Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AngHell666
Mercury
Level 158
God Stats
8W - 17L
1,422 SR
Queue Stats
630W - 615L
1,515 Elo+
Solo
Terra
Terra
BigNovaKane
Terra
Level 145
God Stats
1W - 6L
1,500 SR
Queue Stats
398W - 420L
1,504 Elo+
Party 1
King Arthur
King Arthur
Sun_Wu_Dong_AU
King Arthur
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
474W - 498L
1,551 Elo+
Solo
Nike
Nike
d0nTbAnMeHaRp0
Nike
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
359W - 360L
1,524 Elo+
Party 1
Team Averages
Level 128
1,484 SR
1,519 Elo+

VS

Team Averages
Level 123
1,422 SR
1,542 Elo+
Chiron
Chiron
Aeruwu
Chiron
Level 128
God Stats
1W - 1L
1,300 SR
Queue Stats
99W - 97L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Grandma420z
Jormungandr
Level 85
God Stats
6W - 4L
1,500 SR
Queue Stats
76W - 77L
1,528 Elo+
Solo
Chang'e
Chang'e
ISippyJuice
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,532 Elo+
Solo
Hou Yi
Hou Yi
VentoNegro
Hou Yi
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 120L
1,587 Elo+
Solo
Ullr
Ullr
couldyoudieplz
Ullr
Level 119
God Stats
3W - 3L
1,310 SR
Queue Stats
313W - 294L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 0 / 0
4,371
874
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
AngHell666
Mercury
8
1 / 1 / 0
5,137
1,027
3,522
3,197
1,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,358
872
519
3,199
2,637
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Sun_Wu_Dong_AU
King Arthur
10
0 / 3 / 3
4,761
952
3,466
7,245
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,306
861
1,763
3,677
2,788
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aeruwu
Chiron
11
3 / 1 / 3
6,593
1,319
4,555
3,404
1,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Grandma420z
Jormungandr
9
0 / 1 / 6
6,010
1,202
2,772
4,806
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
ISippyJuice
Chang'e
10
1 / 1 / 4
5,869
1,174
2,124
3,209
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
VentoNegro
Hou Yi
10
0 / 0 / 6
5,931
1,186
3,276
4,109
1,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
2 / 1 / 3
5,989
1,198
2,467
3,938
1,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
6
6
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Chiron
Aeruwu
Chiron
3
1
3
4.5
L
Mercury
AngHell666
Mercury
1
1
0
1
L
0
1
0
0
W
Jormungandr
Grandma420z
Jormungandr
0
1
6
3
W
Chang'e
ISippyJuice
Chang'e
1
1
4
3
L
King Arthur
Sun_Wu_Dong_AU
King Arthur
0
3
3
0.5
W
Hou Yi
VentoNegro
Hou Yi
0
0
6
3
W
2
1
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,270
Damage
15,194
17,318
Taken
19,466
12,481
Mitigated
8,547
5,154
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Aeruwu
Chiron
4,555
1,799
1,564
283
3,404
1,439
2,535
154
3,171
0
11,642
L
Mercury
AngHell666
Mercury
3,522
194
0
405
3,197
1,318
0
810
2,387
0
6,346
L
519
0
1,565
1,055
3,199
2,637
0
617
2,582
2,140
0
W
Jormungandr
Grandma420z
Jormungandr
2,772
698
492
720
4,806
3,055
329
243
4,486
5,958
0
W
Chang'e
ISippyJuice
Chang'e
2,124
416
2,764
1,105
3,209
1,124
896
0
3,165
4,012
0
L
King Arthur
Sun_Wu_Dong_AU
King Arthur
3,466
217
173
981
7,245
5,738
0
2,096
5,149
0
6,009
W
Hou Yi
VentoNegro
Hou Yi
3,276
1,515
106
332
4,109
1,469
2,166
43
3,862
0
8,180
W
2,467
1,012
569
1,007
3,938
1,460
1,954
79
3,859
0
7,277
L
1,763
88
62
913
3,677
2,788
0
1,373
2,304
0
3,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
30,392
13
Minions Killed
50
0
Camps Cleared
0
289,252
Distance Traveled
455,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,371
874
0
0
0
23,677
0
W
Chiron
6,593
1,319
17
3
0
85,441
0
L
Mercury
5,137
1,027
8
2
0
64,699
0
L
Terra
4,358
872
1
0
0
81,338
0
W
Jormungandr
6,010
1,202
6
1
0
90,233
0
W
Chang'e
5,869
1,174
8
2
0
97,809
0
L
King Arthur
4,761
952
1
0
0
77,042
0
W
Hou Yi
5,931
1,186
14
3
0
93,268
0
W
Ullr
5,989
1,198
5
1
0
88,629
0
L
Nike
4,306
861
3
1
0
42,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role