Player Matchup

Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aegіs
Sobek
Level 155
God Stats
1W - 1L
1,719 SR
Queue Stats
22W - 19L
1,485 Elo+
Party 2
Hel
Hel
Creolka
Hel
Level 162
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 48L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
TheYanklng
Ne Zha
Level 175
God Stats
1W - 2L
1,297 SR
Queue Stats
185W - 190L
1,476 Elo+
Solo
Amaterasu
Amaterasu
woooodi
Amaterasu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,445 Elo+
Party 2
Team Averages
Level 159
1,503 SR
1,476 Elo+

VS

Team Averages
Level 137
1,481 SR
1,512 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aganas
Apollo
Level 106
God Stats
4W - 6L
1,398 SR
Queue Stats
156W - 160L
1,494 Elo+
Solo
Yemoja
Yemoja
Aythlin
Yemoja
Level 166
God Stats
5W - 3L
1,283 SR
Queue Stats
350W - 471L
1,485 Elo+
Party 1
Khepri
Khepri
dimitrigranato
Khepri
Level 158
God Stats
6W - 13L
1,722 SR
Queue Stats
803W - 800L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 3 / 1
6,217
691
2,034
8,052
7,580
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Aegіs
Sobek
13
0 / 2 / 1
7,008
779
8,450
15,193
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
13
0 / 1 / 1
6,348
705
8,336
9,507
7,581
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
TheYanklng
Ne Zha
13
0 / 2 / 1
6,262
696
11,479
11,593
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
woooodi
Amaterasu
13
1 / 1 / 0
6,614
735
7,732
12,679
13,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 1 / 5
7,422
825
14,937
16,743
18,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
 
Chronos
12
1 / 0 / 6
6,771
752
8,943
6,858
3,382
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
Aganas
Apollo
14
3 / 0 / 6
7,449
828
13,514
7,118
3,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Aythlin
Yemoja
13
0 / 0 / 9
7,459
829
7,921
10,169
10,801
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 0 / 7
7,219
802
5,769
11,109
10,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
1
Kills
9
9
Deaths
1
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
1
0.17
W
Surtr
 
Surtr
3
1
5
5.5
W
Chronos
 
Chronos
1
0
6
4
L
Sobek
Aegіs
Sobek
0
2
1
0.25
W
Apollo
Aganas
Apollo
3
0
6
6
W
Yemoja
Aythlin
Yemoja
0
0
9
4.5
L
Hel
0
1
1
0.5
L
Ne Zha
TheYanklng
Ne Zha
0
2
1
0.25
W
2
0
7
5.5
L
Amaterasu
woooodi
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,031
Damage
51,084
57,024
Taken
51,997
53,870
Mitigated
47,596
32,045
Healing
33,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,034
727
101
632
8,052
7,580
0
3,519
4,349
5,853
0
W
Surtr
 
Surtr
14,937
3,796
1,199
2,248
16,743
18,949
0
5,903
10,840
345
26,014
W
Chronos
 
Chronos
8,943
3,089
1,013
1,456
6,858
3,382
126
2,559
4,299
14,643
0
L
Sobek
Aegіs
Sobek
8,450
370
1,308
4,937
15,193
17,815
0
5,575
9,302
16,642
0
W
Apollo
Aganas
Apollo
13,514
9,922
1,251
545
7,118
3,813
658
1,906
5,212
0
26,321
W
Yemoja
Aythlin
Yemoja
7,921
1,896
16,816
5,022
10,169
10,801
148
4,703
5,466
14,900
0
L
Hel
8,336
395
11,562
5,533
9,507
7,581
0
3,784
5,583
17,264
0
L
Ne Zha
TheYanklng
Ne Zha
11,479
2,006
570
2,990
11,593
7,072
0
4,954
6,445
0
28,211
W
5,769
548
1,489
2,428
11,109
10,651
0
3,749
7,360
12,446
0
L
Amaterasu
woooodi
Amaterasu
7,732
1,106
1,323
3,089
12,679
13,822
0
4,073
8,455
0
15,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
36,320
108
Minions Killed
105
0
Camps Cleared
0
878,187
Distance Traveled
858,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,217
691
8
1
0
103,212
0
W
Surtr
7,422
825
26
3
0
181,415
0
W
Chronos
6,771
752
23
3
0
167,631
0
L
Sobek
7,008
779
28
3
0
187,765
0
W
Apollo
7,449
828
30
3
0
161,453
0
W
Yemoja
7,459
829
11
1
0
160,540
0
L
Hel
6,348
705
16
2
0
206,974
0
L
Ne Zha
6,262
696
30
3
0
181,233
0
W
Khepri
7,219
802
15
2
0
187,793
0
L
Amaterasu
6,614
735
26
3
0
199,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role