Player Matchup

Olorun
Olorun
M4d V3MONZ
Olorun
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 221L
1,522 Elo+
Party 1
Surtr
Surtr
NightmareBunnys
Surtr
Level 156
God Stats
2W - 0L
1,399 SR
Queue Stats
16W - 10L
1,614 Elo+
Party 1
Ymir
Ymir
RedRam9777
Ymir
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 220L
1,577 Elo+
Party 1
Team Averages
Level 133
1,466 SR
1,571 Elo+

VS

Team Averages
Level 80
1,639 SR
1,465 Elo+
Ares
Ares
Jovogeeel
Ares
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,404 Elo+
Solo
Danzaburou
Danzaburou
max-lolo207
Danzaburou
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Sol
Sol
rpnvmb3r
Sol
Level 82
God Stats
1W - 4L
1,916 SR
Queue Stats
27W - 27L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
M4d V3MONZ
Olorun
15
1 / 1 / 6
8,568
779
10,722
7,896
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 2
8,805
800
11,567
11,945
9,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 5
8,904
809
6,932
12,814
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 3 / 2
8,130
739
8,033
17,136
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
max-lolo207
Danzaburou
11
0 / 3 / 0
6,875
625
2,919
9,167
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 0
8,165
742
10,267
9,115
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
2
0.33
W
Olorun
M4d V3MONZ
Olorun
1
1
6
4
W
5
1
2
6
W
1
0
5
3.5
L
Danzaburou
max-lolo207
Danzaburou
0
3
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
21,219
32,655
Taken
35,418
26,438
Mitigated
26,097
9,864
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,033
278
0
5,268
17,136
16,866
0
6,903
10,233
23,099
0
W
Olorun
M4d V3MONZ
Olorun
10,722
5,150
692
3,289
7,896
4,115
2,711
5,199
2,697
47,064
2,892
W
11,567
3,817
0
3,832
11,945
9,603
518
5,334
6,611
591
33,189
W
6,932
1,381
363
1,688
12,814
12,720
224
7,476
5,338
23,978
0
L
Danzaburou
max-lolo207
Danzaburou
2,919
1,266
0
1,401
9,167
4,130
0
5,219
3,948
0
12,587
L
10,267
2,906
0
4,665
9,115
5,101
280
5,292
3,823
45,486
2,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
23,170
165
Minions Killed
146
0
Camps Cleared
0
589,092
Distance Traveled
530,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,130
739
14
1
0
173,308
0
W
Olorun
8,568
779
83
8
0
183,166
0
W
Surtr
8,805
800
44
4
0
214,493
0
W
Ymir
8,904
809
38
3
0
191,433
0
L
Danzaburou
6,875
625
24
2
0
161,299
0
L
Sol
8,165
742
108
10
0
195,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role