Player Matchup

Ah Puch
Ah Puch
Silver II
Ironhellrain
Ah Puch
Silver II
Level 172
God Stats
12W - 5L
1,385 SR
Queue Stats
48W - 41L
1,463 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
PapaLaVader
Ne Zha
Silver IV
Level 157
God Stats
1W - 0L
1,828 SR
Queue Stats
28W - 12L
1,370 MMR
Party 1
Horus
Horus
Silver II
Rem 1G
Horus
Silver II
Level 193
God Stats
5W - 2L
1,567 SR
Queue Stats
64W - 60L
1,537 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 174
1,594 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,561 SR
1,475 MMR
Sun Wukong
Sun Wukong
Gold III
Ar13l_lil_fire
Sun Wukong
Gold III
Level 104
God Stats
13W - 10L
1,594 SR
Queue Stats
67W - 78L
1,585 MMR
Solo
Neith
Neith
Bronze III
Fcnevr
Neith
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 66L
1,411 MMR
Solo
Aphrodite
Aphrodite
Gold V
Ramuthra000
Aphrodite
Gold V
Level 164
God Stats
1W - 2L
1,589 SR
Queue Stats
411W - 478L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ironhellrain
Ah Puch
18
7 / 1 / 7
12,080
805
17,607
11,414
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
17
6 / 0 / 6
10,922
728
16,458
10,107
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Rem 1G
Horus
16
2 / 0 / 11
10,410
694
13,102
14,380
21,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothHou YiSolMulanAo Kuang

VS

Bans
KukulkanAh Muzen CabGaneshaMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ar13l_lil_fire
Sun Wukong
13
0 / 5 / 0
8,340
556
5,989
19,343
11,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Fcnevr
Neith
15
0 / 3 / 0
9,150
610
10,697
14,218
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Ramuthra000
Aphrodite
14
1 / 7 / 0
9,370
625
8,251
18,627
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
1
1
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ar13l_lil_fire
Sun Wukong
0
5
0
0
L
Neith
Fcnevr
Neith
0
3
0
0
W
Ah Puch
Ironhellrain
Ah Puch
7
1
7
10.5
W
Ne Zha
6
0
6
9
L
Aphrodite
Ramuthra000
Aphrodite
1
7
0
0.14
W
Horus
Rem 1G
Horus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,167
Damage
24,937
35,901
Taken
52,188
34,080
Mitigated
22,261
16,630
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ar13l_lil_fire
Sun Wukong
5,989
738
0
3,667
19,343
11,997
0
4,577
13,866
0
33,510
L
Neith
Fcnevr
Neith
10,697
2,391
0
2,185
14,218
4,472
0
6,423
7,167
0
37,727
W
Ah Puch
Ironhellrain
Ah Puch
17,607
193
0
5,871
11,414
6,545
1,714
3,384
7,989
61,719
3,389
W
Ne Zha
16,458
3,010
0
2,384
10,107
5,646
897
2,683
7,386
0
52,270
L
Aphrodite
Ramuthra000
Aphrodite
8,251
236
2,656
6,663
18,627
5,792
0
5,514
12,330
24,068
0
W
Horus
Rem 1G
Horus
13,102
3,244
2,664
5,711
14,380
21,889
387
2,382
11,946
1,615
27,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
26,860
202
Minions Killed
187
0
Camps Cleared
0
887,521
Distance Traveled
778,575
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,340
556
37
2
0
273,965
3
L
Neith
9,150
610
97
6
0
254,936
0
W
Ah Puch
12,080
805
122
8
0
270,610
0
W
Ne Zha
10,922
728
56
4
0
312,521
0
L
Aphrodite
9,370
625
53
4
0
249,674
0
W
Horus
10,410
694
24
2
0
304,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role