Player Matchup

Thanatos
Thanatos
HeuristicRaiN
Thanatos
Level 129
God Stats
2W - 2L
1,524 SR
Queue Stats
415W - 395L
1,515 Elo+
Solo
Janus
Janus
ImagineThePanda
Janus
Level 69
God Stats
1W - 2L
1,186 SR
Queue Stats
56W - 57L
1,448 Elo+
Solo
Izanami
Izanami
TheGaijin2516
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,308 Elo+
Solo
Athena
Athena
YellowArcher702
Athena
Level 114
God Stats
1W - 2L
1,235 SR
Queue Stats
45W - 47L
1,401 Elo+
Solo
Xbalanque
Xbalanque
awesome_possum50
Xbalanque
Level 107
God Stats
12W - 4L
1,522 SR
Queue Stats
277W - 260L
1,526 Elo+
Solo
Team Averages
Level 97
1,394 SR
1,440 Elo+

VS

Team Averages
Level 53
1,548 SR
1,310 Elo+
Atlas
Atlas
LiLGrumpy323
Atlas
Level 84
God Stats
2W - 2L
1,662 SR
Queue Stats
154W - 149L
1,231 Elo+
Party 1
Erlang Shen
Erlang Shen
MrsSinEater1994
Erlang Shen
Level 87
God Stats
12W - 3L
1,862 SR
Queue Stats
1,584W - 1,554L
1,480 Elo+
Solo
Bastet
Bastet
Zaboomafool21
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,346 Elo+
Party 1
Sol
Sol
msgbbyballs
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,162 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sku11z_1997
Tsukuyomi
Level 47
God Stats
0W - 1L
1,217 SR
Queue Stats
142W - 154L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeuristicRaiN
Thanatos
18
8 / 2 / 12
11,300
942
14,364
16,290
8,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 3 / 12
10,584
882
19,024
14,363
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
18
6 / 2 / 15
10,803
900
7,071
14,516
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 16
9,421
785
5,712
20,742
21,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
16
3 / 5 / 17
9,668
806
21,179
15,459
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
8,482
707
6,472
12,126
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
MrsSinEater1994
Erlang Shen
17
2 / 3 / 8
8,876
740
15,122
18,336
19,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 6
7,706
642
9,738
12,681
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 7
9,208
767
16,229
13,832
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
sku11z_1997
Tsukuyomi
16
9 / 9 / 1
9,629
802
15,075
16,735
7,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
26
Kills
16
16
Deaths
26
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HeuristicRaiN
Thanatos
8
2
12
7
W
7
3
12
4.33
L
1
3
5
1.17
L
Erlang Shen
MrsSinEater1994
Erlang Shen
2
3
8
2
W
Izanami
6
2
15
6.75
W
2
4
16
2.5
L
1
4
6
1
W
Xbalanque
3
5
17
2.3
L
3
7
7
0.93
L
Tsukuyomi
sku11z_1997
Tsukuyomi
9
9
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,350
Damage
62,636
81,370
Taken
73,710
51,596
Mitigated
51,207
35,620
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HeuristicRaiN
Thanatos
14,364
1,804
1,003
12,247
16,290
8,868
1,313
4,302
11,988
0
24,775
W
19,024
1,630
3,019
4,573
14,363
6,381
1,196
4,754
9,609
36,796
0
L
6,472
2,135
236
1,647
12,126
14,147
0
3,164
8,962
13,421
0
L
Erlang Shen
MrsSinEater1994
Erlang Shen
15,122
5,515
149
4,747
18,336
19,414
0
5,666
12,670
0
26,379
W
Izanami
7,071
4,608
1,789
5,147
14,516
6,791
2,492
5,126
9,390
0
30,769
W
5,712
746
2,148
2,889
20,742
21,930
261
6,783
13,959
10,818
0
L
9,738
2,300
1,403
1,530
12,681
4,911
0
6,747
5,934
0
13,405
W
Xbalanque
21,179
7,004
924
1,881
15,459
7,626
2,963
1,736
13,723
0
33,957
L
16,229
4,513
0
2,122
13,832
5,706
0
5,437
8,395
26,048
0
L
Tsukuyomi
sku11z_1997
Tsukuyomi
15,075
2,977
0
452
16,735
7,029
0
3,722
13,013
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
43,901
158
Minions Killed
106
0
Camps Cleared
0
1,159,553
Distance Traveled
1,100,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,300
942
27
2
0
265,074
0
W
Janus
10,584
882
55
5
0
213,817
0
L
Atlas
8,482
707
9
1
0
193,014
0
L
Erlang Shen
8,876
740
25
2
0
252,884
0
W
Izanami
10,803
900
43
4
0
225,469
0
W
Athena
9,421
785
10
1
0
236,116
0
L
Bastet
7,706
642
8
1
0
255,519
0
W
Xbalanque
9,668
806
23
2
0
219,077
0
L
Sol
9,208
767
39
3
0
195,378
0
L
Tsukuyomi
9,629
802
25
2
0
203,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role