Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jamtf141
Zhong Kui
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 53L
1,494 Elo+
Solo
Yu Huang
Yu Huang
elbenito44
Yu Huang
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
531W - 493L
1,530 Elo+
Solo
Ah Puch
Ah Puch
richercar
Ah Puch
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 31L
1,377 Elo+
Solo
Team Averages
Level 75
1,457 SR
1,480 Elo+

VS

Team Averages
Level 75
1,500 SR
1,489 Elo+
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Achungandam
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
1,419 Elo+
Party 1
Janus
Janus
Noelia993
Janus
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 126L
1,406 Elo+
Party 1
Lancelot
Lancelot
Sabcia
Lancelot
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 110L
1,528 Elo+
Party 2
Apollo
Apollo
martq194
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
6 / 3 / 12
10,389
799
8,576
13,303
8,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
 
Kuzenbo
17
3 / 2 / 15
9,917
763
7,063
22,178
33,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Zhong Kui
Jamtf141
Zhong Kui
17
10 / 3 / 8
10,809
831
13,738
13,674
10,556
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
elbenito44
Yu Huang
14
0 / 3 / 13
8,864
682
8,899
7,698
3,067
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Puch
richercar
Ah Puch
19
7 / 1 / 11
11,166
859
18,217
9,341
4,747
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 5 / 4
9,900
762
13,337
13,324
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 2
8,698
669
10,107
10,342
4,341
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Janus
Noelia993
Janus
17
1 / 2 / 2
8,911
685
13,074
8,483
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Sabcia
Lancelot
13
1 / 8 / 5
7,907
608
6,521
15,134
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
martq194
Apollo
14
1 / 6 / 3
8,072
621
2,933
11,999
5,128
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
26
Kills
11
12
Deaths
26
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
12
4
W
Kuzenbo
 
Kuzenbo
3
2
15
5.25
L
Chiron
 
Chiron
4
5
4
1.2
L
4
5
2
1
W
Zhong Kui
Jamtf141
Zhong Kui
10
3
8
4.67
L
Janus
Noelia993
Janus
1
2
2
1
L
Lancelot
Sabcia
Lancelot
1
8
5
0.44
W
Yu Huang
elbenito44
Yu Huang
0
3
13
2.17
L
Apollo
martq194
Apollo
1
6
3
0.42
W
Ah Puch
richercar
Ah Puch
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,493
Damage
45,972
66,194
Taken
59,282
59,762
Mitigated
26,342
32,873
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,576
2,358
1,764
5,332
13,303
8,307
34
4,059
9,244
15,216
0
W
Kuzenbo
 
Kuzenbo
7,063
2,383
1,334
7,213
22,178
33,085
195
6,499
15,679
10,822
0
L
Chiron
 
Chiron
13,337
3,967
3,288
3,779
13,324
6,094
0
12,256
1,068
0
31,349
L
10,107
372
473
1,800
10,342
4,341
0
10,105
237
11,475
2,331
W
Zhong Kui
Jamtf141
Zhong Kui
13,738
875
652
4,784
13,674
10,556
3,468
4,625
9,049
28,857
0
L
Janus
Noelia993
Janus
13,074
654
869
2,536
8,483
3,905
0
8,195
288
38,119
0
L
Lancelot
Sabcia
Lancelot
6,521
1,671
0
2,012
15,134
6,874
0
14,576
558
0
10,570
W
Yu Huang
elbenito44
Yu Huang
8,899
0
2,936
2,221
7,698
3,067
810
1,624
6,074
17,445
0
L
Apollo
martq194
Apollo
2,933
1,106
137
477
11,999
5,128
0
11,361
638
0
12,727
W
Ah Puch
richercar
Ah Puch
18,217
209
1,414
5,223
9,341
4,747
685
4,494
4,847
47,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
43,488
150
Minions Killed
132
0
Camps Cleared
0
1,233,842
Distance Traveled
1,050,031
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,389
799
18
1
0
228,706
0
W
Kuzenbo
9,917
763
5
0
0
264,726
0
L
Chiron
9,900
762
42
3
0
205,507
1
L
Zeus
8,698
669
15
1
0
202,586
1
W
Zhong Kui
10,809
831
44
3
0
243,893
0
L
Janus
8,911
685
52
4
0
233,261
0
L
Lancelot
7,907
608
11
1
0
243,714
0
W
Yu Huang
8,864
682
24
2
0
236,161
0
L
Apollo
8,072
621
12
1
0
164,963
0
W
Ah Puch
11,166
859
59
5
0
260,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role