Player Matchup

Tiamat
Tiamat
Cannovich
Tiamat
Level 123
God Stats
1W - 2L
1,176 SR
Queue Stats
31W - 29L
1,518 Elo+
Party 4
Guan Yu
Guan Yu
GoldenFudge
Guan Yu
Level 125
God Stats
4W - 2L
1,580 SR
Queue Stats
33W - 32L
1,530 Elo+
Party 4
Serqet
Serqet
NotEnder
Serqet
Level 127
God Stats
6W - 2L
1,490 SR
Queue Stats
54W - 32L
1,555 Elo+
Party 2
Sol
Sol
aralgoraa
Sol
Level 29
God Stats
5W - 1L
1,905 SR
Queue Stats
41W - 18L
1,717 Elo+
Party 2
Loki
Loki
theshmarkybaby
Loki
Level 113
God Stats
89W - 81L
1,446 SR
Queue Stats
436W - 396L
1,583 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,581 Elo+

VS

Team Averages
Level 75
1,433 SR
1,502 Elo+
He Bo
He Bo
 
He Bo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LilRozhok
Ao Kuang
Level 37
God Stats
0W - 4L
1,154 SR
Queue Stats
73W - 80L
1,401 Elo+
Party 1
Horus
Horus
R3QU1R3
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,539 Elo+
Party 3
Hades
Hades
Ravnemand
Hades
Level 122
God Stats
2W - 5L
1,314 SR
Queue Stats
43W - 40L
1,569 Elo+
Party 3
Ishtar
Ishtar
mahssa
Ishtar
Level 102
God Stats
3W - 4L
1,699 SR
Queue Stats
200W - 168L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cannovich
Tiamat
14
2 / 3 / 2
8,367
558
6,503
9,693
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
GoldenFudge
Guan Yu
14
2 / 0 / 1
8,146
543
7,244
13,369
11,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
NotEnder
Serqet
13
2 / 0 / 10
8,515
568
6,021
11,023
10,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 0 / 2
10,304
687
17,066
10,874
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 1 / 4
8,396
560
8,220
9,775
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 4 / 0
8,320
555
11,048
12,471
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
LilRozhok
Ao Kuang
12
0 / 4 / 0
6,872
458
3,143
14,063
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Horus
R3QU1R3
Horus
9
0 / 4 / 1
5,956
397
3,684
14,299
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Ravnemand
Hades
14
0 / 3 / 0
7,920
528
7,545
11,922
6,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
mahssa
Ishtar
13
0 / 3 / 0
7,402
493
6,789
11,951
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
4
4
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
0
1
W
Tiamat
Cannovich
Tiamat
2
3
2
1
W
Guan Yu
GoldenFudge
Guan Yu
2
0
1
2.5
L
Ao Kuang
LilRozhok
Ao Kuang
0
4
0
0
W
Serqet
NotEnder
Serqet
2
0
10
7
L
Horus
R3QU1R3
Horus
0
4
1
0.13
L
Hades
Ravnemand
Hades
0
3
0
0
W
7
0
2
8
L
Ishtar
mahssa
Ishtar
0
3
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
32,209
54,734
Taken
64,706
36,865
Mitigated
33,559
21,537
Healing
22,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,048
422
0
3,198
12,471
4,318
0
4,807
7,391
70,517
0
W
Tiamat
Cannovich
Tiamat
6,503
565
0
2,112
9,693
5,034
0
7,888
1,805
62,846
1,862
W
Guan Yu
GoldenFudge
Guan Yu
7,244
2,391
224
4,430
13,369
11,757
0
7,131
6,238
0
61,194
L
Ao Kuang
LilRozhok
Ao Kuang
3,143
1,257
0
1,236
14,063
5,840
0
4,097
9,807
60,294
0
W
Serqet
NotEnder
Serqet
6,021
1,182
0
2,142
11,023
10,912
0
1,612
9,411
0
23,452
L
Horus
R3QU1R3
Horus
3,684
1,930
1,482
4,693
14,299
12,337
0
7,759
6,540
112
13,210
L
Hades
Ravnemand
Hades
7,545
2,563
218
6,109
11,922
6,040
0
62
11,860
70,596
0
W
17,066
8,260
0
7,880
10,874
5,551
3,927
2,015
8,859
103,800
0
L
Ishtar
mahssa
Ishtar
6,789
3,627
0
5,249
11,951
5,024
0
6,657
5,294
0
70,201
W
8,220
1,314
0
4,749
9,775
3,611
0
3,202
6,573
0
48,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
36,470
479
Minions Killed
498
0
Camps Cleared
0
1,613,450
Distance Traveled
1,398,692
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,320
555
119
8
0
275,869
3
W
Tiamat
8,367
558
102
7
0
305,167
4
W
Guan Yu
8,146
543
106
7
0
323,890
0
L
Ao Kuang
6,872
458
95
6
0
324,140
2
W
Serqet
8,515
568
29
2
0
326,884
0
L
Horus
5,956
397
6
0
0
304,084
5
L
Hades
7,920
528
147
10
0
243,858
1
W
Sol
10,304
687
173
12
0
295,228
0
L
Ishtar
7,402
493
131
9
0
250,741
2
W
Loki
8,396
560
69
5
0
362,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role