Player Matchup

Ymir
Ymir
CANINE722
Ymir
Level 36
God Stats
0W - 2L
1,778 SR
Queue Stats
12W - 18L
1,491 Elo+
Solo
Olorun
Olorun
Carloshed
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CerealTuba75669
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,293 Elo+
Party 1
Xbalanque
Xbalanque
Dz7 Dani mk
Xbalanque
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 194L
1,076 Elo+
Party 1
Surtr
Surtr
Kakaroto_097
Surtr
Level 131
God Stats
29W - 26L
1,577 SR
Queue Stats
416W - 426L
1,414 Elo+
Solo
Team Averages
Level 72
1,571 SR
1,355 Elo+

VS

Team Averages
Level 102
1,579 SR
1,454 Elo+
Osiris
Osiris
 
Osiris
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dstrokes
Guan Yu
Level 149
God Stats
5W - 5L
1,544 SR
Queue Stats
69W - 67L
1,499 Elo+
Solo
Persephone
Persephone
TCH_GABI
Persephone
Level 79
God Stats
10W - 4L
1,729 SR
Queue Stats
84W - 75L
1,517 Elo+
Solo
Ne Zha
Ne Zha
zilucas2
Ne Zha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 84L
1,246 Elo+
Solo
Sol
Sol
zonterror
Sol
Level 87
God Stats
39W - 32L
1,620 SR
Queue Stats
1,162W - 1,141L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 5 / 3
5,259
478
4,481
11,084
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Carloshed
Olorun
4
0 / 2 / 0
4,056
369
219
2,585
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 5 / 0
5,062
460
1,723
8,575
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Dz7 Dani mk
Xbalanque
9
4 / 3 / 0
5,776
525
10,336
7,267
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,334
485
7,270
13,077
8,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 0 / 3
6,462
587
9,463
12,925
11,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Dstrokes
Guan Yu
9
1 / 2 / 4
5,855
532
3,116
9,795
5,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
TCH_GABI
Persephone
13
7 / 0 / 2
7,506
682
6,356
3,941
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
zilucas2
Ne Zha
12
4 / 1 / 5
6,898
627
3,950
8,525
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 3 / 4
6,258
569
6,572
8,852
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
17
18
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
3
3.5
L
Ymir
1
5
3
0.5
L
Olorun
Carloshed
Olorun
0
2
0
0
L
1
5
0
0.2
W
Guan Yu
Dstrokes
Guan Yu
1
2
4
1.5
L
Xbalanque
Dz7 Dani mk
Xbalanque
4
3
0
1.33
L
0
3
0
0
W
Persephone
TCH_GABI
Persephone
7
0
2
8
W
Ne Zha
zilucas2
Ne Zha
4
1
5
6.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
29,457
42,588
Taken
44,038
20,770
Mitigated
24,192
8,229
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,463
5,206
0
7,617
12,925
11,754
0
241
12,684
0
52,946
L
Ymir
4,481
2,093
0
1,561
11,084
5,985
0
6,717
4,352
14,552
0
L
Olorun
Carloshed
Olorun
219
219
0
40
2,585
884
0
1,294
1,290
4,746
0
L
1,723
642
0
1,773
8,575
2,981
0
2,264
6,311
0
23,305
W
Guan Yu
Dstrokes
Guan Yu
3,116
454
1,894
3,449
9,795
5,099
0
1,291
8,504
0
15,542
L
Xbalanque
Dz7 Dani mk
Xbalanque
10,336
7,308
0
1,017
7,267
2,226
94
2,614
4,630
0
37,923
L
7,270
4,723
0
3,838
13,077
8,694
0
0
13,077
830
32,224
W
Persephone
TCH_GABI
Persephone
6,356
275
0
1,277
3,941
1,503
189
410
3,531
48,131
0
W
Ne Zha
zilucas2
Ne Zha
3,950
1,778
0
1,813
8,525
3,000
0
902
7,623
0
43,658
W
6,572
4,358
0
1,693
8,852
2,836
771
2,097
6,755
36,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
32,979
181
Minions Killed
318
0
Camps Cleared
0
984,307
Distance Traveled
1,152,387
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,462
587
81
7
0
191,526
3
L
Ymir
5,259
478
15
1
0
207,297
3
L
Olorun
4,056
369
7
1
0
140,990
0
L
Ne Zha
5,062
460
42
4
0
249,499
0
W
Guan Yu
5,855
532
9
1
0
231,423
1
L
Xbalanque
5,776
525
57
5
0
197,227
0
L
Surtr
5,334
485
60
5
0
189,294
0
W
Persephone
7,506
682
80
7
0
233,722
0
W
Ne Zha
6,898
627
85
8
0
281,772
0
W
Sol
6,258
569
63
6
0
213,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role