Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Godmodel
Medusa
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,489 Elo+
Solo
Athena
Athena
HeatingWheel8
Athena
Level 106
God Stats
10W - 8L
1,291 SR
Queue Stats
365W - 343L
1,438 Elo+
Party 3
Awilix
Awilix
RunAwayRhogar
Awilix
Level 94
God Stats
6W - 7L
1,426 SR
Queue Stats
188W - 174L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
relaxzeni
Baron Samedi
Level 100
God Stats
21W - 34L
1,247 SR
Queue Stats
348W - 325L
1,417 Elo+
Party 3
Team Averages
Level 104
1,393 SR
1,448 Elo+

VS

Team Averages
Level 75
1,599 SR
1,450 Elo+
Ao Kuang
Ao Kuang
DN Darkh3adshot
Ao Kuang
Level 96
God Stats
4W - 6L
1,595 SR
Queue Stats
39W - 39L
1,435 Elo+
Party 1
He Bo
He Bo
Dxviidmm2
He Bo
Level 44
God Stats
7W - 7L
1,373 SR
Queue Stats
118W - 131L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
MrM0r0w
Zhong Kui
Level 42
God Stats
5W - 6L
1,454 SR
Queue Stats
32W - 39L
1,353 Elo+
Party 1
Sol
Sol
Nezuko__Chan_
Sol
Level 108
God Stats
5W - 4L
1,882 SR
Queue Stats
123W - 137L
1,452 Elo+
Party 2
Maui
Maui
csaba0681
Maui
Level 87
God Stats
15W - 9L
1,688 SR
Queue Stats
112W - 104L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 1 / 0
8,091
578
6,629
10,664
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
Godmodel
Medusa
12
1 / 2 / 1
6,695
478
6,625
8,649
3,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 3
5,927
423
4,477
9,719
10,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
8 / 2 / 4
8,648
618
9,807
11,526
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
relaxzeni
Baron Samedi
12
2 / 4 / 6
7,120
509
11,697
12,750
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
4 / 4 / 1
7,710
551
5,582
10,902
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Dxviidmm2
He Bo
12
2 / 6 / 1
7,953
568
9,566
13,271
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MrM0r0w
Zhong Kui
12
0 / 3 / 1
7,253
518
7,300
8,964
6,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 3
8,455
604
8,845
9,166
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
12
2 / 1 / 2
7,691
549
4,969
13,220
10,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
10
11
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
0
3
L
Ao Kuang
4
4
1
1.13
L
He Bo
Dxviidmm2
He Bo
2
6
1
0.42
W
Medusa
Godmodel
Medusa
1
2
1
0.75
W
1
2
3
1.25
L
Zhong Kui
MrM0r0w
Zhong Kui
0
3
1
0.17
L
2
1
3
3.5
W
8
2
4
5
L
Maui
2
1
2
3
W
Baron Samedi
relaxzeni
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,235
Damage
36,262
53,308
Taken
55,523
29,063
Mitigated
28,874
17,156
Healing
18,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,629
1,326
0
3,728
10,664
4,190
0
6,910
3,194
0
64,239
L
Ao Kuang
5,582
1,197
0
1,885
10,902
3,984
0
2,760
8,142
54,256
0
L
He Bo
Dxviidmm2
He Bo
9,566
604
0
3,096
13,271
4,829
354
8,187
5,084
57,215
0
W
Medusa
Godmodel
Medusa
6,625
3,335
0
4,111
8,649
3,663
0
5,264
3,385
0
55,577
W
4,477
963
0
1,732
9,719
10,271
0
7,245
2,474
18,842
0
L
Zhong Kui
MrM0r0w
Zhong Kui
7,300
897
0
3,194
8,964
6,041
0
0
8,964
44,468
0
L
8,845
4,384
0
4,717
9,166
3,312
989
1,288
7,878
80,354
0
W
9,807
3,895
0
2,016
11,526
4,886
0
5,888
5,616
0
57,526
L
Maui
4,969
865
1,952
4,094
13,220
10,708
0
3,939
9,281
24,333
0
W
Baron Samedi
relaxzeni
Baron Samedi
11,697
1,658
1,048
4,521
12,750
6,053
0
10,373
2,377
47,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
39,062
375
Minions Killed
436
0
Camps Cleared
0
1,415,960
Distance Traveled
1,334,196
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,091
578
113
8
0
267,477
0
L
Ao Kuang
7,710
551
80
6
0
302,294
0
L
He Bo
7,953
568
93
7
0
251,927
0
W
Medusa
6,695
478
88
6
0
281,327
0
W
Athena
5,927
423
22
2
0
296,808
6
L
Zhong Kui
7,253
518
92
7
0
255,292
2
L
Sol
8,455
604
134
10
0
251,867
1
W
Awilix
8,648
618
81
6
0
324,677
2
L
Maui
7,691
549
37
3
0
272,816
2
W
Baron Samedi
7,120
509
71
5
0
245,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role