Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AyePapiTTV
Thanatos
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 22L
1,705 Elo+
Party 2
Thor
Thor
Dumbythic3372
Thor
Level 59
God Stats
28W - 21L
1,268 SR
Queue Stats
714W - 622L
1,563 Elo+
Party 1
Zeus
Zeus
LtBugaWulf
Zeus
Level 125
God Stats
6W - 4L
1,667 SR
Queue Stats
621W - 565L
1,540 Elo+
Party 1
Anhur
Anhur
ResoBlaze
Anhur
Level 115
God Stats
9W - 9L
1,849 SR
Queue Stats
83W - 94L
1,512 Elo+
Solo
Team Averages
Level 104
1,557 SR
1,564 Elo+

VS

Team Averages
Level 127
1,444 SR
1,522 Elo+
Nox
Nox
BKeatt
Nox
Level 157
God Stats
7W - 7L
1,719 SR
Queue Stats
553W - 500L
1,532 Elo+
Solo
Anhur
Anhur
ChaoticRoses266
Anhur
Level 129
God Stats
1W - 3L
1,232 SR
Queue Stats
21W - 25L
1,436 Elo+
Solo
Lancelot
Lancelot
Morgathune
Lancelot
Level 124
God Stats
1W - 5L
1,403 SR
Queue Stats
96W - 87L
1,531 Elo+
Solo
Olorun
Olorun
Rod_Kimballl
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 172L
1,618 Elo+
Solo
Nemesis
Nemesis
xTHE_VIOLATOR
Nemesis
Level 102
God Stats
58W - 74L
1,365 SR
Queue Stats
2,041W - 2,034L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 0 / 1
3,784
757
2,938
3,673
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
AyePapiTTV
Thanatos
5
1 / 1 / 0
3,331
666
709
4,401
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
2 / 0 / 0
4,277
855
1,797
2,174
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 1
3,957
791
1,746
1,665
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
ResoBlaze
Anhur
5
1 / 1 / 2
3,329
666
1,850
2,816
1,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BKeatt
Nox
5
0 / 1 / 1
3,192
638
1,108
3,409
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 1
3,036
607
1,651
3,491
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Morgathune
Lancelot
3
0 / 2 / 0
2,696
539
535
3,069
722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
6
1 / 1 / 0
3,468
694
1,304
3,076
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
5
1 / 0 / 1
3,439
688
1,368
2,818
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
W
Thanatos
AyePapiTTV
Thanatos
1
1
0
1
L
Nox
BKeatt
Nox
0
1
1
0.5
L
0
2
1
0.25
W
2
0
0
2
W
0
1
1
0.5
L
Lancelot
Morgathune
Lancelot
0
2
0
0
W
Anhur
ResoBlaze
Anhur
1
1
2
2
L
Olorun
1
1
0
1
L
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,040
Damage
5,966
14,729
Taken
15,863
4,394
Mitigated
5,109
7,057
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,938
1,415
0
2,666
3,673
932
0
424
3,249
0
17,705
W
Thanatos
AyePapiTTV
Thanatos
709
127
0
2,555
4,401
1,244
0
422
3,979
0
13,824
L
Nox
BKeatt
Nox
1,108
333
0
1,228
3,409
1,584
0
0
3,304
9,012
0
L
1,651
1,055
0
1,084
3,491
766
0
0
3,319
0
11,293
W
1,797
692
0
810
2,174
626
0
0
2,174
0
24,510
W
1,746
754
0
500
1,665
483
0
1,018
647
24,725
0
L
Lancelot
Morgathune
Lancelot
535
326
0
350
3,069
722
0
0
3,069
0
6,719
W
Anhur
ResoBlaze
Anhur
1,850
982
0
526
2,816
1,109
0
432
2,384
0
6,898
L
Olorun
1,304
682
0
1,075
3,076
1,104
0
1,702
1,374
15,516
2,036
L
Nemesis
1,368
577
0
774
2,818
933
0
44
2,738
0
11,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,678
Gold Earned
15,831
166
Minions Killed
105
0
Camps Cleared
0
480,409
Distance Traveled
451,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,784
757
33
7
0
83,313
0
W
Thanatos
3,331
666
24
5
0
111,348
0
L
Nox
3,192
638
18
4
0
93,798
0
L
Anhur
3,036
607
15
3
0
97,691
0
W
Thor
4,277
855
46
9
0
98,332
0
W
Zeus
3,957
791
55
11
0
90,765
0
L
Lancelot
2,696
539
11
2
0
65,884
0
W
Anhur
3,329
666
8
2
0
96,651
0
L
Olorun
3,468
694
35
7
0
88,905
0
L
Nemesis
3,439
688
26
5
0
104,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role