Player Matchup

Nu Wa
Nu Wa
Egyptn Magician
Nu Wa
Level 138
God Stats
9W - 7L
1,574 SR
Queue Stats
15W - 15L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
Vippperrrrr
Guan Yu
Level 120
God Stats
7W - 9L
1,312 SR
Queue Stats
512W - 505L
1,654 Elo+
Party 2
Neith
Neith
Wreckemrecon
Neith
Level 144
God Stats
58W - 45L
1,575 SR
Queue Stats
779W - 792L
1,596 Elo+
Party 2
Team Averages
Level 134
1,487 SR
1,607 Elo+

VS

Team Averages
Level 128
1,649 SR
1,521 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kim Jong Poole
Merlin
Level 128
God Stats
13W - 4L
1,759 SR
Queue Stats
121W - 118L
1,515 Elo+
Party 1
Surtr
Surtr
KingMatthaisVI
Surtr
Level 133
God Stats
38W - 16L
1,689 SR
Queue Stats
178W - 171L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
7,877
788
5,409
5,040
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Vippperrrrr
Guan Yu
13
6 / 1 / 7
9,394
939
7,106
12,074
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 0 / 6
9,502
950
9,808
6,918
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 5 / 1
6,251
625
3,987
9,494
2,866
Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
7,031
703
4,443
6,060
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 1
7,154
715
5,535
11,940
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
1
0.1
W
1
1
10
6
L
1
4
1
0.38
L
1
5
1
0.3
W
Guan Yu
Vippperrrrr
Guan Yu
6
1
7
9.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
13,965
24,032
Taken
27,494
16,438
Mitigated
10,636
12,198
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,987
1,317
0
1,476
9,494
2,866
0
1,479
8,015
0
17,856
W
5,409
1,863
0
372
5,040
1,801
1,454
1,661
3,379
26,318
790
L
4,443
168
0
500
6,060
1,863
0
1,991
4,069
32,295
298
L
5,535
2,678
0
2,682
11,940
5,907
0
1,731
10,209
296
23,074
W
Guan Yu
Vippperrrrr
Guan Yu
7,106
808
2,926
6,087
12,074
11,573
831
2,118
9,956
0
23,703
W
9,808
1,430
533
2,280
6,918
3,064
1,015
1,092
5,826
0
58,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
20,436
177
Minions Killed
116
0
Camps Cleared
0
585,906
Distance Traveled
517,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,251
625
28
3
0
185,285
1
W
Nu Wa
7,877
788
55
6
0
179,812
0
L
Merlin
7,031
703
56
6
0
165,785
0
L
Surtr
7,154
715
32
3
0
166,592
0
W
Guan Yu
9,394
939
22
2
0
196,498
0
W
Neith
9,502
950
100
10
0
209,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role