
0 / 4 / 0
6,299
630
3,977
10,112
4,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Ribrery
Sobek
10
0 / 3 / 0
6,541
654
4,532
14,132
12,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Scylla
CarbonRick
Scylla
2
0
6
5
W
Atlas
4
0
4
6
L
Neith
Kolio98
Neith
0
4
0
0
L
Sobek
Ribrery
Sobek
0
3
0
0
W
Fenrir
ΤΗCamper
Fenrir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
11,188
21,238
Taken
34,794
21,061
Mitigated
26,108
9,475
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,679
496
2,216
4,661
10,550
9,130
0
6,301
4,241
0
9,460
W
Scylla
CarbonRick
Scylla
13,048
1,978
0
1,000
3,411
1,302
793
600
2,811
49,285
1,331
W
Atlas
11,001
3,658
293
4,277
9,786
11,099
348
2,407
7,379
26,795
0
L
Neith
Kolio98
Neith
3,977
1,651
0
1,678
10,112
4,243
0
6,674
3,431
0
31,490
L
Sobek
Ribrery
Sobek
4,532
624
1,180
2,497
14,132
12,735
0
10,343
3,743
13,624
0
W
Fenrir
ΤΗCamper
Fenrir
6,624
1,716
0
3,905
8,041
8,660
1,135
1,668
6,373
0
27,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
19,556
143
Minions Killed
104
0
Camps Cleared
0
589,906
Distance Traveled
525,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,716
672
19
2
0
195,024
0
W
Scylla
7,891
789
98
10
0
186,352
0
W
Atlas
8,770
877
12
1
0
192,499
0
L
Neith
6,299
630
75
8
0
156,776
0
L
Sobek
6,541
654
10
1
0
174,113
0
W
Fenrir
8,632
863
33
3
0
211,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role