Player Matchup

Pele
Pele
JorgeArthur2017
Pele
Level 27
God Stats
1W - 14L
1,500 SR
Queue Stats
203W - 283L
970 Elo+
Party 2
Kukulkan
Kukulkan
L2_Gabriel_BR
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 29L
1,237 Elo+
Party 2
Merlin
Merlin
MT7-Nathan
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 104L
970 Elo+
Party 2
Charybdis
Charybdis
marianoswayne
Charybdis
Level 14
God Stats
1W - 9L
1,256 SR
Queue Stats
11W - 33L
996 Elo+
Party 2
Bellona
Bellona
warriorsyn
Bellona
Level 39
God Stats
3W - 5L
1,213 SR
Queue Stats
128W - 187L
1,187 Elo+
Party 2
Team Averages
Level 27
1,394 SR
1,072 Elo+

VS

Team Averages
Level 31
1,387 SR
1,340 Elo+
Chang'e
Chang'e
AngeIiyah
Chang'e
Level 17
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 9L
1,409 Elo+
Party 1
Neith
Neith
GTBinc
Neith
Level 31
God Stats
18W - 31L
1,226 SR
Queue Stats
44W - 61L
1,207 Elo+
Solo
Kukulkan
Kukulkan
IMxAxN1NJA
Kukulkan
Level 40
God Stats
4W - 2L
1,320 SR
Queue Stats
236W - 270L
1,266 Elo+
Solo
Cernunnos
Cernunnos
Peridot3853
Cernunnos
Level 43
God Stats
6W - 7L
1,770 SR
Queue Stats
92W - 93L
1,409 Elo+
Party 1
Da Ji
Da Ji
xxAdora
Da Ji
Level 24
God Stats
7W - 7L
1,315 SR
Queue Stats
79W - 74L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,635
401
6,592
26,155
10,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
L2_Gabriel_BR
Kukulkan
17
3 / 9 / 1
11,283
470
14,084
22,637
10,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
MT7-Nathan
Merlin
15
2 / 10 / 3
10,100
421
19,029
20,237
8,317
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
marianoswayne
Charybdis
14
1 / 3 / 1
8,866
369
5,694
18,095
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
warriorsyn
Bellona
18
1 / 1 / 0
11,593
483
3,689
18,800
14,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngeIiyah
Chang'e
17
0 / 2 / 11
10,495
437
3,577
19,321
19,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
GTBinc
Neith
18
0 / 0 / 2
10,572
441
5,881
4,349
3,336
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
IMxAxN1NJA
Kukulkan
18
3 / 1 / 5
12,578
524
19,583
14,322
5,323
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Peridot3853
Cernunnos
19
9 / 3 / 3
12,580
524
18,992
22,868
9,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
xxAdora
Da Ji
20
16 / 1 / 5
14,172
591
23,157
17,226
8,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
28
28
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AngeIiyah
Chang'e
0
2
11
2.75
W
Neith
GTBinc
Neith
0
0
2
1
W
Kukulkan
IMxAxN1NJA
Kukulkan
3
1
5
5.5
L
0
5
0
0
L
Kukulkan
L2_Gabriel_BR
Kukulkan
3
9
1
0.39
L
Merlin
MT7-Nathan
Merlin
2
10
3
0.35
W
Cernunnos
Peridot3853
Cernunnos
9
3
3
3.5
L
Charybdis
marianoswayne
Charybdis
1
3
1
0.5
L
Bellona
warriorsyn
Bellona
1
1
0
1
W
Da Ji
xxAdora
Da Ji
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,088
Damage
71,190
105,924
Taken
78,086
49,390
Mitigated
46,713
20,321
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AngeIiyah
Chang'e
3,577
520
1,818
2,174
19,321
19,400
1,010
7,121
12,200
28,096
0
W
Neith
GTBinc
Neith
5,881
1,492
0
768
4,349
3,336
2,690
0
4,349
0
53,435
W
Kukulkan
IMxAxN1NJA
Kukulkan
19,583
1,375
0
1,338
14,322
5,323
401
9,001
5,321
83,009
0
L
6,592
1,459
0
9,086
26,155
10,387
0
4,794
21,023
0
87,806
L
Kukulkan
L2_Gabriel_BR
Kukulkan
14,084
2,033
0
110
22,637
10,039
275
8,482
13,770
82,111
0
L
Merlin
MT7-Nathan
Merlin
19,029
818
0
1,198
20,237
8,317
0
1,230
19,007
73,145
5,564
W
Cernunnos
Peridot3853
Cernunnos
18,992
12,816
1,147
10,577
22,868
9,809
5,061
11,792
11,076
0
99,768
L
Charybdis
marianoswayne
Charybdis
5,694
2,980
0
3,316
18,095
5,838
400
4,660
13,188
0
44,868
L
Bellona
warriorsyn
Bellona
3,689
914
0
6,611
18,800
14,809
523
2,841
15,776
0
98,430
W
Da Ji
xxAdora
Da Ji
23,157
6,487
111
5,918
17,226
8,845
1,920
4,815
12,411
0
105,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
60,397
548
Minions Killed
507
0
Camps Cleared
0
2,072,347
Distance Traveled
2,310,222
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,495
437
35
1
0
475,972
0
W
Neith
10,572
441
71
3
0
405,106
0
W
Kukulkan
12,578
524
138
6
0
467,713
0
L
Pele
9,635
401
117
5
0
448,893
0
L
Kukulkan
11,283
470
145
6
0
395,467
0
L
Merlin
10,100
421
92
4
0
382,598
0
W
Cernunnos
12,580
524
144
6
0
409,620
0
L
Charybdis
8,866
369
68
3
0
426,771
6
L
Bellona
11,593
483
126
5
0
418,618
0
W
Da Ji
14,172
591
119
5
0
551,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role