Player Matchup

Raijin
Raijin
 
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ANILOMM
Cliodhna
Level 109
God Stats
7W - 6L
1,722 SR
Queue Stats
262W - 276L
1,471 Elo+
Party 1
Bacchus
Bacchus
AnoukiIkuona
Bacchus
Level 109
God Stats
1W - 5L
1,305 SR
Queue Stats
271W - 312L
1,448 Elo+
Party 1
Chernobog
Chernobog
Chinocapuchinok
Chernobog
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 377L
1,448 Elo+
Solo
Charybdis
Charybdis
hjiyu
Charybdis
Level 38
God Stats
3W - 6L
1,311 SR
Queue Stats
114W - 115L
1,576 Elo+
Party 1
Team Averages
Level 97
1,467 SR
1,489 Elo+

VS

Team Averages
Level 98
1,502 SR
1,485 Elo+
Hercules
Hercules
K a t s u7934
Hercules
Level 49
God Stats
2W - 1L
1,449 SR
Queue Stats
79W - 77L
1,518 Elo+
Solo
Horus
Horus
NathanV8x
Horus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 178L
1,498 Elo+
Solo
Neith
Neith
NeoQueenAurora
Neith
Level 105
God Stats
3W - 5L
1,388 SR
Queue Stats
49W - 51L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
THARCIO
Cliodhna
Level 88
God Stats
6W - 3L
1,533 SR
Queue Stats
33W - 35L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
justapeople445
Morgan Le Fay
Level 102
God Stats
5W - 2L
1,640 SR
Queue Stats
56W - 54L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 2 / 0
8,145
509
3,150
8,183
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ANILOMM
Cliodhna
15
6 / 3 / 0
8,780
549
10,985
11,970
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
AnoukiIkuona
Bacchus
10
0 / 3 / 2
6,722
420
3,339
11,989
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Chinocapuchinok
Chernobog
14
2 / 3 / 4
8,616
539
7,572
15,526
10,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
hjiyu
Charybdis
12
0 / 5 / 3
7,071
442
5,483
11,503
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K a t s u7934
Hercules
12
2 / 3 / 3
8,005
500
6,218
12,363
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
NathanV8x
Horus
13
3 / 2 / 10
7,734
483
6,098
12,634
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 0 / 8
8,896
556
11,656
7,526
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
THARCIO
Cliodhna
13
1 / 3 / 10
8,224
514
10,069
14,822
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
justapeople445
Morgan Le Fay
15
4 / 0 / 1
8,866
554
7,887
6,494
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
16
16
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
L
Cliodhna
ANILOMM
Cliodhna
6
3
0
2
L
Bacchus
AnoukiIkuona
Bacchus
0
3
2
0.33
L
Chernobog
Chinocapuchinok
Chernobog
2
3
4
1.33
W
Hercules
K a t s u7934
Hercules
2
3
3
1.17
W
Horus
NathanV8x
Horus
3
2
10
4
W
6
0
8
10
W
Cliodhna
THARCIO
Cliodhna
1
3
10
2
L
Charybdis
hjiyu
Charybdis
0
5
3
0.3
W
Morgan Le Fay
justapeople445
Morgan Le Fay
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
41,928
59,171
Taken
53,839
30,281
Mitigated
30,889
11,896
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,150
260
168
819
8,183
2,719
0
2,572
5,390
73,957
0
L
Cliodhna
ANILOMM
Cliodhna
10,985
654
0
1,120
11,970
4,780
0
694
11,234
0
74,350
L
Bacchus
AnoukiIkuona
Bacchus
3,339
519
0
1,544
11,989
9,064
0
997
10,761
19,462
0
L
Chernobog
Chinocapuchinok
Chernobog
7,572
4,860
0
5,413
15,526
10,063
903
2,402
13,082
0
60,231
W
Hercules
K a t s u7934
Hercules
6,218
2,512
0
2,662
12,363
6,925
0
248
12,115
0
40,964
W
Horus
NathanV8x
Horus
6,098
2,108
787
3,083
12,634
12,039
50
1,805
10,829
304
33,394
W
11,656
4,210
0
3,695
7,526
2,890
1,725
1,460
6,066
0
57,491
W
Cliodhna
THARCIO
Cliodhna
10,069
494
0
2,480
14,822
6,172
0
1,711
13,111
0
73,028
L
Charybdis
hjiyu
Charybdis
5,483
3,925
0
2,832
11,503
3,655
0
1,526
9,751
0
43,928
W
Morgan Le Fay
justapeople445
Morgan Le Fay
7,887
727
0
1,363
6,494
2,863
0
1,265
5,229
69,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
41,725
453
Minions Killed
422
0
Camps Cleared
0
1,580,791
Distance Traveled
1,657,699
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,145
509
130
8
0
283,456
8
L
Cliodhna
8,780
549
103
6
0
374,992
0
L
Bacchus
6,722
420
23
1
0
336,755
6
L
Chernobog
8,616
539
110
7
0
308,234
0
W
Hercules
8,005
500
77
5
0
321,375
0
W
Horus
7,734
483
33
2
0
342,148
0
W
Neith
8,896
556
89
6
0
289,799
8
W
Cliodhna
8,224
514
100
6
0
377,888
5
L
Charybdis
7,071
442
87
5
0
277,354
0
W
Morgan Le Fay
8,866
554
123
8
0
326,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role