Player Matchup

Agni
Agni
ShortBoy4890
Agni
Level 27
God Stats
5W - 3L
1,762 SR
Queue Stats
101W - 99L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
TAKUDUENDO
Baron Samedi
Level 27
God Stats
1W - 3L
1,642 SR
Queue Stats
13W - 17L
1,190 Elo+
Party 3
Loki
Loki
Theuz1399
Loki
Level 100
God Stats
2W - 1L
1,285 SR
Queue Stats
24W - 25L
1,387 Elo+
Party 3
Surtr
Surtr
Wake_Bake0
Surtr
Level 16
God Stats
6W - 1L
1,952 SR
Queue Stats
9W - 5L
1,860 Elo+
Party 1
Ares
Ares
Xianderr
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,860 Elo+
Party 1
Team Averages
Level 37
1,628 SR
1,504 Elo+

VS

Team Averages
Level 20
1,500 SR
1,450 Elo+
Cerberus
Cerberus
AlienJoe420
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BadDragonFafnir
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Basuquiito
Apollo
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,339 Elo+
Solo
King Arthur
King Arthur
Gallowking
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
PanthroFire2
Chronos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 260L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
6,601
733
6,028
5,202
2,088
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TAKUDUENDO
Baron Samedi
14
1 / 0 / 12
6,997
777
8,474
4,761
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
4 / 1 / 9
7,140
793
5,546
8,590
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Surtr
13
5 / 3 / 6
7,588
843
9,965
13,612
13,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
15
4 / 1 / 10
7,666
852
9,411
10,416
4,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlienJoe420
Cerberus
12
0 / 5 / 5
6,566
730
4,577
13,085
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
14
3 / 1 / 0
7,333
815
5,871
8,313
3,937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Basuquiito
Apollo
13
4 / 3 / 0
7,137
793
11,959
10,324
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gallowking
King Arthur
10
0 / 5 / 2
5,608
623
2,703
7,369
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
PanthroFire2
Chronos
13
0 / 3 / 4
6,662
740
5,571
9,011
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
17
Kills
7
7
Deaths
17
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlienJoe420
Cerberus
0
5
5
0.5
L
Ao Kuang
3
1
0
3
L
Apollo
Basuquiito
Apollo
4
3
0
1.33
L
King Arthur
Gallowking
King Arthur
0
5
2
0.2
L
Chronos
PanthroFire2
Chronos
0
3
4
0.67
W
3
2
4
2.5
W
Baron Samedi
TAKUDUENDO
Baron Samedi
1
0
12
7
W
Loki
4
1
9
8.5
W
Surtr
5
3
6
2.67
W
Ares
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
30,681
42,581
Taken
48,102
27,237
Mitigated
26,342
12,086
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlienJoe420
Cerberus
4,577
350
0
2,667
13,085
9,605
97
6,850
6,071
12,230
0
L
Ao Kuang
5,871
1,114
0
1,448
8,313
3,937
0
2,418
5,750
30,296
0
L
Apollo
Basuquiito
Apollo
11,959
7,083
0
1,978
10,324
4,836
1,029
6,056
4,258
0
32,511
L
King Arthur
Gallowking
King Arthur
2,703
509
0
30
7,369
4,010
0
3,807
3,545
0
7,618
L
Chronos
PanthroFire2
Chronos
5,571
1,647
0
1,008
9,011
3,954
0
4,821
4,163
26,977
0
W
6,028
1,162
47
396
5,202
2,088
256
1,321
3,881
13,373
0
W
Baron Samedi
TAKUDUENDO
Baron Samedi
8,474
189
1,903
2,404
4,761
2,602
453
1,979
2,782
23,047
0
W
Loki
5,546
746
266
1,531
8,590
4,068
57
3,638
4,952
0
16,355
W
Surtr
9,965
3,470
0
4,258
13,612
13,538
593
5,827
7,785
493
19,649
W
Ares
9,411
331
0
1,281
10,416
4,941
52
3,254
7,162
23,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
33,306
150
Minions Killed
214
0
Camps Cleared
0
896,928
Distance Traveled
843,568
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,566
730
30
3
0
169,809
0
L
Ao Kuang
7,333
815
53
6
0
200,561
0
L
Apollo
7,137
793
54
6
0
167,037
3
L
King Arthur
5,608
623
13
1
0
129,755
0
L
Chronos
6,662
740
64
7
0
176,406
0
W
Agni
6,601
733
12
1
0
163,191
0
W
Baron Samedi
6,997
777
50
6
0
180,256
0
W
Loki
7,140
793
31
3
0
193,417
2
W
Surtr
7,588
843
27
3
0
172,940
0
W
Ares
7,666
852
30
3
0
187,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role