Player Matchup

Apollo
Apollo
Balrajx
Apollo
Level 103
God Stats
16W - 15L
1,514 SR
Queue Stats
116W - 114L
1,417 Elo+
Solo
Bastet
Bastet
The_Taaffenator
Bastet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 119L
1,527 Elo+
Solo
Chaac
Chaac
om1sick
Chaac
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 224L
1,492 Elo+
Solo
Freya
Freya
thajaar
Freya
Level 154
God Stats
8W - 5L
1,694 SR
Queue Stats
43W - 44L
1,512 Elo+
Solo
Ymir
Ymir
wesluux
Ymir
Level 109
God Stats
2W - 3L
1,259 SR
Queue Stats
199W - 204L
1,436 Elo+
Solo
Team Averages
Level 117
1,493 SR
1,477 Elo+

VS

Team Averages
Level 91
1,506 SR
1,535 Elo+
Zeus
Zeus
Warimoon
Zeus
Level 104
God Stats
7W - 6L
1,513 SR
Queue Stats
38W - 34L
1,525 Elo+
Solo
Mercury
Mercury
benbro657
Mercury
Level 126
God Stats
77W - 40L
1,646 SR
Queue Stats
382W - 359L
1,627 Elo+
Solo
Nu Wa
Nu Wa
jeremstar22
Nu Wa
Level 67
God Stats
41W - 43L
1,559 SR
Queue Stats
43W - 48L
1,476 Elo+
Solo
Heimdallr
Heimdallr
sezserk
Heimdallr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,499 Elo+
Solo
Yemoja
Yemoja
xXElRochaXx
Yemoja
Level 98
God Stats
2W - 3L
1,310 SR
Queue Stats
157W - 150L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Balrajx
Apollo
10
1 / 0 / 1
5,796
580
4,721
5,575
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 0
6,821
682
4,163
9,628
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
om1sick
Chaac
10
4 / 3 / 1
6,336
634
4,997
8,735
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
thajaar
Freya
5
0 / 4 / 1
4,133
413
421
3,827
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
wesluux
Ymir
8
0 / 2 / 1
5,318
532
1,682
7,800
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 2 / 3
6,791
679
3,883
4,153
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
benbro657
Mercury
12
7 / 1 / 2
7,120
712
7,328
6,266
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
5,324
532
2,535
5,186
1,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
sezserk
Heimdallr
8
0 / 1 / 2
4,881
488
3,644
6,429
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 0 / 2
4,913
491
1,033
2,646
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
10
10
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Balrajx
Apollo
1
0
1
1.5
L
3
1
0
3
W
Zeus
3
2
3
2.25
W
Mercury
benbro657
Mercury
7
1
2
8
W
0
4
2
0.25
L
Chaac
om1sick
Chaac
4
3
1
1.5
W
Heimdallr
sezserk
Heimdallr
0
1
2
1
L
Freya
thajaar
Freya
0
4
1
0.13
L
Ymir
wesluux
Ymir
0
2
1
0.25
W
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
18,423
35,565
Taken
24,680
15,471
Mitigated
8,867
14,702
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Balrajx
Apollo
4,721
3,206
0
4,219
5,575
1,992
770
913
4,662
0
47,304
L
4,163
1,364
0
4,943
9,628
3,625
0
1,386
8,242
0
41,695
W
Zeus
3,883
678
0
739
4,153
1,134
396
335
3,818
47,759
0
W
Mercury
benbro657
Mercury
7,328
3,767
0
500
6,266
2,329
0
330
5,936
0
49,895
W
2,535
1,594
0
273
5,186
1,430
0
0
5,186
27,876
0
L
Chaac
om1sick
Chaac
4,997
397
0
2,378
8,735
4,229
0
2,779
5,956
0
40,618
W
Heimdallr
sezserk
Heimdallr
3,644
1,985
0
1,829
6,429
2,491
0
1,173
5,256
0
26,757
L
Freya
thajaar
Freya
421
276
0
632
3,827
1,121
0
1,783
2,044
8,881
0
L
Ymir
wesluux
Ymir
1,682
157
0
2,530
7,800
4,504
189
590
7,210
15,145
0
W
Yemoja
1,033
529
753
790
2,646
1,483
0
265
2,381
12,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
29,029
269
Minions Killed
280
0
Camps Cleared
0
842,833
Distance Traveled
961,579
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,796
580
83
8
0
163,149
0
L
Bastet
6,821
682
80
8
0
241,501
0
W
Zeus
6,791
679
99
10
0
170,815
0
W
Mercury
7,120
712
83
8
0
251,008
0
W
Nu Wa
5,324
532
49
5
0
185,923
2
L
Chaac
6,336
634
68
7
0
182,347
0
W
Heimdallr
4,881
488
40
4
0
155,979
0
L
Freya
4,133
413
15
2
0
67,888
1
L
Ymir
5,318
532
23
2
0
187,948
0
W
Yemoja
4,913
491
9
1
0
197,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role