Player Matchup

Hou Yi
Hou Yi
HumblemanJay
Hou Yi
Level 175
God Stats
2W - 1L
1,762 SR
Queue Stats
208W - 219L
1,384 Elo+
Party 1
Agni
Agni
KJBOG
Agni
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 10L
1,216 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
L0B0 H0WLER
Morgan Le Fay
Level 149
God Stats
5W - 1L
1,802 SR
Queue Stats
167W - 167L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
POLTERJEIST
Cthulhu
Level 243
God Stats
5W - 4L
1,500 SR
Queue Stats
180W - 208L
1,399 Elo+
Party 1
Cabrakan
Cabrakan
YoungboiRag
Cabrakan
Level 124
God Stats
3W - 3L
1,602 SR
Queue Stats
24W - 35L
1,455 Elo+
Party 1
Team Averages
Level 162
1,633 SR
1,375 Elo+

VS

Team Averages
Level 76
1,499 SR
1,450 Elo+
Janus
Janus
Cag8Saffron
Janus
Level 66
God Stats
21W - 21L
1,520 SR
Queue Stats
215W - 209L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
Level 81
God Stats
6W - 4L
1,824 SR
Queue Stats
315W - 296L
1,477 Elo+
Party 2
Atlas
Atlas
GyanEos
Atlas
Level 123
God Stats
4W - 3L
1,441 SR
Queue Stats
51W - 67L
1,294 Elo+
Solo
Loki
Loki
TheJackSparks
Loki
Level 59
God Stats
4W - 8L
1,188 SR
Queue Stats
62W - 58L
1,510 Elo+
Solo
Surtr
Surtr
YourOutcastGamer
Surtr
Level 53
God Stats
9W - 3L
1,520 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 4 / 4
7,444
465
4,942
11,556
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Agni
KJBOG
Agni
15
1 / 4 / 1
8,645
540
5,400
9,368
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
L0B0 H0WLER
Morgan Le Fay
13
3 / 4 / 2
8,688
543
7,618
12,523
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
POLTERJEIST
Cthulhu
15
4 / 2 / 3
9,346
584
8,256
13,614
9,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
YoungboiRag
Cabrakan
13
2 / 3 / 3
8,291
518
3,386
9,927
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,641
540
6,723
10,138
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
2
0 / 1 / 0
4,594
287
526
961
316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
GyanEos
Atlas
11
0 / 3 / 4
6,209
388
4,464
9,259
7,885
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
12 / 4 / 2
9,749
609
14,338
14,137
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
6,330
396
6,404
12,492
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
17
17
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
L
Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
0
1
0
0
L
Atlas
GyanEos
Atlas
0
3
4
0.67
W
Hou Yi
2
4
4
1
W
Agni
KJBOG
Agni
1
4
1
0.38
W
Morgan Le Fay
L0B0 H0WLER
Morgan Le Fay
3
4
2
1
W
Cthulhu
POLTERJEIST
Cthulhu
4
2
3
2.75
L
12
4
2
3.25
W
Cabrakan
YoungboiRag
Cabrakan
2
3
3
1.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
32,455
56,988
Taken
46,987
30,469
Mitigated
29,481
10,497
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,723
383
0
500
10,138
3,942
515
7,330
2,808
59,763
682
L
Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
526
394
0
0
961
316
0
792
169
0
4,857
L
Atlas
GyanEos
Atlas
4,464
1,714
0
736
9,259
7,885
0
3,150
6,109
26,522
0
W
Hou Yi
4,942
1,936
498
641
11,556
4,245
746
3,013
8,378
0
39,215
W
Agni
KJBOG
Agni
5,400
93
0
1,641
9,368
3,515
466
2,741
6,371
69,906
0
W
Morgan Le Fay
L0B0 H0WLER
Morgan Le Fay
7,618
1,202
0
1,300
12,523
4,707
0
1,160
11,309
53,015
4,225
W
Cthulhu
POLTERJEIST
Cthulhu
8,256
692
281
3,945
13,614
9,938
195
1,703
11,255
60,392
1,093
L
14,338
4,472
0
775
14,137
5,833
0
5,560
8,577
0
71,660
W
Cabrakan
YoungboiRag
Cabrakan
3,386
458
0
2,191
9,927
8,064
190
2,287
7,630
22,845
0
L
6,404
2,344
0
2,920
12,492
11,505
0
6,695
5,797
375
32,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
35,523
412
Minions Killed
295
0
Camps Cleared
0
1,425,604
Distance Traveled
1,289,972
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,641
540
124
8
0
335,882
0
L
Ah Muzen Cab
4,594
287
9
1
0
31,308
0
L
Atlas
6,209
388
15
1
0
281,088
0
W
Hou Yi
7,444
465
51
3
0
238,889
2
W
Agni
8,645
540
117
7
0
304,949
4
W
Morgan Le Fay
8,688
543
86
5
0
328,351
0
W
Cthulhu
9,346
584
117
7
0
266,380
1
L
Loki
9,749
609
106
7
0
336,981
0
W
Cabrakan
8,291
518
41
3
0
287,035
2
L
Surtr
6,330
396
41
3
0
304,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role