Player Matchup

Cerberus
Cerberus
Daga-1976
Cerberus
Level 29
God Stats
8W - 9L
1,367 SR
Queue Stats
109W - 161L
1,362 Elo+
Party 1
Freya
Freya
Faze_Guzman_
Freya
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 88L
1,351 Elo+
Party 1
Izanami
Izanami
ToxicVpx
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 57L
1,082 Elo+
Party 1
Osiris
Osiris
Vin--vin
Osiris
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,248 Elo+
Party 1
Hun Batz
Hun Batz
hoquei28
Hun Batz
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 125L
1,200 Elo+
Party 1
Team Averages
Level 26
1,473 SR
1,249 Elo+

VS

Team Averages
Level 70
1,380 SR
1,303 Elo+
Zeus
Zeus
Catalyst6491
Zeus
Level 45
God Stats
20W - 28L
1,361 SR
Queue Stats
743W - 749L
1,306 Elo+
Solo
Hachiman
Hachiman
ItsFull Clip
Hachiman
Level 115
God Stats
4W - 4L
1,380 SR
Queue Stats
102W - 119L
1,350 Elo+
Solo
Surtr
Surtr
Saint_Atem
Surtr
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,298 Elo+
Solo
Jormungandr
Jormungandr
jumbo_mullet8
Jormungandr
Level 57
God Stats
0W - 2L
1,295 SR
Queue Stats
457W - 467L
1,239 Elo+
Solo
Thanatos
Thanatos
levk99
Thanatos
Level 38
God Stats
19W - 42L
1,365 SR
Queue Stats
197W - 227L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daga-1976
Cerberus
14
1 / 1 / 4
8,163
389
6,187
15,663
17,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 0 / 3
11,826
563
22,284
17,536
9,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ToxicVpx
Izanami
14
1 / 3 / 3
8,864
422
7,552
13,205
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Vin--vin
Osiris
17
0 / 0 / 0
9,599
457
5,480
18,055
19,152
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
hoquei28
Hun Batz
19
6 / 0 / 3
11,559
550
9,248
12,432
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
9,513
453
9,943
16,273
7,444
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ItsFull Clip
Hachiman
13
2 / 4 / 0
8,437
402
8,893
13,461
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
15
0 / 2 / 0
9,398
448
10,590
18,040
17,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
jumbo_mullet8
Jormungandr
14
0 / 3 / 2
9,167
437
9,891
22,061
28,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
levk99
Thanatos
16
2 / 1 / 1
9,748
464
7,764
15,520
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cerberus
Daga-1976
Cerberus
1
1
4
3
W
8
0
3
9.5
L
Hachiman
ItsFull Clip
Hachiman
2
4
0
0.5
L
Surtr
0
2
0
0
W
Izanami
ToxicVpx
Izanami
1
3
3
0.83
W
Osiris
Vin--vin
Osiris
0
0
0
0
W
Hun Batz
hoquei28
Hun Batz
6
0
3
7.5
L
Jormungandr
jumbo_mullet8
Jormungandr
0
3
2
0.33
L
Thanatos
levk99
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,751
Damage
47,081
76,891
Taken
85,355
56,081
Mitigated
67,372
21,327
Healing
27,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,943
2,694
0
5,812
16,273
7,444
129
9,264
7,009
84,595
0
W
Cerberus
Daga-1976
Cerberus
6,187
636
596
2,525
15,663
17,458
0
3,598
12,065
30,740
0
W
22,284
6,541
0
8,192
17,536
9,033
858
9,811
7,725
100,969
0
L
Hachiman
ItsFull Clip
Hachiman
8,893
5,345
0
2,978
13,461
5,443
0
3,565
9,896
0
47,738
L
Surtr
10,590
4,215
0
2,423
18,040
17,377
534
4,137
13,903
698
61,153
W
Izanami
ToxicVpx
Izanami
7,552
5,278
1,497
4,064
13,205
4,802
928
3,199
10,006
0
71,331
W
Osiris
Vin--vin
Osiris
5,480
2,314
58
4,395
18,055
19,152
432
2,135
15,920
0
71,445
W
Hun Batz
hoquei28
Hun Batz
9,248
3,657
0
0
12,432
5,636
0
1,498
10,934
0
102,405
L
Jormungandr
jumbo_mullet8
Jormungandr
9,891
2,336
0
1,660
22,061
28,337
150
9,222
12,839
64,060
0
L
Thanatos
levk99
Thanatos
7,764
1,507
0
14,407
15,520
8,771
138
2,283
13,237
0
91,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
46,263
555
Minions Killed
496
0
Camps Cleared
0
2,163,753
Distance Traveled
1,791,133
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,513
453
128
6
0
334,463
2
W
Cerberus
8,163
389
33
2
0
419,087
0
W
Freya
11,826
563
146
7
0
429,561
0
L
Hachiman
8,437
402
68
3
0
368,792
5
L
Surtr
9,398
448
89
4
0
323,922
3
W
Izanami
8,864
422
121
6
0
391,223
0
W
Osiris
9,599
457
110
5
0
430,066
0
W
Hun Batz
11,559
550
145
7
0
493,816
0
L
Jormungandr
9,167
437
89
4
0
346,299
6
L
Thanatos
9,748
464
122
6
0
417,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role