Player Matchup

Mercury
Mercury
Batteriet123
Mercury
Level 138
God Stats
5W - 1L
1,690 SR
Queue Stats
71W - 85L
1,469 Elo+
Party 1
Ymir
Ymir
FranskJävel
Ymir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 80L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Serben2169
Kukulkan
Level 16
God Stats
29W - 22L
1,594 SR
Queue Stats
57W - 61L
1,524 Elo+
Party 1
Ishtar
Ishtar
Ulkaka
Ishtar
Level 48
God Stats
2W - 3L
1,296 SR
Queue Stats
41W - 39L
1,575 Elo+
Party 1
Chaac
Chaac
fleibat
Chaac
Level 108
God Stats
19W - 16L
1,472 SR
Queue Stats
64W - 81L
1,390 Elo+
Solo
Team Averages
Level 81
1,510 SR
1,479 Elo+

VS

Team Averages
Level 84
1,591 SR
1,474 Elo+
Bellona
Bellona
DrownOrDrip
Bellona
Level 34
God Stats
1W - 2L
1,803 SR
Queue Stats
15W - 17L
1,413 Elo+
Solo
Hel
Hel
Juntyy
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 141L
1,459 Elo+
Solo
Mercury
Mercury
Melkor993
Mercury
Level 57
God Stats
46W - 40L
1,641 SR
Queue Stats
102W - 90L
1,495 Elo+
Solo
Zeus
Zeus
levisama69
Zeus
Level 94
God Stats
5W - 9L
1,070 SR
Queue Stats
232W - 209L
1,528 Elo+
Solo
Cupid
Cupid
mikiloos
Cupid
Level 128
God Stats
31W - 19L
1,941 SR
Queue Stats
281W - 275L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Batteriet123
Mercury
11
6 / 0 / 3
6,356
636
7,596
9,295
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 0 / 3
5,548
555
1,903
6,374
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Serben2169
Kukulkan
10
1 / 1 / 2
5,767
577
4,401
4,399
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
Ulkaka
Ishtar
10
1 / 0 / 3
5,565
557
5,154
7,030
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
fleibat
Chaac
11
0 / 0 / 0
5,788
579
2,658
10,468
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrownOrDrip
Bellona
11
0 / 0 / 0
6,160
616
6,790
6,035
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Juntyy
Hel
10
1 / 3 / 0
5,826
583
3,565
6,505
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Melkor993
Mercury
7
0 / 4 / 1
4,772
477
997
9,313
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 4 / 1
4,707
471
7,869
8,215
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
mikiloos
Cupid
9
0 / 0 / 0
5,100
510
3,524
6,106
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Batteriet123
Mercury
6
0
3
7.5
L
Bellona
DrownOrDrip
Bellona
0
0
0
0
W
2
0
3
3.5
L
Hel
Juntyy
Hel
1
3
0
0.33
L
Mercury
Melkor993
Mercury
0
4
1
0.13
W
Kukulkan
Serben2169
Kukulkan
1
1
2
2
W
Ishtar
Ulkaka
Ishtar
1
0
3
2.5
W
Chaac
fleibat
Chaac
0
0
0
0
L
0
4
1
0.13
L
Cupid
mikiloos
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
22,745
37,566
Taken
36,174
17,338
Mitigated
15,792
13,570
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Batteriet123
Mercury
7,596
3,748
0
500
9,295
3,296
0
4,484
4,811
0
36,360
L
Bellona
DrownOrDrip
Bellona
6,790
2,054
0
2,480
6,035
6,781
0
0
6,035
0
46,859
W
1,903
400
79
2,867
6,374
3,864
0
1,312
5,062
16,737
0
L
Hel
Juntyy
Hel
3,565
80
586
2,617
6,505
2,209
0
2,132
4,373
41,417
0
L
Mercury
Melkor993
Mercury
997
500
0
1,563
9,313
2,874
0
2,510
6,803
0
16,804
W
Kukulkan
Serben2169
Kukulkan
4,401
772
0
442
4,399
1,775
0
3,273
1,126
38,446
0
W
Ishtar
Ulkaka
Ishtar
5,154
3,771
0
4,679
7,030
2,676
0
2,365
4,665
0
43,251
W
Chaac
fleibat
Chaac
2,658
183
0
5,003
10,468
5,727
0
0
9,827
0
43,376
L
7,869
999
0
1,757
8,215
1,957
19
531
7,684
30,239
0
L
Cupid
mikiloos
Cupid
3,524
2,012
76
2,590
6,106
1,971
0
1,131
4,975
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
26,565
308
Minions Killed
293
0
Camps Cleared
0
1,099,185
Distance Traveled
1,039,861
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,356
636
42
4
0
282,215
2
L
Bellona
6,160
616
93
9
0
193,181
0
W
Ymir
5,548
555
11
1
0
205,642
4
L
Hel
5,826
583
77
8
0
200,274
2
L
Mercury
4,772
477
23
2
0
255,467
0
W
Kukulkan
5,767
577
78
8
0
216,147
4
W
Ishtar
5,565
557
91
9
0
204,775
0
W
Chaac
5,788
579
86
9
0
190,406
7
L
Zeus
4,707
471
46
5
0
188,414
0
L
Cupid
5,100
510
54
5
0
202,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role