Player Matchup

Hachiman
Hachiman
IceyMoon
Hachiman
Level 157
God Stats
3W - 5L
1,339 SR
Queue Stats
146W - 141L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoulLXVI
Cu Chulainn
Level 44
God Stats
5W - 3L
1,694 SR
Queue Stats
59W - 59L
1,677 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
daiki12
Morgan Le Fay
Level 82
God Stats
3W - 4L
1,620 SR
Queue Stats
41W - 47L
1,470 Elo+
Solo
Team Averages
Level 94
1,551 SR
1,591 Elo+

VS

Team Averages
Level 107
1,395 SR
1,609 Elo+
Hercules
Hercules
FrankyGi
Hercules
Level 55
God Stats
1W - 1L
1,185 SR
Queue Stats
4W - 2L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
Hockeykid7447
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 33L
1,615 Elo+
Party 2
Ra
Ra
zambir
Ra
Level 158
God Stats
21W - 14L
1,500 SR
Queue Stats
344W - 287L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IceyMoon
Hachiman
15
3 / 2 / 1
9,976
767
11,999
11,706
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SoulLXVI
Cu Chulainn
14
1 / 4 / 1
8,525
656
5,678
11,861
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
daiki12
Morgan Le Fay
15
1 / 4 / 3
9,525
733
12,652
12,214
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrankyGi
Hercules
15
2 / 1 / 8
9,199
708
6,265
15,447
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Hockeykid7447
Danzaburou
15
4 / 2 / 5
10,098
777
10,062
10,753
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ra
16
4 / 2 / 6
10,511
809
12,008
9,204
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
10
10
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
FrankyGi
Hercules
2
1
8
6
W
Danzaburou
Hockeykid7447
Danzaburou
4
2
5
3.25
L
Hachiman
IceyMoon
Hachiman
3
2
1
1.75
L
Cu Chulainn
SoulLXVI
Cu Chulainn
1
4
1
0.38
L
Morgan Le Fay
daiki12
Morgan Le Fay
1
4
3
0.63
W
Ra
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
28,335
35,781
Taken
35,404
19,663
Mitigated
25,632
5,945
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FrankyGi
Hercules
6,265
1,225
0
5,012
15,447
15,747
202
4,741
10,211
0
10,085
W
Danzaburou
Hockeykid7447
Danzaburou
10,062
4,786
0
3,928
10,753
5,529
2,466
4,371
6,253
0
42,748
L
Hachiman
IceyMoon
Hachiman
11,999
6,455
0
3,192
11,706
4,595
80
2,492
8,913
0
48,764
L
Cu Chulainn
SoulLXVI
Cu Chulainn
5,678
1,493
0
885
11,861
10,146
0
3,946
7,680
0
22,393
L
Morgan Le Fay
daiki12
Morgan Le Fay
12,652
1,487
0
1,868
12,214
4,922
0
4,673
7,269
55,879
809
W
Ra
12,008
580
3,573
3,808
9,204
4,356
559
3,853
5,171
59,816
2,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
29,808
197
Minions Killed
172
0
Camps Cleared
0
746,740
Distance Traveled
774,311
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,199
708
5
0
0
290,864
3
W
Danzaburou
10,098
777
67
5
0
231,391
0
L
Hachiman
9,976
767
85
7
0
235,660
0
L
Cu Chulainn
8,525
656
22
2
0
262,393
0
L
Morgan Le Fay
9,525
733
90
7
0
248,687
0
W
Ra
10,511
809
100
8
0
252,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role