Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AaronMetallica
Zhong Kui
Level 181
God Stats
0W - 1L
1,243 SR
Queue Stats
83W - 88L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
Im A Bot Bud
Jormungandr
Level 122
God Stats
20W - 7L
1,708 SR
Queue Stats
583W - 466L
1,666 Elo+
Solo
Apollo
Apollo
Sdb3
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
SeinenV
Cabrakan
Level 165
God Stats
1W - 2L
1,743 SR
Queue Stats
67W - 79L
1,460 Elo+
Party 1
Team Averages
Level 147
1,539 SR
1,499 Elo+

VS

Team Averages
Level 133
1,616 SR
1,567 Elo+
Chronos
Chronos
Chiefdbadf
Chronos
Level 126
God Stats
1W - 2L
1,660 SR
Queue Stats
41W - 41L
1,498 Elo+
Solo
Odin
Odin
NotChickenspy
Odin
Level 96
God Stats
2W - 5L
1,715 SR
Queue Stats
350W - 309L
1,659 Elo+
Solo
Artemis
Artemis
PerfectBoy
Artemis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,592 Elo+
Solo
Maui
Maui
Rokuonjishouji
Maui
Level 142
God Stats
4W - 7L
1,704 SR
Queue Stats
511W - 518L
1,532 Elo+
Solo
Ah Puch
Ah Puch
SaintNsiniSter
Ah Puch
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
198W - 190L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 4
6,929
630
8,856
13,602
18,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
AaronMetallica
Zhong Kui
13
2 / 6 / 1
7,681
698
12,405
12,615
10,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Im A Bot Bud
Jormungandr
16
0 / 4 / 4
7,839
713
12,511
10,082
6,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Sdb3
Apollo
14
2 / 4 / 2
7,895
718
7,547
11,127
6,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SeinenV
Cabrakan
12
1 / 6 / 2
7,924
720
4,736
13,750
19,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chiefdbadf
Chronos
16
6 / 1 / 14
9,297
845
10,304
9,499
6,579
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 15
10,030
912
12,148
10,229
14,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
PerfectBoy
Artemis
15
5 / 2 / 13
9,072
825
16,315
12,512
9,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 24
9,259
842
6,226
13,929
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 0 / 18
9,369
852
10,896
11,730
13,802
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
109
5
Kills
25
25
Deaths
5
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
4
0.4
L
Zhong Kui
AaronMetallica
Zhong Kui
2
6
1
0.42
W
Chronos
Chiefdbadf
Chronos
6
1
14
13
L
Jormungandr
Im A Bot Bud
Jormungandr
0
4
4
0.5
W
9
1
15
16.5
W
Artemis
PerfectBoy
Artemis
5
2
13
5.75
W
0
1
24
12
W
5
0
18
14
L
Apollo
Sdb3
Apollo
2
4
2
0.75
L
Cabrakan
SeinenV
Cabrakan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,055
Damage
55,889
61,176
Taken
57,899
61,081
Mitigated
61,504
13,719
Healing
38,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,856
541
1,044
2,933
13,602
18,288
0
7,676
5,622
0
14,303
L
Zhong Kui
AaronMetallica
Zhong Kui
12,405
1,050
0
2,628
12,615
10,425
58
6,801
5,526
20,824
0
W
Chronos
Chiefdbadf
Chronos
10,304
4,136
1,500
4,357
9,499
6,579
2,660
3,716
5,624
30,522
0
L
Jormungandr
Im A Bot Bud
Jormungandr
12,511
1,486
659
873
10,082
6,846
0
4,650
5,023
34,392
51
W
12,148
1,411
5,661
3,243
10,229
14,127
594
5,602
4,356
3,401
13,307
W
Artemis
PerfectBoy
Artemis
16,315
7,031
2,817
6,155
12,512
9,276
2,326
7,355
4,812
0
32,224
W
6,226
1,230
1,862
3,309
13,929
17,720
701
6,050
7,611
9,425
0
W
10,896
1,008
2,898
6,199
11,730
13,802
1,375
6,354
5,074
23,787
0
L
Apollo
Sdb3
Apollo
7,547
4,090
434
3,163
11,127
6,447
117
4,986
6,010
0
18,031
L
Cabrakan
SeinenV
Cabrakan
4,736
766
531
1,454
13,750
19,075
0
5,750
7,728
5,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
47,027
128
Minions Killed
132
0
Camps Cleared
0
988,489
Distance Traveled
1,100,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,929
630
17
2
0
197,307
0
L
Zhong Kui
7,681
698
25
2
0
202,228
0
W
Chronos
9,297
845
46
4
0
223,346
0
L
Jormungandr
7,839
713
42
4
0
203,592
0
W
Odin
10,030
912
11
1
0
244,986
0
W
Artemis
9,072
825
40
4
0
197,256
0
W
Maui
9,259
842
9
1
0
219,136
0
W
Ah Puch
9,369
852
26
2
0
215,332
0
L
Apollo
7,895
718
43
4
0
196,146
0
L
Cabrakan
7,924
720
1
0
0
189,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role