Player Matchup

Tsukuyomi
Tsukuyomi
BENISA63
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,765 Elo+
Solo
Guan Yu
Guan Yu
Moeili
Guan Yu
Level 24
God Stats
2W - 1L
1,706 SR
Queue Stats
221W - 231L
1,317 Elo+
Solo
Maui
Maui
X69onfire
Maui
Level 26
God Stats
11W - 16L
1,703 SR
Queue Stats
924W - 985L
1,440 Elo+
Solo
Agni
Agni
ZJIoyKOT
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,381 Elo+
Solo
Bakasura
Bakasura
mangelfdez
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 22
1,582 SR
1,481 Elo+

VS

Team Averages
Level 25
1,493 SR
1,363 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Doppelganger1372
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,059 Elo+
Solo
Cerberus
Cerberus
Hisuuu
Cerberus
Level 27
God Stats
7W - 2L
1,493 SR
Queue Stats
108W - 115L
1,404 Elo+
Solo
Neith
Neith
bazoozoomaster
Neith
Level 28
God Stats
9W - 6L
1,257 SR
Queue Stats
360W - 387L
1,432 Elo+
Solo
Hercules
Hercules
huigyz
Hercules
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 97L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BENISA63
Tsukuyomi
6
0 / 2 / 3
5,440
604
1,406
3,073
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Moeili
Guan Yu
14
0 / 1 / 8
7,466
830
6,467
12,609
13,853
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
12
1 / 2 / 5
7,245
805
6,146
15,654
9,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
13
2 / 2 / 2
7,314
813
12,328
6,334
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
mangelfdez
Bakasura
14
5 / 2 / 2
7,743
860
12,897
12,503
13,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 6
7,990
888
10,319
15,205
17,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 5 / 5
6,331
703
2,943
10,139
4,043
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
Hisuuu
Cerberus
12
1 / 1 / 5
7,288
810
6,195
11,978
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 6
7,138
793
14,998
6,630
3,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
huigyz
Hercules
16
5 / 0 / 4
8,754
973
7,845
9,713
7,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
8
Kills
9
9
Deaths
9
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
6
2.5
L
Tsukuyomi
BENISA63
Tsukuyomi
0
2
3
0.75
W
0
5
5
0.5
W
Cerberus
Hisuuu
Cerberus
1
1
5
3.5
L
Guan Yu
Moeili
Guan Yu
0
1
8
4
L
Maui
1
2
5
1.75
L
Agni
2
2
2
1.5
W
1
1
6
4
W
Hercules
huigyz
Hercules
5
0
4
7
L
Bakasura
mangelfdez
Bakasura
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
42,300
50,173
Taken
53,665
40,566
Mitigated
43,410
20,864
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,319
2,514
3,445
5,181
15,205
17,525
0
5,213
9,117
20,457
0
L
Tsukuyomi
BENISA63
Tsukuyomi
1,406
84
0
272
3,073
1,109
0
362
2,711
0
1,493
W
2,943
1,620
103
731
10,139
4,043
653
3,198
5,059
0
5,476
W
Cerberus
Hisuuu
Cerberus
6,195
534
0
5,604
11,978
10,421
66
3,235
8,048
13,495
0
L
Guan Yu
Moeili
Guan Yu
6,467
336
4,455
4,912
12,609
13,853
0
4,390
8,219
0
12,281
L
Maui
6,146
1,338
1,079
5,698
15,654
9,410
0
5,325
10,329
10,907
426
L
Agni
12,328
843
656
1,242
6,334
2,525
0
3,024
3,310
24,242
820
W
14,998
4,822
742
2,362
6,630
3,552
814
2,062
3,983
0
26,693
W
Hercules
huigyz
Hercules
7,845
1,806
456
6,142
9,713
7,869
95
4,344
4,979
0
17,479
L
Bakasura
mangelfdez
Bakasura
12,897
7,911
0
2,550
12,503
13,669
0
3,413
9,090
0
10,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
37,501
86
Minions Killed
99
0
Camps Cleared
0
796,974
Distance Traveled
839,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,990
888
15
2
0
160,174
0
L
Tsukuyomi
5,440
604
1
0
0
59,546
0
W
Ullr
6,331
703
4
0
0
158,197
0
W
Cerberus
7,288
810
19
2
0
165,915
0
L
Guan Yu
7,466
830
7
1
0
200,728
0
L
Maui
7,245
805
16
2
0
180,192
0
L
Agni
7,314
813
34
4
0
159,334
0
W
Neith
7,138
793
30
3
0
155,320
0
W
Hercules
8,754
973
31
3
0
199,844
0
L
Bakasura
7,743
860
28
3
0
197,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role