Player Matchup

Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AeRoMaSTeR
Cernunnos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,419 Elo+
Solo
He Bo
He Bo
DarkPrince12
He Bo
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 95L
1,273 Elo+
Solo
Bellona
Bellona
VespidSeeker567
Bellona
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 29L
1,274 Elo+
Solo
Freya
Freya
raptornase
Freya
Level 121
God Stats
8W - 5L
1,189 SR
Queue Stats
506W - 537L
1,419 Elo+
Solo
Team Averages
Level 77
1,398 SR
1,377 Elo+

VS

Team Averages
Level 68
1,503 SR
1,462 Elo+
Thoth
Thoth
Icamar06
Thoth
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 48L
1,613 Elo+
Solo
Aphrodite
Aphrodite
LordofshadowsDie
Aphrodite
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 64L
1,374 Elo+
Solo
Bacchus
Bacchus
Sharady
Bacchus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
compact_skip32
Hades
Level 107
God Stats
9W - 8L
1,706 SR
Queue Stats
851W - 906L
1,432 Elo+
Solo
Agni
Agni
gabil1998
Agni
Level 18
God Stats
1W - 1L
1,309 SR
Queue Stats
6W - 8L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 0 / 6
7,517
752
1,719
8,498
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
AeRoMaSTeR
Cernunnos
16
3 / 2 / 2
7,256
726
9,256
10,730
5,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 3
7,008
701
6,340
10,586
4,755
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
6,705
671
4,765
14,935
11,879
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
14
2 / 6 / 4
7,701
770
8,902
13,442
5,649
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Icamar06
Thoth
15
4 / 1 / 13
8,797
880
10,362
10,915
5,274
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
16
4 / 0 / 14
9,102
910
10,794
8,951
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Sharady
Bacchus
14
1 / 2 / 15
8,942
894
5,020
18,387
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 4 / 5
8,474
847
7,700
9,636
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Agni
16
7 / 2 / 11
9,556
956
18,690
8,149
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
8
Kills
21
21
Deaths
9
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
6
3
L
Cernunnos
AeRoMaSTeR
Cernunnos
3
2
2
2
L
2
6
3
0.58
W
Thoth
Icamar06
Thoth
4
1
13
10.5
W
Aphrodite
4
0
14
11
W
Bacchus
Sharady
Bacchus
1
2
15
4.25
L
1
7
1
0.21
W
5
4
5
1.88
W
Agni
7
2
11
6.25
L
Freya
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,982
Damage
52,566
58,191
Taken
56,038
31,727
Mitigated
38,811
21,949
Healing
34,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,719
394
7,852
5,590
8,498
4,430
0
8,305
162
3,889
0
L
Cernunnos
AeRoMaSTeR
Cernunnos
9,256
3,454
482
2,237
10,730
5,014
0
9,106
1,393
0
19,023
L
6,340
611
498
691
10,586
4,755
0
9,766
593
8,906
0
W
Thoth
Icamar06
Thoth
10,362
534
1,465
2,025
10,915
5,274
1,550
5,327
5,588
16,016
366
W
Aphrodite
10,794
2,391
9,278
6,980
8,951
5,526
2,522
2,200
6,751
24,307
0
W
Bacchus
Sharady
Bacchus
5,020
476
336
7,216
18,387
18,467
1,676
4,410
13,977
12,911
0
L
4,765
388
0
556
14,935
11,879
0
12,865
1,936
0
10,084
W
7,700
505
876
2,100
9,636
5,915
880
2,979
6,657
14,812
0
W
Agni
18,690
599
1,580
2,958
8,149
3,629
955
2,045
6,104
33,404
119
L
Freya
8,902
2,365
682
3,361
13,442
5,649
0
11,498
1,783
21,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
44,871
59
Minions Killed
113
0
Camps Cleared
0
816,836
Distance Traveled
956,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,517
752
2
0
0
163,106
0
L
Cernunnos
7,256
726
26
3
0
157,713
0
L
He Bo
7,008
701
5
1
0
147,440
0
W
Thoth
8,797
880
19
2
0
182,787
0
W
Aphrodite
9,102
910
38
4
0
202,022
0
W
Bacchus
8,942
894
8
1
0
193,883
0
L
Bellona
6,705
671
4
0
0
189,641
2
W
Hades
8,474
847
23
2
0
174,403
0
W
Agni
9,556
956
25
3
0
203,480
0
L
Freya
7,701
770
22
2
0
158,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role