Player Matchup

Nu Wa
Nu Wa
Cisors
Nu Wa
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
134W - 136L
1,315 Elo+
Party 3
Thor
Thor
Diet_Sunkist
Thor
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 266L
1,492 Elo+
Solo
Artio
Artio
jothe
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 132L
1,772 Elo+
Party 1
Hera
Hera
mkwolf69
Hera
Level 122
God Stats
9W - 2L
1,500 SR
Queue Stats
648W - 259L
1,858 Elo+
Party 1
Artemis
Artemis
ohVuki
Artemis
Level 87
God Stats
10W - 6L
1,391 SR
Queue Stats
207W - 198L
1,365 Elo+
Party 3
Team Averages
Level 115
1,478 SR
1,560 Elo+

VS

Team Averages
Level 97
1,565 SR
1,417 Elo+
Cernunnos
Cernunnos
Cebei
Cernunnos
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 137L
1,465 Elo+
Solo
Ishtar
Ishtar
Kappa Sigma
Ishtar
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Fafnir
Fafnir
Kiwiritter7869
Fafnir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 104L
1,311 Elo+
Party 2
Yu Huang
Yu Huang
Laagteripper
Yu Huang
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 62L
1,323 Elo+
Party 2
Thanatos
Thanatos
cliff1under
Thanatos
Level 145
God Stats
8W - 6L
1,824 SR
Queue Stats
478W - 495L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cisors
Nu Wa
18
14 / 4 / 14
11,854
912
22,921
11,330
5,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 3 / 19
11,362
874
15,596
10,871
6,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
jothe
Artio
15
1 / 4 / 27
10,378
798
7,238
20,439
23,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
18
8 / 1 / 19
11,911
916
15,814
11,349
5,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ohVuki
Artemis
17
3 / 3 / 19
10,632
818
12,768
12,434
6,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cebei
Cernunnos
15
3 / 7 / 3
9,291
715
9,964
15,559
6,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
17
2 / 6 / 5
10,022
771
8,958
12,847
4,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 6 / 4
11,138
857
13,715
22,236
26,914
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
Laagteripper
Yu Huang
15
0 / 8 / 5
8,603
662
11,542
15,711
5,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
cliff1under
Thanatos
13
3 / 9 / 2
8,509
655
4,260
13,111
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
32
36
Kills
13
15
Deaths
36
98
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cebei
Cernunnos
3
7
3
0.64
W
Nu Wa
Cisors
Nu Wa
14
4
14
5.25
W
10
3
19
6.5
L
Ishtar
2
6
5
0.75
L
5
6
4
1.17
L
Yu Huang
Laagteripper
Yu Huang
0
8
5
0.31
L
Thanatos
cliff1under
Thanatos
3
9
2
0.44
W
Artio
jothe
Artio
1
4
27
3.63
W
Hera
8
1
19
17.5
W
Artemis
ohVuki
Artemis
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,337
Damage
48,439
66,423
Taken
79,464
47,441
Mitigated
47,964
26,639
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cebei
Cernunnos
9,964
4,568
803
2,945
15,559
6,276
0
7,919
7,640
0
32,543
W
Nu Wa
Cisors
Nu Wa
22,921
4,131
848
2,438
11,330
5,582
1,679
4,370
6,960
37,635
0
W
15,596
1,762
2,420
2,647
10,871
6,055
1,686
3,441
7,430
0
24,652
L
Ishtar
8,958
3,434
539
1,593
12,847
4,859
0
6,953
5,894
0
26,651
L
13,715
1,438
522
5,983
22,236
26,914
0
13,690
8,546
21,842
0
L
Yu Huang
Laagteripper
Yu Huang
11,542
181
1,109
1,688
15,711
5,093
0
9,020
6,691
26,405
332
L
Thanatos
cliff1under
Thanatos
4,260
699
327
2,139
13,111
4,822
0
8,015
5,096
0
9,479
W
Artio
jothe
Artio
7,238
992
3,268
4,655
20,439
23,734
1,142
5,080
15,359
13,362
0
W
Hera
15,814
4,534
3,119
2,368
11,349
5,764
3,019
5,521
5,828
39,262
450
W
Artemis
ohVuki
Artemis
12,768
3,446
2,104
2,772
12,434
6,306
1,895
6,599
5,835
0
33,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,137
Gold Earned
47,563
143
Minions Killed
134
0
Camps Cleared
0
1,166,566
Distance Traveled
992,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,291
715
47
4
0
164,267
0
W
Nu Wa
11,854
912
26
2
0
231,299
0
W
Thor
11,362
874
17
1
0
224,139
0
L
Ishtar
10,022
771
35
3
0
225,741
0
L
Fafnir
11,138
857
10
1
0
217,095
0
L
Yu Huang
8,603
662
31
2
0
212,426
0
L
Thanatos
8,509
655
11
1
0
173,371
0
W
Artio
10,378
798
6
0
0
244,094
0
W
Hera
11,911
916
50
4
0
245,823
0
W
Artemis
10,632
818
44
3
0
221,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role