Player Matchup

Set
Set
 
Set
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BathoryB
Anhur
Level 117
God Stats
6W - 7L
1,348 SR
Queue Stats
426W - 401L
1,525 Elo+
Solo
Ares
Ares
Ghaelach
Ares
Level 203
God Stats
6W - 7L
1,818 SR
Queue Stats
381W - 271L
1,884 Elo+
Party 2
Nemesis
Nemesis
Tupsu135
Nemesis
Level 118
God Stats
2W - 6L
1,124 SR
Queue Stats
113W - 114L
1,400 Elo+
Solo
Anubis
Anubis
hkykykuy
Anubis
Level 86
God Stats
28W - 18L
1,656 SR
Queue Stats
415W - 355L
1,584 Elo+
Solo
Team Averages
Level 147
1,489 SR
1,579 Elo+

VS

Team Averages
Level 112
1,399 SR
1,560 Elo+
Hun Batz
Hun Batz
Akawo
Hun Batz
Level 168
God Stats
1W - 0L
1,225 SR
Queue Stats
127W - 112L
1,620 Elo+
Solo
Surtr
Surtr
Strasty
Surtr
Level 60
God Stats
5W - 3L
1,424 SR
Queue Stats
122W - 111L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Uberrise
Sylvanus
Level 157
God Stats
2W - 0L
1,258 SR
Queue Stats
31W - 27L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
Zippyhasdrippy
Jormungandr
Level 27
God Stats
2W - 0L
1,511 SR
Queue Stats
20W - 13L
1,574 Elo+
Party 1
Anubis
Anubis
isdesp
Anubis
Level 150
God Stats
298W - 228L
1,579 SR
Queue Stats
381W - 334L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 2 / 0
6,353
578
6,185
8,681
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
BathoryB
Anhur
11
1 / 1 / 0
5,536
503
5,010
8,067
6,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
0 / 1 / 1
5,513
501
4,883
7,912
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Tupsu135
Nemesis
8
0 / 3 / 0
4,677
425
1,241
6,784
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
hkykykuy
Anubis
11
1 / 2 / 0
6,022
547
3,349
5,792
1,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Akawo
Hun Batz
13
5 / 0 / 3
7,060
642
5,650
6,840
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Strasty
Surtr
12
1 / 1 / 0
6,908
628
3,748
8,720
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Uberrise
Sylvanus
11
1 / 0 / 7
6,602
600
4,527
8,696
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Zippyhasdrippy
Jormungandr
11
1 / 2 / 2
6,515
592
4,240
8,405
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
isdesp
Anubis
11
1 / 1 / 3
6,140
558
2,588
5,736
2,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
9
9
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
0
1
W
Hun Batz
Akawo
Hun Batz
5
0
3
6.5
L
Anhur
BathoryB
Anhur
1
1
0
1
L
Ares
0
1
1
0.5
W
Surtr
Strasty
Surtr
1
1
0
1
L
Nemesis
Tupsu135
Nemesis
0
3
0
0
W
Sylvanus
Uberrise
Sylvanus
1
0
7
4.5
W
Jormungandr
Zippyhasdrippy
Jormungandr
1
2
2
1
L
Anubis
hkykykuy
Anubis
1
2
0
0.5
W
Anubis
isdesp
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
20,753
37,236
Taken
38,397
19,937
Mitigated
21,476
10,202
Healing
20,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,185
2,898
0
2,591
8,681
3,599
0
4,077
4,588
0
55,591
W
Hun Batz
Akawo
Hun Batz
5,650
1,969
0
3,838
6,840
2,883
0
1,008
5,832
0
61,914
L
Anhur
BathoryB
Anhur
5,010
1,909
0
1,834
8,067
6,795
0
665
7,402
0
35,308
L
Ares
4,883
535
0
2,603
7,912
5,683
0
2,873
5,039
26,710
0
W
Surtr
Strasty
Surtr
3,748
1,123
0
3,660
8,720
4,824
0
0
8,720
484
48,829
L
Nemesis
Tupsu135
Nemesis
1,241
214
0
436
6,784
1,980
0
1,365
5,411
0
21,882
W
Sylvanus
Uberrise
Sylvanus
4,527
1,933
2,403
4,875
8,696
6,937
0
2,846
5,850
20,997
0
W
Jormungandr
Zippyhasdrippy
Jormungandr
4,240
1,775
0
2,592
8,405
4,125
0
1,565
6,840
51,446
0
L
Anubis
hkykykuy
Anubis
3,349
160
0
2,738
5,792
1,880
0
2,671
3,121
51,733
0
W
Anubis
isdesp
Anubis
2,588
121
0
3,547
5,736
2,707
0
3,306
2,430
40,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
33,225
327
Minions Killed
382
0
Camps Cleared
0
1,025,379
Distance Traveled
1,067,726
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,353
578
90
8
0
224,559
0
W
Hun Batz
7,060
642
103
9
0
251,267
1
L
Anhur
5,536
503
66
6
0
136,317
0
L
Ares
5,513
501
24
2
0
224,204
0
W
Surtr
6,908
628
93
8
0
205,291
1
L
Nemesis
4,677
425
36
3
0
241,159
4
W
Sylvanus
6,602
600
17
2
0
211,143
3
W
Jormungandr
6,515
592
90
8
0
203,813
0
L
Anubis
6,022
547
111
10
0
199,140
0
W
Anubis
6,140
558
79
7
0
196,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role