Player Matchup

Hercules
Hercules
 
Hercules
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
RosinOnly710
Anhur
Level 49
God Stats
4W - 5L
1,799 SR
Queue Stats
358W - 322L
1,374 Elo+
Party 3
Lancelot
Lancelot
antareon
Lancelot
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 147L
1,429 Elo+
Party 2
Poseidon
Poseidon
astarte27
Poseidon
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 47L
1,315 Elo+
Party 3
Hades
Hades
blackvampireAFK
Hades
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
128W - 109L
1,429 Elo+
Solo
Team Averages
Level 95
1,603 SR
1,409 Elo+

VS

Team Averages
Level 92
1,604 SR
1,450 Elo+
Bacchus
Bacchus
MayLayRiversTTV
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Hera
Hera
TBAG
Hera
Level 127
God Stats
14W - 7L
1,708 SR
Queue Stats
525W - 533L
1,424 Elo+
Solo
Agni
Agni
getmotionzz
Agni
Level 85
God Stats
3W - 2L
1,810 SR
Queue Stats
202W - 198L
1,436 Elo+
Solo
Kukulkan
Kukulkan
minter1220
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 349L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
xBiGxSean17
Zhong Kui
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
384W - 381L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
6 / 3 / 9
10,807
720
5,287
12,851
18,918
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
2 / 8 / 6
8,982
599
9,366
16,339
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
antareon
Lancelot
16
4 / 7 / 6
9,770
651
9,783
20,711
14,339
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
astarte27
Poseidon
17
4 / 6 / 5
10,018
668
10,021
13,045
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 4 / 13
11,720
781
22,753
20,881
14,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 17
11,827
788
10,722
24,729
38,145
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
TBAG
Hera
18
5 / 0 / 15
10,952
730
15,839
7,959
4,112
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 5 / 13
9,769
651
9,897
12,502
5,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
minter1220
Kukulkan
20
5 / 4 / 10
11,872
791
18,910
12,413
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
xBiGxSean17
Zhong Kui
19
10 / 6 / 14
11,967
798
24,097
19,067
13,787
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
97
21
Kills
28
28
Deaths
22
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
3
9
3.5
W
6
7
17
2.07
L
2
8
6
0.63
W
Hera
TBAG
Hera
5
0
15
12.5
L
Lancelot
antareon
Lancelot
4
7
6
1
L
Poseidon
astarte27
Poseidon
4
6
5
1.08
L
5
4
13
2.88
W
2
5
13
1.7
W
Kukulkan
minter1220
Kukulkan
5
4
10
2.5
W
Zhong Kui
xBiGxSean17
Zhong Kui
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,210
Damage
79,465
83,827
Taken
76,670
59,997
Mitigated
69,057
22,244
Healing
22,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,287
626
815
2,120
12,851
18,918
0
11,637
1,214
0
9,433
W
10,722
1,437
382
4,519
24,729
38,145
13
4,724
20,005
19,750
0
L
9,366
3,488
258
1,335
16,339
6,790
0
15,338
1,001
0
21,645
W
Hera
TBAG
Hera
15,839
2,255
2,299
2,099
7,959
4,112
457
3,794
4,165
28,196
0
L
Lancelot
antareon
Lancelot
9,783
914
1,352
1,442
20,711
14,339
0
18,840
1,871
0
16,853
L
Poseidon
astarte27
Poseidon
10,021
505
568
1,612
13,045
5,790
0
12,471
574
25,351
165
L
22,753
477
1,283
11,459
20,881
14,160
0
19,509
1,372
49,568
782
W
9,897
1,051
622
3,051
12,502
5,930
165
7,787
4,715
21,964
0
W
Kukulkan
minter1220
Kukulkan
18,910
2,010
0
3,123
12,413
7,083
1,637
6,626
5,787
48,073
0
W
Zhong Kui
xBiGxSean17
Zhong Kui
24,097
3,777
831
5,929
19,067
13,787
457
9,267
9,800
31,721
3,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,297
Gold Earned
56,387
142
Minions Killed
167
0
Camps Cleared
0
1,295,541
Distance Traveled
1,371,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,807
720
10
1
0
249,813
0
W
Bacchus
11,827
788
21
1
0
268,353
0
L
Anhur
8,982
599
24
2
0
229,764
0
W
Hera
10,952
730
25
2
0
292,538
0
L
Lancelot
9,770
651
13
1
0
315,883
0
L
Poseidon
10,018
668
33
2
0
225,837
0
L
Hades
11,720
781
62
4
0
274,244
0
W
Agni
9,769
651
27
2
0
290,236
0
W
Kukulkan
11,872
791
69
5
0
265,163
0
W
Zhong Kui
11,967
798
25
2
0
255,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role