Player Matchup

Olorun
Olorun
Platinum IV
 
Olorun
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
BottiGR
Baba Yaga
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,778 MMR
Solo
Ymir
Ymir
Platinum IV
Boykα
Ymir
Platinum IV
Level 191
God Stats
3W - 2L
1,500 SR
Queue Stats
205W - 178L
1,722 MMR
Party 1
Mercury
Mercury
Platinum I
ELJABALI
Mercury
Platinum I
Level 96
God Stats
19W - 11L
1,682 SR
Queue Stats
210W - 188L
1,855 MMR
Party 1
King Arthur
King Arthur
Platinum III
MrPablσ17
King Arthur
Platinum III
Level 158
God Stats
11W - 10L
1,639 SR
Queue Stats
244W - 234L
1,825 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,564 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 186
1,571 SR
1,624 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Dr_Castellano
Nu Wa
Platinum III
Level 299
God Stats
25W - 23L
1,567 SR
Queue Stats
749W - 716L
1,822 MMR
Solo
Fenrir
Fenrir
Platinum III
Parvulus
Fenrir
Platinum III
Level 174
God Stats
3W - 5L
1,786 SR
Queue Stats
222W - 196L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
6 / 0 / 2
7,509
751
9,207
6,545
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
BottiGR
Baba Yaga
11
1 / 0 / 1
6,403
640
5,620
4,696
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
Boykα
Ymir
10
1 / 1 / 3
6,001
600
3,322
6,932
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
ELJABALI
Mercury
11
4 / 0 / 2
6,409
641
3,369
4,873
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MrPablσ17
King Arthur
11
1 / 0 / 2
6,319
632
7,500
8,716
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AgniArtioSusanoHe Bo

VS

Bans
TyrFreyaAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 3 / 0
5,350
535
3,413
10,643
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
 
Khepri
8
0 / 1 / 0
4,812
481
1,581
9,797
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
 
Artemis
7
0 / 4 / 0
4,212
421
2,443
6,548
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
5,117
512
4,306
3,161
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Parvulus
Fenrir
10
1 / 3 / 0
5,653
565
3,885
10,282
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
2
7
L
Hercules
 
Hercules
0
3
0
0
L
Khepri
 
Khepri
0
1
0
0
L
Artemis
 
Artemis
0
4
0
0
W
Baba Yaga
BottiGR
Baba Yaga
1
0
1
1.5
W
Ymir
Boykα
Ymir
1
1
3
2.5
L
0
2
1
0.25
W
Mercury
ELJABALI
Mercury
4
0
2
5
W
King Arthur
MrPablσ17
King Arthur
1
0
2
2
L
Fenrir
Parvulus
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
15,628
31,762
Taken
40,431
15,989
Mitigated
20,069
10,864
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,207
5,195
283
2,392
6,545
2,389
682
754
5,791
65,419
0
L
Hercules
 
Hercules
3,413
1,139
0
5,090
10,643
6,942
0
0
10,643
0
35,597
L
Khepri
 
Khepri
1,581
259
1,010
2,542
9,797
5,046
0
5,950
3,847
14,730
0
L
Artemis
 
Artemis
2,443
1,064
0
1,197
6,548
2,429
0
4,339
2,209
0
21,185
W
Baba Yaga
BottiGR
Baba Yaga
5,620
663
0
1,264
4,696
1,886
0
2,151
2,545
63,960
0
W
Ymir
Boykα
Ymir
3,322
1,358
2,189
1,801
6,932
4,513
0
1,955
4,977
11,597
0
L
4,306
931
0
371
3,161
1,056
0
1,965
1,196
41,976
0
W
Mercury
ELJABALI
Mercury
3,369
2,280
0
434
4,873
1,777
0
738
4,135
0
49,513
W
King Arthur
MrPablσ17
King Arthur
7,500
1,220
0
2,501
8,716
5,424
0
289
7,972
0
49,467
L
Fenrir
Parvulus
Fenrir
3,885
1,101
0
1,542
10,282
4,596
0
5,895
4,387
0
41,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
25,144
406
Minions Killed
282
0
Camps Cleared
0
1,113,110
Distance Traveled
936,122
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,509
751
112
11
0
194,637
0
L
Hercules
5,350
535
64
6
0
187,204
4
L
Khepri
4,812
481
24
2
0
193,369
4
L
Artemis
4,212
421
33
3
0
147,394
0
W
Baba Yaga
6,403
640
121
12
0
209,595
0
W
Ymir
6,001
600
11
1
0
220,300
2
L
Nu Wa
5,117
512
84
8
0
173,261
1
W
Mercury
6,409
641
83
8
0
254,705
0
W
King Arthur
6,319
632
79
8
0
233,873
3
L
Fenrir
5,653
565
77
8
0
234,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role