Player Matchup

Ao Kuang
Ao Kuang
CLEARLY DADDY
Ao Kuang
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 68L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
ImSchottFaced
Baron Samedi
Level 109
God Stats
14W - 16L
1,700 SR
Queue Stats
254W - 262L
1,486 Elo+
Party 1
Nox
Nox
NefdaR
Nox
Level 164
God Stats
61W - 53L
1,530 SR
Queue Stats
141W - 133L
1,504 Elo+
Party 2
Chernobog
Chernobog
carouch
Chernobog
Level 108
God Stats
4W - 3L
1,510 SR
Queue Stats
32W - 29L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
new-36832393
Hun Batz
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
243W - 226L
1,536 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,498 Elo+

VS

Team Averages
Level 83
1,555 SR
1,455 Elo+
Raijin
Raijin
 
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ChemicalKey
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,484 Elo+
Solo
Bacchus
Bacchus
Rezity
Bacchus
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 83L
1,415 Elo+
Solo
Pele
Pele
WalDosVL
Pele
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 57L
1,367 Elo+
Solo
Ishtar
Ishtar
XXShikiXX
Ishtar
Level 99
God Stats
6W - 6L
1,775 SR
Queue Stats
57W - 61L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CLEARLY DADDY
Ao Kuang
13
6 / 1 / 3
8,117
580
5,822
11,340
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ImSchottFaced
Baron Samedi
12
2 / 0 / 3
7,622
544
6,013
11,028
5,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nox
NefdaR
Nox
12
6 / 2 / 5
8,007
572
10,746
7,788
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
carouch
Chernobog
12
1 / 1 / 1
6,803
486
5,103
8,537
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
new-36832393
Hun Batz
13
0 / 0 / 3
7,391
528
8,986
13,841
10,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 7 / 0
7,072
505
5,274
12,841
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
1 / 0 / 0
7,103
507
7,460
12,953
16,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Rezity
Bacchus
10
0 / 3 / 0
6,411
458
2,379
9,834
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
1 / 5 / 2
6,613
472
7,223
15,967
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
XXShikiXX
Ishtar
11
1 / 0 / 0
6,490
464
5,591
8,373
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
0
0.14
W
Ao Kuang
CLEARLY DADDY
Ao Kuang
6
1
3
7.5
L
Osiris
1
0
0
1
W
Baron Samedi
ImSchottFaced
Baron Samedi
2
0
3
3.5
W
Nox
NefdaR
Nox
6
2
5
4.25
L
Bacchus
Rezity
Bacchus
0
3
0
0
L
Pele
1
5
2
0.4
L
Ishtar
XXShikiXX
Ishtar
1
0
0
1
W
Chernobog
carouch
Chernobog
1
1
1
1.5
W
Hun Batz
new-36832393
Hun Batz
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
27,927
52,534
Taken
59,968
28,015
Mitigated
39,745
19,088
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,274
1,472
0
1,260
12,841
5,371
0
9,187
3,497
54,981
0
W
Ao Kuang
CLEARLY DADDY
Ao Kuang
5,822
1,509
0
1,603
11,340
5,676
210
741
10,599
49,656
0
L
Osiris
7,460
3,628
0
4,514
12,953
16,094
0
1,523
11,407
0
49,797
W
Baron Samedi
ImSchottFaced
Baron Samedi
6,013
899
3,024
6,150
11,028
5,488
114
2,028
9,000
37,375
0
W
Nox
NefdaR
Nox
10,746
946
0
1,266
7,788
2,991
710
3,747
4,041
50,921
0
L
Bacchus
Rezity
Bacchus
2,379
417
0
2,117
9,834
8,839
0
2,631
7,142
25,073
0
L
Pele
7,223
1,918
0
2,817
15,967
6,073
0
6,241
9,629
0
45,327
L
Ishtar
XXShikiXX
Ishtar
5,591
3,235
0
4,786
8,373
3,368
0
2,661
5,712
0
50,405
W
Chernobog
carouch
Chernobog
5,103
3,203
0
3,535
8,537
3,005
530
1,098
7,439
0
48,254
W
Hun Batz
new-36832393
Hun Batz
8,986
2,630
0
3,510
13,841
10,855
0
39
13,802
0
59,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
33,689
376
Minions Killed
356
0
Camps Cleared
0
1,320,788
Distance Traveled
1,320,690
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,072
505
86
6
0
233,016
0
W
Ao Kuang
8,117
580
70
5
0
299,604
0
L
Osiris
7,103
507
92
7
0
254,213
0
W
Baron Samedi
7,622
544
41
3
0
261,185
0
W
Nox
8,007
572
78
6
0
238,961
0
L
Bacchus
6,411
458
29
2
0
254,598
0
L
Pele
6,613
472
59
4
0
313,041
0
L
Ishtar
6,490
464
90
6
0
265,822
0
W
Chernobog
6,803
486
91
7
0
251,450
2
W
Hun Batz
7,391
528
96
7
0
269,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role