Player Matchup

Aphrodite
Aphrodite
Bortelbaum
Aphrodite
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 195L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
HaadoorSenior
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,403 Elo+
Solo
Apollo
Apollo
Ic3_Shad0w_0ne
Apollo
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 103L
1,509 Elo+
Solo
Sol
Sol
Kenshina
Sol
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
213W - 224L
1,338 Elo+
Solo
Danzaburou
Danzaburou
SonDginWy
Danzaburou
Level 66
God Stats
1W - 0L
1,669 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Team Averages
Level 68
1,534 SR
1,458 Elo+

VS

Team Averages
Level 70
1,557 SR
1,346 Elo+
Merlin
Merlin
Motoro
Merlin
Level 29
God Stats
4W - 3L
1,651 SR
Queue Stats
117W - 111L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Praetorian-UK
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,100 Elo+
Solo
Eset
Eset
Quarxs
Eset
Level 159
God Stats
15W - 13L
1,677 SR
Queue Stats
1,161W - 1,188L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Stjerne falle
Heimdallr
Level 127
God Stats
41W - 51L
1,458 SR
Queue Stats
1,922W - 1,959L
1,359 Elo+
Solo
Medusa
Medusa
vodzu95
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bortelbaum
Aphrodite
20
9 / 3 / 19
14,123
831
26,448
33,115
31,703
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
HaadoorSenior
Kumbhakarna
20
2 / 2 / 25
13,602
800
8,720
27,578
36,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 8 / 11
11,002
647
12,062
19,251
10,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
7 / 3 / 11
12,397
729
18,556
15,198
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SonDginWy
Danzaburou
20
9 / 4 / 14
13,855
815
29,815
23,256
13,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Motoro
Merlin
20
8 / 4 / 10
13,670
804
35,735
20,136
11,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Praetorian-UK
Aphrodite
17
0 / 8 / 12
9,834
578
7,685
26,189
21,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
Quarxs
Eset
18
5 / 5 / 11
11,634
684
15,286
16,685
8,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Stjerne falle
Heimdallr
20
5 / 3 / 9
11,369
669
21,560
18,156
11,070
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
vodzu95
Medusa
14
1 / 11 / 5
9,163
539
10,172
23,260
10,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
66
31
Kills
19
20
Deaths
31
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bortelbaum
Aphrodite
9
3
19
6.17
W
Kumbhakarna
HaadoorSenior
Kumbhakarna
2
2
25
7.25
W
4
8
11
1.19
W
7
3
11
4.17
L
Merlin
Motoro
Merlin
8
4
10
3.25
L
Aphrodite
Praetorian-UK
Aphrodite
0
8
12
0.75
L
Eset
Quarxs
Eset
5
5
11
2.1
W
Danzaburou
SonDginWy
Danzaburou
9
4
14
4
L
Heimdallr
Stjerne falle
Heimdallr
5
3
9
3.17
L
Medusa
vodzu95
Medusa
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,601
Damage
90,438
118,398
Taken
104,426
99,885
Mitigated
63,703
67,521
Healing
39,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bortelbaum
Aphrodite
26,448
2,653
18,109
23,057
33,115
31,703
724
13,453
19,516
50,898
1,323
W
Kumbhakarna
HaadoorSenior
Kumbhakarna
8,720
650
594
5,006
27,578
36,492
606
10,656
16,922
19,764
0
W
12,062
5,154
2,405
1,066
19,251
10,743
1,831
10,363
8,888
0
21,391
W
18,556
1,689
4,358
5,253
15,198
7,393
1,747
6,629
8,569
37,892
0
L
Merlin
Motoro
Merlin
35,735
605
2,040
1,930
20,136
11,588
1,138
11,170
8,966
74,101
4,806
L
Aphrodite
Praetorian-UK
Aphrodite
7,685
2,048
10,590
9,360
26,189
21,724
139
11,008
15,181
16,108
0
L
Eset
Quarxs
Eset
15,286
426
4,882
3,986
16,685
8,417
702
8,735
7,950
20,569
1,068
W
Danzaburou
SonDginWy
Danzaburou
29,815
11,804
0
7,673
23,256
13,554
4,179
13,637
9,619
0
61,897
L
Heimdallr
Stjerne falle
Heimdallr
21,560
8,146
1,053
3,491
18,156
11,070
449
8,074
10,082
0
43,427
L
Medusa
vodzu95
Medusa
10,172
3,769
0
1,731
23,260
10,904
497
14,080
9,180
0
13,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,979
Gold Earned
55,670
202
Minions Killed
188
0
Camps Cleared
0
1,740,534
Distance Traveled
1,319,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,123
831
67
4
0
349,056
0
W
Kumbhakarna
13,602
800
13
1
0
377,053
0
W
Apollo
11,002
647
16
1
0
326,265
0
W
Sol
12,397
729
40
2
0
364,188
0
L
Merlin
13,670
804
90
5
0
273,837
0
L
Aphrodite
9,834
578
26
2
0
238,827
0
L
Eset
11,634
684
23
1
0
285,996
0
W
Danzaburou
13,855
815
66
4
0
323,972
0
L
Heimdallr
11,369
669
36
2
0
281,093
0
L
Medusa
9,163
539
13
1
0
239,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role