Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DeafJew
Sobek
Level 96
God Stats
7W - 3L
1,551 SR
Queue Stats
157W - 143L
1,473 Elo+
Solo
Nu Wa
Nu Wa
MACHT_NiCHTS
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
sallynette
The Morrigan
Level 152
God Stats
1W - 1L
1,323 SR
Queue Stats
44W - 41L
1,492 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,493 Elo+

VS

Team Averages
Level 87
1,459 SR
1,475 Elo+
Lancelot
Lancelot
Brine619
Lancelot
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
162W - 145L
1,484 Elo+
Solo
Xbalanque
Xbalanque
Kyklosclaste
Xbalanque
Level 125
God Stats
4W - 4L
1,714 SR
Queue Stats
247W - 252L
1,477 Elo+
Solo
Khepri
Khepri
Tojido
Khepri
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 66L
1,523 Elo+
Solo
Fenrir
Fenrir
ch0mski
Fenrir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,464 Elo+
Solo
Heimdallr
Heimdallr
napoleondiver
Heimdallr
Level 117
God Stats
3W - 6L
1,298 SR
Queue Stats
329W - 343L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
5 / 1 / 14
10,272
790
15,416
5,977
2,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
 
Pele
16
5 / 2 / 14
10,257
789
13,203
14,168
6,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
DeafJew
Sobek
17
6 / 3 / 16
10,495
807
7,712
24,943
18,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 17
9,928
764
10,753
10,487
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
sallynette
The Morrigan
17
4 / 0 / 15
10,031
772
9,541
6,514
6,243
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brine619
Lancelot
9
1 / 6 / 2
6,949
535
6,261
10,258
5,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Kyklosclaste
Xbalanque
16
0 / 3 / 4
8,475
652
12,411
11,273
4,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Tojido
Khepri
15
2 / 5 / 5
9,073
698
5,853
17,160
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ch0mski
Fenrir
13
2 / 6 / 3
7,987
614
10,051
10,965
5,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
napoleondiver
Heimdallr
17
3 / 3 / 4
9,199
708
11,050
11,602
5,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
23
Kills
8
8
Deaths
23
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
14
12
W
Pele
 
Pele
5
2
14
6
L
Lancelot
Brine619
Lancelot
1
6
2
0.33
W
Sobek
DeafJew
Sobek
6
3
16
4.67
L
Xbalanque
Kyklosclaste
Xbalanque
0
3
4
0.67
W
3
2
17
5.75
L
Khepri
Tojido
Khepri
2
5
5
0.9
L
Fenrir
ch0mski
Fenrir
2
6
3
0.58
L
Heimdallr
napoleondiver
Heimdallr
3
3
4
1.67
W
The Morrigan
sallynette
The Morrigan
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,625
Damage
45,626
62,089
Taken
61,258
37,380
Mitigated
40,459
32,855
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,416
3,150
1,948
1,085
5,977
2,916
2,509
324
5,573
32,555
0
W
Pele
 
Pele
13,203
1,280
3,151
5,029
14,168
6,097
987
996
13,050
0
26,920
L
Lancelot
Brine619
Lancelot
6,261
1,629
358
806
10,258
5,660
0
7,379
2,879
0
12,135
W
Sobek
DeafJew
Sobek
7,712
457
440
10,781
24,943
18,095
288
2,326
22,540
14,408
0
L
Xbalanque
Kyklosclaste
Xbalanque
12,411
4,071
1,413
3,620
11,273
4,630
0
7,961
3,312
0
41,919
W
10,753
2,957
3,551
3,473
10,487
4,029
2,105
1,042
9,323
27,944
0
L
Khepri
Tojido
Khepri
5,853
246
1,059
3,670
17,160
19,881
0
11,194
5,966
17,329
0
L
Fenrir
ch0mski
Fenrir
10,051
1,724
1,702
1,198
10,965
5,231
0
8,093
2,872
0
13,030
L
Heimdallr
napoleondiver
Heimdallr
11,050
4,587
772
3,074
11,602
5,057
0
9,208
2,394
0
51,385
W
The Morrigan
sallynette
The Morrigan
9,541
2,472
2,104
1,293
6,514
6,243
1,986
1,165
5,310
23,950
1,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
41,683
150
Minions Killed
163
0
Camps Cleared
0
1,371,842
Distance Traveled
1,112,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,272
790
49
4
0
302,800
0
W
Pele
10,257
789
25
2
0
342,256
0
L
Lancelot
6,949
535
3
0
0
149,373
0
W
Sobek
10,495
807
18
1
0
245,337
0
L
Xbalanque
8,475
652
59
5
0
253,822
0
W
Nu Wa
9,928
764
40
3
0
247,485
0
L
Khepri
9,073
698
10
1
0
224,345
0
L
Fenrir
7,987
614
7
1
0
248,782
0
L
Heimdallr
9,199
708
84
6
0
236,572
0
W
The Morrigan
10,031
772
18
1
0
233,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role