Player Matchup

Cernunnos
Cernunnos
ImKozi
Cernunnos
Level 69
God Stats
6W - 9L
1,314 SR
Queue Stats
92W - 83L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
ItchyRickAstley
Zhong Kui
Level 114
God Stats
15W - 9L
1,500 SR
Queue Stats
135W - 133L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Lajan
Sylvanus
Level 106
God Stats
18W - 19L
1,473 SR
Queue Stats
117W - 105L
1,441 Elo+
Party 1
Sol
Sol
Tezzlan
Sol
Level 80
God Stats
3W - 4L
1,911 SR
Queue Stats
49W - 46L
1,469 Elo+
Party 1
Awilix
Awilix
streetfarmers
Awilix
Level 157
God Stats
9W - 3L
1,814 SR
Queue Stats
162W - 163L
1,494 Elo+
Party 1
Team Averages
Level 105
1,602 SR
1,478 Elo+

VS

Team Averages
Level 76
1,536 SR
1,470 Elo+
Bacchus
Bacchus
Dexterlol
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 134L
1,476 Elo+
Solo
Surtr
Surtr
DuDuSiEk94
Surtr
Level 108
God Stats
67W - 49L
1,638 SR
Queue Stats
210W - 180L
1,481 Elo+
Solo
Scylla
Scylla
HunterForMadness
Scylla
Level 85
God Stats
4W - 3L
1,651 SR
Queue Stats
7W - 9L
1,488 Elo+
Solo
Thor
Thor
estaQ
Thor
Level 66
God Stats
12W - 12L
1,393 SR
Queue Stats
424W - 392L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
rab3ncjusz
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 392L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImKozi
Cernunnos
13
3 / 0 / 3
7,404
617
6,995
6,750
2,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Zhong Kui
ItchyRickAstley
Zhong Kui
13
5 / 1 / 1
7,355
613
9,262
8,870
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Lajan
Sylvanus
12
2 / 0 / 5
6,826
569
4,097
9,205
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
11
1 / 2 / 3
6,860
572
6,082
10,347
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 3
6,978
582
6,345
7,566
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dexterlol
Bacchus
8
0 / 4 / 0
5,336
445
4,259
12,276
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
12
2 / 3 / 1
6,989
582
8,251
13,649
10,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 0
6,620
552
6,097
5,129
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
estaQ
Thor
8
0 / 3 / 1
5,544
462
3,015
10,506
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
rab3ncjusz
Heimdallr
9
0 / 4 / 0
5,349
446
6,108
8,711
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dexterlol
Bacchus
0
4
0
0
L
Surtr
2
3
1
0.83
L
1
1
0
1
W
Cernunnos
ImKozi
Cernunnos
3
0
3
4.5
W
Zhong Kui
ItchyRickAstley
Zhong Kui
5
1
1
5.5
W
Sylvanus
Lajan
Sylvanus
2
0
5
4.5
W
Sol
1
2
3
1.25
L
Thor
estaQ
Thor
0
3
1
0.17
L
Heimdallr
rab3ncjusz
Heimdallr
0
4
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,781
Damage
27,730
42,738
Taken
50,271
22,162
Mitigated
28,608
23,074
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dexterlol
Bacchus
4,259
956
0
1,886
12,276
9,778
0
3,839
8,437
15,126
0
L
Surtr
8,251
2,962
0
7,915
13,649
10,422
0
7,066
6,583
306
44,592
L
6,097
603
0
1,000
5,129
1,809
0
2,483
2,646
50,876
0
W
Cernunnos
ImKozi
Cernunnos
6,995
4,102
0
3,548
6,750
2,856
78
1,675
5,075
0
56,823
W
Zhong Kui
ItchyRickAstley
Zhong Kui
9,262
450
0
5,826
8,870
6,458
676
2,858
6,012
57,956
636
W
Sylvanus
Lajan
Sylvanus
4,097
2,067
1,761
4,339
9,205
7,085
128
2,718
6,487
29,275
10,326
W
Sol
6,082
1,759
299
6,761
10,347
2,911
0
1,211
9,136
45,361
0
L
Thor
estaQ
Thor
3,015
950
0
3,177
10,506
3,524
0
3,206
7,300
0
34,719
L
Heimdallr
rab3ncjusz
Heimdallr
6,108
2,449
189
2,257
8,711
3,075
0
2,167
6,544
0
35,655
W
6,345
2,785
0
540
7,566
2,852
468
2,146
5,420
0
39,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
29,838
415
Minions Killed
312
0
Camps Cleared
0
1,289,890
Distance Traveled
1,261,368
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,336
445
22
2
0
245,032
4
L
Surtr
6,989
582
75
6
0
253,499
0
L
Scylla
6,620
552
93
8
0
255,503
2
W
Cernunnos
7,404
617
86
7
0
227,732
0
W
Zhong Kui
7,355
613
94
8
0
261,982
1
W
Sylvanus
6,826
569
79
7
0
233,813
3
W
Sol
6,860
572
85
7
0
227,270
0
L
Thor
5,544
462
67
6
0
270,168
0
L
Heimdallr
5,349
446
55
5
0
237,166
0
W
Awilix
6,978
582
71
6
0
339,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role